Espírito do Javali
Morto-vivo
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vida
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheBoarWild
Nível
68
Vida
7,757
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntWild
Recarga: 3 seg
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWild"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Espírito do Javali
Morto-vivo
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vida
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheBoarWildViper
Nível
68
Vida
7,757
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntWild
Recarga: 3 seg
SpiritBurstWild
active skill base area of effect radius [80]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWildViper"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntWild",
        "SpiritBurstWild",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntWild"] = {
    name = "HauntWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstWild"] = {
    name = "SpiritBurstWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Espírito do Javali
Morto-vivo
Spirit Of The Boar
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vida
100%
Resistência
0 0 0 0
Damage
66%
Precisão
100%
Attack Distance
6 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheBoarWildPossesedDaemon
Nível
68
Vida
7,757
Damage
154
Dano Mágico
154
Precisão
2,464
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
SSMSpiritBoarExplode
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [1098]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBSpiritBoarExplode
Spell, Triggerable, Attack, Damage
Base Damage: 123–185
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
generic skill trigger skills with id [1]
GTSpiritBoarExplode
Triggerable
Recarga: 11 seg
action attack or cast time uses animation length [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Render
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheBoarWildPossesedDaemon"] = {
    name = "Spirit Of The Boar",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMSpiritBoarExplode",
        "TBSpiritBoarExplode",
        "GTSpiritBoarExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSpiritBoarExplode"] = {
    name = "SSMSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1098, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritBoarExplode"] = {
    name = "TBSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritBoarExplode"] = {
    name = "GTSpiritBoarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheBoarPossessedPlayer Ref /0
Espírito do Javali
Jogadores possuídos pelo Espírito do Javali Ganham 20% do Dano como Dano adicional de Fogo, sempre infligem Sangramento ao Acertar e têm 20% de redução no dano sofrido.
Esses jogadores também invocarão periodicamente Javalis Espirituais que explodem, causando Dano de Fogo.
Edit

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