野猪之灵
亡灵
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheBoarWild
等级
68
生命
7,757
2,413
伤害
233
法术伤害
233
命中
2,502
攻击间隔
1.5
经验值
28,634
召唤物生命
6,930
召唤物伤害
969
召唤物护甲
2,413
HauntWild
冷却时间: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWild"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
野猪之灵
亡灵
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
5 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheBoarWildViper
等级
68
生命
7,757
2,413
伤害
233
法术伤害
233
命中
2,502
攻击间隔
1.5
经验值
28,634
召唤物生命
6,930
召唤物伤害
969
召唤物护甲
2,413
HauntWild
冷却时间: 3 秒
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

BaseEvents
{
	on_construction_complete =
	"
		IfTypeContains( Primal, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/primal_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Wild, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/wild_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Vivid, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/vivid_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Sacred, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/sacred_guideattract.ao', root, 1, 0, 0, 1 );
		} );
	"
}

Positioned
{
	on_initial_position_set =
	"
		StartStateTimer( update_pos, 0.033 );
	"
}

Animated {}

StateMachine
{
	on_timer_update_pos =
	"
		this.specific_object_position = GetPositionValues();
		SetDynamicFloat( 'azmeriWisps_ANGER_CTRLs', burst, true );
		StartStateTimer( update_pos, 0.033 );
	"

	on_or_create_state_active_1 =
	"
		my_lure.PlayAnimation( animate );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWildViper"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
野猪之灵
亡灵
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
生命
100%
抗性
0 0 0 0
伤害
66%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheBoarWildPossesedDaemon
等级
68
生命
7,757
2,413
伤害
154
法术伤害
154
命中
2,502
攻击间隔
1.5
经验值
28,634
召唤物生命
6,930
召唤物伤害
639
召唤物护甲
2,413
SSMSpiritBoarExplode
法术, 法术可重复, 可触发, AttackInPlace
施放间隔: 1 秒
alternate minion [1098]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBSpiritBoarExplode
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 123—185
施放间隔: 1 秒
攻击间隔: 1.5 秒
generic skill trigger skills with id [1]
GTSpiritBoarExplode
法术, 可触发, AttackInPlace
施放间隔: 1 秒
冷却时间: 11 秒
action attack or cast time uses animation length [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Render
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWildPossesedDaemon"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMSpiritBoarExplode",
        "TBSpiritBoarExplode",
        "GTSpiritBoarExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSpiritBoarExplode"] = {
    name = "SSMSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1098, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritBoarExplode"] = {
    name = "TBSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritBoarExplode"] = {
    name = "GTSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheBoarPossessedPlayer Ref /0
野猪之灵
被野猪之灵附身的玩家获得附加火焰伤害,相当于伤害的20%,击中时必定造成流血,受到的伤害降低 20%。
玩家还会定期召唤会产生爆炸并造成火焰伤害的灵魂野猪。
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