Summon Wolf
Level: (1—40)
This skill is [Trigger|Triggered] when Predator's Mark [MarkActivate|Activates] to Summon a Wolf [Minion] that follows you as long as it lives.
Limit (4—8) Summoned Wolves
Summons +1 Wolf if Marked target is Unique
any weapon type allowed [1]
display statset no hit damage [1]
no minion duration [1]
triggerable in any set [1]
usable while shapeshifted [1]
usable with talisman [1]
Level Effect /40
Implicit
Summons +1 Wolf if Marked target is Unique
LevelRequires LevelBase DamageLimit 4 Summoned Wolves
10100%, 100%, 100%4
23100%, 100%, 100%4
36100%, 100%, 100%4
410100%, 100%, 100%4
514100%, 100%, 100%4
618100%, 100%, 100%4
722100%, 100%, 100%5
826100%, 100%, 100%5
931100%, 100%, 100%5
1036100%, 100%, 100%5
1141100%, 100%, 100%5
1246100%, 100%, 100%5
1352100%, 100%, 100%5
1458100%, 100%, 100%6
1564100%, 100%, 100%6
1666100%, 100%, 100%6
1772100%, 100%, 100%6
1878100%, 100%, 100%6
1984100%, 100%, 100%6
2090100%, 100%, 100%6
21100%, 100%, 100%6
22100%, 100%, 100%7
23100%, 100%, 100%7
24100%, 100%, 100%7
25100%, 100%, 100%7
26100%, 100%, 100%7
27100%, 100%, 100%7
28100%, 100%, 100%7
29100%, 100%, 100%7
30100%, 100%, 100%7
31100%, 100%, 100%8
32100%, 100%, 100%8
33100%, 100%, 100%8
34100%, 100%, 100%8
35100%, 100%, 100%8
36100%, 100%, 100%8
37100%, 100%, 100%8
38100%, 100%, 100%8
39100%, 100%, 100%8
40100%, 100%, 100%8
Attribute /5

Summon Wolf

NameShow Full Descriptions
BaseType Summon Wolf
TargetTypesGround
TypeMinion, CreatesMinion, Triggered, Triggerable, InbuiltTrigger, AttackInPlace
MinionTypeAttack, MeleeSingleTarget, Melee, Area, Cooldown, AttackInPlace
ActiveSkillsCodewolf_warcry_wolf
Supported By /14
  • Active Type: Minion, CreatesMinion, Triggered, Triggerable, InbuiltTrigger, AttackInPlace
  • Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Edit

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