物理专精
类别: 专精
等阶: 5
辅助宝石需求+5 智慧
辅助物理技能,使其等级提升一级。不能辅助没有等级的技能。
被辅助的物理技能等级提高 +1
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Physical Mastery
Level Effect /1
Implicit
Mana: 100%
被辅助的物理技能等级提高 +1
等级需求等级智慧
100
Attribute /3

物理专精

名字显示物品素质
BaseType 物理专精
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemPhysicalMastery
物理专精
类别: 专精
等阶: 5
辅助宝石需求+5 智慧
辅助物理技能,使其等级提升一级。不能辅助没有等级的技能。
被辅助的物理技能等级提高 +1
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Physical Mastery
Supported Gem /47
  • Allow Type: 物理
  • Excluded Type: SingleLevelSkill
  • 重盾冲锋
    持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
    爆灵术
    使一个灵柩发生剧烈爆炸,对周围的敌人造成伤害。
    魔卫复苏
    消耗一个灵柩暴击球产生一个短暂存活的魔卫。消耗暴击球所产生的魔卫会得到强化
    摧甲重击
    一次强力攻击,击退敌人并削弱护甲
    力量抽取
    尝试吸取一名敌人的力量。标亮处于终结区间内的敌人,在击中时立即将其击败,并获得一个暴击球。只能以终结区间内的敌人为目标。
    装甲奉献
    将一个魔侍挂上尖刺,尖刺存在时为你的召唤生物施加护盾减少受到击中的伤害。受到一次伤害超过一定阈值的击中时,该召唤生物的护盾会吸收该击中的所有伤害并发生爆炸。 尖刺为召唤生物,也会为自身施加护盾。一旦尖刺被击败,你的其他召唤生物的护盾也会消失。
    魔侍武士
    激活以召唤可复活的魔侍武士。
    魔侍掠夺者
    激活以召唤多个攻击性强且可复活的魔侍掠夺者,受到命令时可以狂暴。
    魔侍蛮兵
    激活以召唤多个攻击势大力沉且可复活的魔侍蛮兵,可以晕眩可被晕眩的敌人,受到命令时可以发出战吼。此战吼威吓附近敌人并消耗敌人和友军身上的冻结,在其周围区域造成伤害。
    魔侍神射手
    Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
    脆弱
    在短暂的延迟后对一片区域内的所有目标降下诅咒,使他们受到的击中忽略一部分的护甲
    震地战吼
    发出一声伤害性战吼击退附近敌人并重度晕眩可被晕眩的敌人。如果敌人被重度晕眩击中正处于重度晕眩的敌人,此技能强化后续的猛击,使其额外产生一次余震。消耗一个耐力球可以跳过此技能的冷却时间。
    赤炼魔光
    在你前方锥形范围内射出数道连锁的赤色光束。被光束击中的敌人会受到物理伤害,并被施加流血效果。
    赤炼收割
    召唤一把赤色镰刀横扫选择的区域,对敌人造成物理伤害,并施加暴击弱点。无法被触发
    龙卷旋风
    产生一道龙卷风持续追逐敌人,使周围的敌人缓速并反复造成伤害。
    极速进攻
    Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
    猎血寻腥
    Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
    [DNT] Crushing Earth
    [DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
    终结掌
    冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
    Wolf Pack
    Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
    惊风掌
    Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
    尖刺风暴
    Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
    画地为牢
    Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
    开掘
    发射一个能够穿透敌人的投射物,在目标地点着地后会创造一个骨弓手灵柩。
    架盾
    举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
    共振护盾
    Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
    装甲回收
    激活时,使用从敌人身上搜刮的护甲碎片来强化自身。使一个敌人的护甲完全破损后,根据该敌人的稀有度,在一定时间内使你获得装甲回收层数,每层为你提供护甲荆棘。普通敌人提供 1 层,魔法敌人提供 2 层,稀有敌人提供 5 层,传奇敌人提供 10 层。
    针刺爆发
    召唤出一圈持续较短时间的仪式铭文。持续时间结束时,从区域内的敌人处爆发出尖刺,造成伤害并有可能施加流血
    盾墙
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    坚韧战吼
    Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    酸性灵药
    Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst.
    创伤灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成物理攻击伤害,对击中的敌人造成恶性流血
    跳跃撞击
    向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
    Kelari, the Tainted Sands
    Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
    青玉囚笼
    消耗所有青玉护身层数,每消耗一层青玉护身,获得基于最大生命的防卫。具有防卫时无法获得青玉护身层数。
    龙卷射击
    朝空中射出一支箭矢,在落点扇起一阵龙卷风,持续造成物理伤害,并缓速其中的敌人。射向龙卷风的箭矢、投掷的战矛战弩的弩箭会被卷入其中,使龙卷风向外射出复制的环形投射物。复制的投射物无法再被复制,也无法被其他龙卷风复制。
    碎片回收
    While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
    赤血之捷
    激活时,击败失血的敌人会产生一次赤血爆炸,对周围的敌人造成物理攻击伤害,由爆炸敌人的生命决定。如果是普通或魔法敌人,还会同时摧毁其灵柩。爆炸还有几率使流血变为恶性
    饕餮虫群
    激活且有敌人在场时,虫群会从你体内涌出追击附近敌人。虫群是无法被攻击的召唤生物,会攻击并使敌人中毒
    血沸
    在场的敌人周期性地积累沸腾,被击败时产生爆发,对周围的敌人施加腐化之血
    斜掠
    冲向一名敌人并发起裂伤挥斩,对击中的所有敌人造成流血
    血犬印记
    Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
    招架
    准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
    Entangle
    Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
    Thrashing Vines
    Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
    毒性领域
    在你周围的地面上产生剧毒花群区域。位于花群范围时,你的技能消耗提高,可以再生生命,并且投射物攻击会附着一个可以被中毒的剧毒芽孢。芽孢会在持续一段时间后或施加足够中毒引爆,在其周围区域造成伤害并施加中毒
    Briarpatch
    While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.
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