Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gwendolyn Albright
CategoryHumanoidHumanoid
Spectre
Tagsfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Life
100%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TreasureHunter
Metadata
GwendolynAlbright
Reservation
50
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservation
30%
Resistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186—280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TreasureHunters/TreasureHunter_01/GwendolynAlbright"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Gwendolyn Albright",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Gwendolyn Albright Text Audio /38
Name
I could've gone my whole life without watching snakes coil around a corpse or getting pounded into the dirt by a homicidal ape. It's enough to make a girl question her career choices. Still, the treasure keeps me coming back. You can't take two steps around here without tripping over some old Vaal ruin, all tangled up in the undergrowth.
TreasureHunterGwendolyn_JungleRuins — Gwendolyn Albright
They make an odd pair of colleagues, don't they? Oswald's the kind to worry about the jungle eating him, and Alva's the type to dare it to try. Perhaps that's why their partnership has been more lucrative than most - they balance each other out.
TreasureHunterGwendolyn_OswaldAlva — Gwendolyn Albright
Survivors, halfwits and the occasional lunatic - that's our expedition in a nutshell. Used to be, we were seasoned veterans out here. These days, if a newcomer lasts more than a week, it's a cause for celebration. Still, with the Kalguurans throwing coin around, plenty of folks are willing to risk their lives for a shot at the spoils.
Treasure Hunters — Gwendolyn Albright
Apes are one thing, but quadrillas? Now they're fearsome. The Vaal left these lands drowning in Corruption after their Cataclysm — guess it twisted the creatures here into something unnatural. Still, I can't help but think... four arms could come in handy, wouldn't you say? No pun intended.
Quadrillas — Gwendolyn Albright
You saw the Mighty Silverfist and lived to tell the tale? Few can say the same. In fact, I've half a mind to call you a liar. But if you're telling the truth, don't let it go to your head. He's ruled this part of the jungle for a long, {long} time. Any who wander too close tend to regret it... though not for very long.
The Mighty Silverfist — Gwendolyn Albright
You killed him? Well, remind me not to cross you then. Should be a lot easier to move through the jungle without him around, so in that sense, you have my thanks. In another... wasn't really necessary, was it?
The Mighty Silverfist — Gwendolyn Albright
You won't find these in any old market.
TreasureHunterGwendolyn_OpenShop_Random — Gwendolyn Albright
Rare finds, rarer prices.
TreasureHunterGwendolyn_OpenShop_2 — Gwendolyn Albright
I've got the goods if you've got the coin.
TreasureHunterGwendolyn_OpenShop_3 — Gwendolyn Albright
Another day, another treasure.
TreasureHunterGwendolyn_OpenShop_4 — Gwendolyn Albright
Don't ask me how I got it.
TreasureHunterGwendolyn_Buy_Random — Gwendolyn Albright
Risked my neck for that beauty.
TreasureHunterGwendolyn_Buy_2 — Gwendolyn Albright
Careful with that.
TreasureHunterGwendolyn_Buy_3 — Gwendolyn Albright
You'll never guess where I found that.
TreasureHunterGwendolyn_Buy_4 — Gwendolyn Albright
Bit of a treasure hunter yourself, I see.
TreasureHunterGwendolyn_Sell_Random — Gwendolyn Albright
Quite the find.
TreasureHunterGwendolyn_Sell_2 — Gwendolyn Albright
One man's trash...
TreasureHunterGwendolyn_Sell_3 — Gwendolyn Albright
I'll take that.
TreasureHunterGwendolyn_Sell_4 — Gwendolyn Albright
Come back if you've got the coin.
TreasureHunterGwendolyn_CloseShop_Random — Gwendolyn Albright
Nothing catch your eye?
TreasureHunterGwendolyn_CloseShop_2 — Gwendolyn Albright
Off so soon?
TreasureHunterGwendolyn_CloseShop_3 — Gwendolyn Albright
I'll try not to take offence.
TreasureHunterGwendolyn_CloseShop_4 — Gwendolyn Albright
Careful - it's a jungle out there. Ha!
TreasureHunterGwendolyn_CloseShop_5 — Gwendolyn Albright
Stranger! Help us!
Gwendolyn_Callout_Wild — Gwendolyn Albright
Stick 'em with the pointy end!
Gwendolyn_FightWild_Random — Gwendolyn Albright
Take them out!
Gwendolyn_FightWild_2 — Gwendolyn Albright
We live to see another day.
Gwendolyn_FinishFight_Wild — Gwendolyn Albright
Uh... are they getting back up?
Gwndolyn_PlayerDead_Random — Gwendolyn Albright
Are they... breathing?
Gwndolyn_PlayerDead_2 — Gwendolyn Albright
Dead. Great. Some help they were!
Gwndolyn_PlayerDead_3 — Gwendolyn Albright
The Infested Barrens are to the East!
Gwendolyn_E_Wild — Gwendolyn Albright
The Infested Barrens are to the North!
Gwendolyn_N_Wild — Gwendolyn Albright
The Infested Barrens are to the North-East!
Gwendolyn_NE_Wild — Gwendolyn Albright
The Infested Barrens are to the North-West!
Gwendolyn_NW_Wild — Gwendolyn Albright
The Infested Barrens are to the South!
Gwendolyn_S_Wild — Gwendolyn Albright
The Infested Barrens are to the South-East!
Gwendolyn_SE_Wild — Gwendolyn Albright
The Infested Barrens are to the South-West!
Gwendolyn_SW_Wild — Gwendolyn Albright
The Infested Barrens are to the West!
Gwendolyn_W_Wild — Gwendolyn Albright

Gwendolyn Albright

Gwendolyn Albright on Infested Barrens Camp /1
Gwendolyn Albright: Thanks for the help! I'm no rookie, but the monsters have been in a frenzy lately. Haven't left my camp in days, and haven't heard from the others in weeks. If you're heading further into the jungle, would you check on Sebastian's camp in the Infested Barrens for me? It's on your way.
Gwendolyn Albright on Monsters /1
Gwendolyn Albright: The monsters have always been tough out here. That's not new. What is new is how they're behaving. Used to be you'd only find trouble if you walked into a den, or trampled a hive. You'd have to make a mistake to provoke an attack. Something changed. Now... it's like they're hunting us. Nowhere in the jungle is safe. Maybe we've overstayed our welcome.
Gwendolyn Albright on Other Camps /1
Gwendolyn Albright: We've got two more camps, close to the Vaal ruins we're exploring. We really only return to the Encampment for supplies or more hands to hold treasure. Sebastian leads the camp in the Infested Barrens. He's been with this expedition longer than I have. He's one of the few veterans left. A newcomer, Yorick, leads the camp in the Chimeral Wetlands. Oswald was hesitant but... Yorick was insistent. Hard to deny a volunteer, with so few of us left. Yorick's no adventurer, but he must be an archaeologist or something, with how he goes on about Vaal architecture and history. It's hard to get him to stop. I worry for Yorick. The monsters are getting more dangerous. And some of the newcomers joining our expedition have been... untrustworthy.
Gwendolyn Albright on Newcomers /1
Gwendolyn Albright: Under ideal circumstances, all members of an expedition would be experienced and honourable adventurers. They'd work together so everyone could survive and get paid. They'd resist the temptation to steal, or lie, or abandon their camp mates. And they certainly wouldn't murder someone in the night and abscond with the documented and hard-earned valuables of the expedition. But it's not ideal circumstances. We've lost too many, and need to hire whoever we can.
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