Skeletal Storm Mage
等阶: 11
等级: (1–20)
保留: (120–39) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍风暴法师,受到命令时可以在陨落的魔侍处降下闪电风暴。
Minion Info

品质额外效果:
召唤生物获得相当于生命上限 (0–20)% 的能量护盾上限
Command
消耗: (16–177) 点魔力
冷却时间: 5.00 秒
施放间隔: 2.00 秒
暴击几率: 10.00%
闪电劈向范围内所有陨落的魔侍,在其周围产生感电地面
造成 9- 50 [闪电]伤害
弩箭爆炸范围为 1.8
感电地面范围为 1.8
感电地面持续时间为 6
Skills can be managed in the Skills Panel.
Version 0.1.0
Skeletal Storm Mage
Tier: 11
Level: (1–20)
Reservation: (120–39) Spirit
需求: Level (1–90), (1–205) Int
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Minion Info

品质额外效果:
Minions gain (0–20)% of their Maximum Life as Extra Maximum Energy Shield
Command
Cost: (16–177) Mana
Cooldown Time: 5.00 s
Cast Time: 2.00 sec
Critical Hit Chance: 10.00%
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Skills can be managed in the Skills Panel.
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      Level Effect /40
      等级需求等级Int保留Base DamageMinion Level
      101120100%, 100%, 100%2
      23987100%, 100%, 100%4
      361666100%, 100%, 100%6
      4102554100%, 100%, 100%8
      5143449100%, 100%, 100%10
      6184349100%, 100%, 100%12
      7225245100%, 100%, 100%14
      8266145100%, 100%, 100%16
      9317245100%, 100%, 100%18
      10368342100%, 100%, 100%20
      11419542100%, 100%, 100%22
      124610642100%, 100%, 100%24
      135211940100%, 100%, 100%26
      145813340100%, 100%, 100%28
      156414640100%, 100%, 100%30
      166615140100%, 100%, 100%32
      177216439100%, 100%, 100%34
      187817839100%, 100%, 100%36
      198419139100%, 100%, 100%38
      209020539100%, 100%, 100%40
      2138100%, 100%, 100%42
      2238100%, 100%, 100%44
      2338100%, 100%, 100%46
      2438100%, 100%, 100%48
      2538100%, 100%, 100%50
      2637100%, 100%, 100%52
      2737100%, 100%, 100%54
      2837100%, 100%, 100%56
      2937100%, 100%, 100%58
      3037100%, 100%, 100%60
      3136100%, 100%, 100%62
      3236100%, 100%, 100%64
      3336100%, 100%, 100%66
      3436100%, 100%, 100%68
      3536100%, 100%, 100%70
      3635100%, 100%, 100%72
      3735100%, 100%, 100%74
      3835100%, 100%, 100%76
      3935100%, 100%, 100%78
      4035100%, 100%, 100%80
      Attribute /6

      Skeletal Storm Mage

      KeyValue
      BaseType Skeletal Storm Mage
      Class 技能宝石
      TargetTypes任何
      Type召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 闪电, CommandableMinion
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalStormMage
      ActiveSkillsCodesummon_skeleton_storm_mage
      Skeletal Storm Mage
      等阶: 11
      等级: (1–20)
      保留: (120–39) Spirit
      需求: 等级 (1–90), (1–205) Int
      召唤多个[可复活的]魔侍风暴法师,受到命令时可以在陨落的魔侍处降下闪电风暴。
      Minion Info
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]

      品质额外效果:
      召唤生物获得相当于生命上限 (0–20)% 的能量护盾上限
      Command
      消耗: (16–177) 点魔力
      base deal no damage [1]
      can perform skill while moving [1]
      minions do not move to skill target [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      skill is command [1]
      冷却时间: 5.00 秒
      施放间隔: 2.00 秒
      暴击几率: 10.00%
      闪电劈向范围内所有陨落的魔侍,在其周围产生感电地面
      造成 9- 50 [闪电]伤害
      弩箭爆炸范围为 1.8
      感电地面范围为 1.8
      感电地面持续时间为 6
      ground lightning art variation [1003]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]
      Skills can be managed in the Skills Panel.
      Supported By /18
    • Active Type: 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 闪电, CommandableMinion
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      集中效应
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      元素大军
      Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
      狂噬
      Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
      肉盾
      Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
      炎军
      Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
      收割精华
      Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
      复仇之灵
      Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
      亡命之息
      Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
      Lightning Mastery
      Supports Lightning skills, granting them an additional level.
      Minion Mastery
      Supports Minion skills, granting them an additional level.
      Sacrificial Lamb
      Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
      Bidding
      Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
      Commandment
      Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
      Crazed Minions
      Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
      Deathmarch
      Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
      Muster
      Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
      Enormity
      Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
      异灵魔侍风暴法师
      monster no drops or experience [1]
      Skeletal Storm Mage
      SpectreN
      Tagsbone_armour, bones, 施法, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
      生命
      53%
      Energy Shield From Life
      15%
      抗性
      0 0 50 0
      伤害
      65%
      命中
      100%
      Critical Hits Chance
      5%
      Critical Damage Bonus
      +30%
      Attack Distance
      8 ~ 80
      攻击间隔
      1 Second
      Damage Spread
      ±30%
      经验值
      100%
      Model Size
      100%
      Type
      SkeletonStormMagePlayerSummoned
      Metadata
      SkeletonStormMagePlayerSummoned_
      IsSummoned
      Y
      等级
      68
      生命
      3,495
      [护甲]
      3,451
      闪避值
      477
      能量护盾
      617
      伤害
      152
      法术伤害
      152
      命中
      2,180
      攻击间隔
      1
      经验值
      28,634
      Minion Life
      5,082
      Minion Energy Shield
      897
      Minion Damage
      1,233
      Minion Armour
      3,451
      ArcSkeletonMageMinion
      法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, 可齐射, Invokable, Nonpathing
      电弧
      暴击几率: 9%
      施放间隔: 1.25 秒
      一道闪电之弧从施放者射向目标,并连锁弹射到附近的敌人身上。
      造成 14.38- 273.2 [闪电]伤害
      连锁 2
      使敌人[感电]的几率总增 100%
      arc chain distance [35]
      disable visual hit effect [1]
      DeathStormSkeletonStormMageMinion
      法术, 闪电, 范围, 冷却, CreatesGroundEffect
      绝命风暴
      暴击几率: 10%
      施放间隔: 2 秒
      冷却时间: 5 秒
      闪电劈向范围内所有陨落的魔侍,在其周围产生感电地面
      造成 367.4- 2082 [闪电]伤害
      弩箭爆炸范围为 1.8
      感电地面范围为 1.8
      感电地面持续时间为 6
      ground lightning art variation [1003]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      BaseEvents
      {
      	set_minion_formation_frontline = false
      	set_minion_formation_order = 3
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonStormMagePlayerSummoned_"] = {
          name = "Skeletal Storm Mage",
          life = 0.53,
          energyShield = 0.15,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.65,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 80,
          accuracy = 1,
          weaponType1 = "Staff",
          skillList = {
              "ArcSkeletonMageMinion",
              "DeathStormSkeletonStormMageMinion",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["ArcSkeletonMageMinion"] = {
          name = "Arc",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Damage] = true,
              [SkillType.Trappable] = true,
              [SkillType.Totemable] = true,
              [SkillType.Mineable] = true,
              [SkillType.Chains] = true,
              [SkillType.Multicastable] = true,
              [SkillType.Triggerable] = true,
              [SkillType.Lightning] = true,
              [SkillType.CanRapidFire] = true,
              [SkillType.Invokable] = true,
              [SkillType.Nonpathing] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1.25,
          baseFlags = {
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "spell_minimum_base_lightning_damage",
              "spell_maximum_base_lightning_damage",
              "arc_chain_distance",
              "number_of_chains",
              "active_skill_shock_chance_+%_final",
              "disable_visual_hit_effect",
          },
          levels = {
              [1] = {0.10000000149012, 1.8999999761581, 35, 2, 100, critChance = 9, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["DeathStormSkeletonStormMageMinion"] = {
          name = "Death Storm",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Lightning bolts strike all fallen Skeletons in the area, creating [ShockedGround|Shocked Ground] around them.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Lightning] = true,
              [SkillType.Area] = true,
              [SkillType.Cooldown] = true,
              [SkillType.CreatesGroundEffect] = true,
          },
          statDescriptionScope = "death_storm",
          castTime = 2,
          baseFlags = {
              area = true,
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "spell_minimum_base_lightning_damage",
              "spell_maximum_base_lightning_damage",
              "ground_lightning_art_variation",
              "active_skill_base_area_of_effect_radius",
              "active_skill_base_secondary_area_of_effect_radius",
              "base_skill_effect_duration",
              "is_commandable_skill",
              "skill_cannot_be_frozen",
              "skill_cannot_be_electrocuted",
              "skill_cannot_be_knocked_back",
              "skill_cannot_be_stunned",
          },
          levels = {
              [1] = {0.30000001192093, 1.7000000476837, 1003, 18, 18, 6000, critChance = 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      Domains怪物 (3)
      GenerationType传奇 (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
    • Edit

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