狂野怒火
根据生命和能量护盾来持续承受物理伤害,同时提高生命偷取效果。击败敌人会刷新该增益效果的持续时间,并提供一个狂怒球。
attack_speed_+%
dummy_stat_display_nothing
add_frenzy_charge_on_kill_%_chance
base_life_leech_from_physical_attack_damage_permyriad
gain_frenzy_charge_on_hitting_unique_enemy_%
Blood Rage
Attribute /3

blood_rage

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID2
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase life leech from physical attack damage permyriad
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codeadd frenzy charge on kill % chance
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegain frenzy charge on hitting unique enemy %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
狂野怒火
生命衰退,生命偷取,攻击频率提高。击败敌人获得狂怒球。
attack_speed_+%
add_frenzy_charge_on_kill
dummy_stat_display_nothing
base_life_leech_from_physical_attack_damage_permyriad
Blood Rage
Attribute /3

blood_rage_xandro

KeyValue
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID2
Attack Speed +%
Codeattack speed +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase life leech from physical attack damage permyriad
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codedummy stat display nothing
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codeadd frenzy charge on kill
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
狂野怒火
增加一个持续造成物理伤害的增益效果,同时提高生命偷取效果。消灭敌人会刷新该增益效果的持续时间,并提供一个狂怒球。
is area damage [1]
melee conditional step distance [10]
Blood Rage
Attribute /5

Blood Rage

KeyValue
BaseType Blood Rage
TargetTypes任何
Type法术, 增益, 持续时间, 图腾技能, 可触发, 立即, 物理, 冷却
BuffIcon
ActiveSkillsCodeblood_rage
Supported By /10
  • Active Type: 法术, 增益, 持续时间, 图腾技能, 可触发, 立即, 物理, 冷却
  • 秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    Ingenuity
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Edit

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