Filthy Lobber
Spectre | Y |
---|---|
Area | The Drowned City, Apex of Filth, The Ziggurat Refuge, The Drowned City, Apex of Filth |
Tags | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Packs |
生命
115%
抗性




伤害
115%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 6
攻击间隔
1.665 Second
Damage Spread
±20%
经验值
115%
Model Size
100%
Type
CenobiteStoneThrower
Metadata
CenobiteStoneThrower
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
7,490
[护甲]
2,023
闪避值
440
伤害
244
法术伤害
244
命中
1,974
攻击间隔
1.665
经验值
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 195–293
暴击几率: 5%
攻击间隔: 1.665 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeCenobiteStoneThrower
walk emerge distance [300]
WalkEmergeCenobiteStoneThrower2
walk emerge distance [300]
WalkEmergeCenobiteStoneThrower3
walk emerge distance [300]
MMACenobiteStoneThrow
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 195–293
暴击几率: 5%
攻击伤害: 80%
攻击间隔: 1.665 秒
攻击伤害总降 20%
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1050]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3100 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Cenobite/CenobiteStoneThrower/CenobiteStoneThrowerAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Cenobite/CenobiteStoneThrower/CenobiteStoneThrowerAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cenobite/CenobiteStoneThrower/CenobiteStoneThrower"] = { name = "Filthy Lobber", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.665, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MMACenobiteStoneThrow", "WalkEmergeCenobiteStoneThrower", "WalkEmergeCenobiteStoneThrower2", "WalkEmergeCenobiteStoneThrower3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMACenobiteStoneThrow"] = { name = "MMACenobiteStoneThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1050, -40, 5, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCenobiteStoneThrower"] = { name = "WalkEmergeCenobiteStoneThrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCenobiteStoneThrower2"] = { name = "WalkEmergeCenobiteStoneThrower2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCenobiteStoneThrower3"] = { name = "WalkEmergeCenobiteStoneThrower3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.