Summon Wolf
等级: (1–20)
保留: 50 Spirit
需求: 等级 (1–90), (4–86) Str, (4–86) Int
召唤一头恶狼。恶狼现身时会发出惊心的嚎叫,使周围的敌人更容易受到暴击。
狼群规模 (3–6)
跃击
跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。被踩到的敌人将被推离。
攻击时间 秒,
并根据移动的距离最多 +0.25
冲击范围为 1
Skills can be managed in the Skills Panel.
Version 0.2.0
Summon Wolf
Level: (1–20)
Cost: (9–123) Mana
Reservation: 50 Spirit
Cast Time: 0.65 sec
需求: Level (1–90), (3–112) Str, (3–112) Int
Summon a wolf minion. Wolves howl when they first emerge, making critical hits more likely against nearby enemies.
Cast Time: 1.00 sec
[DNT-UNUSED] Not a claw attack, more like a bite
Deals up to an additional +50% more Damage, based on the distance travelled
Cast Time: 1.33 sec
[DNT-UNUSED] Loud noise
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
保留: 50
等级需求等级StrIntBase Damage狼群规模 3Minion Level
1044100%, 100%32
2377100%, 100%34
3699100%, 100%36
4101313100%, 100%38
5141717100%, 100%310
6182020100%, 100%312
7222424100%, 100%414
8262828100%, 100%416
9313232100%, 100%418
10363737100%, 100%420
11414141100%, 100%422
12464646100%, 100%424
13525151100%, 100%526
14585757100%, 100%528
15646262100%, 100%530
16666464100%, 100%532
17727070100%, 100%534
18787575100%, 100%536
19848080100%, 100%638
20908686100%, 100%640
21100%, 100%642
22100%, 100%644
23100%, 100%646
24100%, 100%648
25100%, 100%750
26100%, 100%752
27100%, 100%754
28100%, 100%756
29100%, 100%758
30100%, 100%760
31100%, 100%862
32100%, 100%864
33100%, 100%866
34100%, 100%868
35100%, 100%870
36100%, 100%872
37100%, 100%974
38100%, 100%976
39100%, 100%978
40100%, 100%980
Attribute /6

Summon Wolf

名字显示物品素质
BaseType Summon Wolf
Class 技能宝石
TargetTypes任何
Type召唤物, 消耗保留, Persistent, 物理, Companion, CreatesCompanion, 创造召唤物
ItemTypeMetadata/Items/Gems/SkillGemSummonWolfCompanion
ActiveSkillsCodesummon_wolf_companion
Summon Wolf
等级: (1–20)
保留: 50 Spirit
需求: 等级 (1–90), (4–86) Str, (4–86) Int
召唤一头恶狼。恶狼现身时会发出惊心的嚎叫,使周围的敌人更容易受到暴击。
狼群规模 (3–6)
display statset no hit damage [1]
is resummoning minion [1]
skill minion summon delay interval ms [500]
跃击
跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。被踩到的敌人将被推离。
攻击时间 秒,
并根据移动的距离最多 +0.25
冲击范围为 1
is area damage [1]
Skills can be managed in the Skills Panel.
Supported By /24
  • Active Type: 召唤物, 消耗保留, Persistent, 物理, Companion, CreatesCompanion, 创造召唤物
  • 元素大军
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    狂噬
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    肉盾
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    炎军
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    收割精华
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
    复仇之灵
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    亡命之息
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
    Tecrod's Revenge
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Loyalty
    Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
    Romira's Requital
    Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as [Life].
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    Edit

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