[DNT] Blood Rage
dummy_stat_display_nothing
gain_x_rage_on_hit_while_affected_by_blood_rage_1s_cooldown
Attribute /3

new_blood_rage

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID2
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codegain x rage on hit while affected by blood rage 1s cooldown
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
[DNT] Blood Rage
new_blood_rage
is area damage [1]
melee conditional step distance [10]
Attribute /5

[DNT] Blood Rage

KeyValue
BaseType [DNT] Blood Rage
TargetTypes任何
Type法术, 增益, 持续时间, 图腾技能, 可触发, 物理
BuffIcon
ActiveSkillsCodenew_blood_rage
Supported By /11
  • Active Type: 法术, 增益, 持续时间, 图腾技能, 可触发, 物理
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    释出
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.