感电地面
shocked_ground
Shocked Ground
Attribute /4
shocked_ground
| 名字 | 显示物品素质 |
|---|---|
| IsInvisible | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 1 |
Buff Related /2
| tbl | code | mod |
|---|---|---|
| GroundEffectTypes | ShockedGround | |
| GroundEffectTypes | OrionMeteor |
ShockedGround Ref /7
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
技能宝石 /1
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
地图 词缀 /11
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 电震的 | 1 | 前缀 | 区域内有感电地面 怪物群规模扩大 10% 区域内找到的引路石数量提高 15% ground lightning art variation [1011] map ground effect patches per 100 tiles [5] map ground effect radius [17] | low_tier_map 1 default 0 |
| 电震的 | 1 | 前缀 | 区域内有感电地面 怪物群规模扩大 10% 区域内找到的引路石数量提高 15% ground lightning art variation [1011] map ground effect patches per 100 tiles [6] map ground effect radius [17] | mid_tier_map 1 default 0 |
| 电震的 | 1 | 前缀 | 区域内有感电地面 怪物群规模扩大 10% 区域内找到的引路石数量提高 15% ground lightning art variation [1011] map ground effect patches per 100 tiles [7] map ground effect radius [17] | top_tier_map 1 default 0 |
| 雷电之 | 1 | 传奇 | 区域内有感电地面,使承受的伤害提高 10% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [16] map ground effect radius [12] | top_tier_map 0 expedition_logbook 1 default 0 |
| 雷电之 | 1 | 传奇 | 区域内有感电地面,使承受的伤害提高 20% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [20] map ground effect radius [14] | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| 雷电之 | 68 | 传奇 | 区域内有感电地面,使承受的伤害提高 20% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [20] map ground effect radius [14] | top_tier_map 0 expedition_logbook 1 default 0 |
| 雷电之 | 1 | 传奇 | 区域内有感电地面,使承受的伤害提高 35% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [24] map ground effect radius [16] | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| 雷电之 | 73 | 传奇 | 区域内有感电地面,使承受的伤害提高 35% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [24] map ground effect radius [16] | top_tier_map 0 expedition_logbook 1 default 0 |
| 雷电之 | 1 | 传奇 | 区域内有感电地面,使承受的伤害提高 50% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| 雷电之 | 1 | 传奇 | 区域内有感电地面,使承受的伤害提高 50% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| 雷电之 | 78 | 传奇 | 区域内有感电地面,使承受的伤害提高 50% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 expedition_logbook 1 default 0 |
地心探索 Area 词缀 /3
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | 区域内有感电地面,使承受的伤害提高 20% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [20] map ground effect radius [14] | default 1 | |
| 52 | DelveArea | 区域内有感电地面,使承受的伤害提高 35% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [24] map ground effect radius [16] | default 1 | |
| 173 | DelveArea | 区域内有感电地面,使承受的伤害提高 50% 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 怪物群规模扩大 4% map ground effect patches per 100 tiles [28] map ground effect radius [18] | default 1 |
夺宝奇兵 Area 词缀 /4
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 雷电之 | 46 | 后缀 | 区域内有感电地面,使承受的伤害提高 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态 | default 1 |
| 雷电之 | 68 | 后缀 | 区域内有感电地面,使承受的伤害提高 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态 | default 1 |
| 雷电之 | 73 | 后缀 | 区域内有感电地面,使承受的伤害提高 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态 | default 1 |
| 雷电之 | 78 | 后缀 | 区域内有感电地面,使承受的伤害提高 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] 元素 闪电 异常状态 | default 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
