Summon Wolf
Level: (1–20)
Cost: (9–123) Mana
Reservation: 50 Spirit
Cast Time: 0.65 sec
Requires: Level (1–90), (1–109) Str, (1–109) Int
Summons a wolf minion. Wolves howl when they first emerge, making critical hits more likely against nearby enemies.
Cast Time: 1.00 sec
[DNT] Not a claw attack, more like a bite
Deals up to 50% more Damage, based on the distance travelled
Cast Time: 1.33 sec
[DNT] Loud noise
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 50
LevelRequires LevelStrIntBase Damage
1011100%, 100%
2311100%, 100%
361010100%, 100%
4101515100%, 100%
5142020100%, 100%
6182525100%, 100%
7223030100%, 100%
8263434100%, 100%
9314040100%, 100%
10364646100%, 100%
11415252100%, 100%
12465959100%, 100%
13526666100%, 100%
14587373100%, 100%
15648080100%, 100%
16668383100%, 100%
17729090100%, 100%
18789797100%, 100%
1984104104100%, 100%
2090109109100%, 100%
21100%, 100%
22100%, 100%
23100%, 100%
24100%, 100%
25100%, 100%
26100%, 100%
27100%, 100%
28100%, 100%
29100%, 100%
30100%, 100%
31100%, 100%
32100%, 100%
33100%, 100%
34100%, 100%
35100%, 100%
36100%, 100%
37100%, 100%
38100%, 100%
39100%, 100%
40100%, 100%
Attribute /6

Summon Wolf

KeyValue
BaseType Summon Wolf
Class Skill Gems
TargetTypesGround
TypeSpell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, HasReservation, ReservesManually, Nonpathing
ItemTypeMetadata/Items/Gems/SkillGemSummonWolfCompanion
ActiveSkillsCodesummon_wolf_companion
Summon Wolf
Level: (1–20)
Cost: (9–123) Mana
Reservation: 50 Spirit
Cast Time: 0.65 sec
Requires: Level (1–90), (1–109) Str, (1–109) Int
Summons a wolf minion. Wolves howl when they first emerge, making critical hits more likely against nearby enemies.
can perform skill while moving [1]
display minion monster level [1,70]
display minion monster type [8]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
spell maximum action distance +% [-50]
Cast Time: 1.00 sec
[DNT] Not a claw attack, more like a bite
Deals up to 50% more Damage, based on the distance travelled
attack maximum action distance + [8]
base melee dash range [40]
is area damage [1]
shapeshift ignore form check [1]
use melee pattern range [1]
wolf leap attack bite maximum distance [16]
Cast Time: 1.33 sec
[DNT] Loud noise
base skill effect duration [6000]
shapeshift ignore form check [1]
wolf minion howl critical strike chance +% against enemies [10]
Skills can be managed in the Skills Panel.
Supported By /14
  • Active Type: Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CreatesMinion, HasReservation, ReservesManually, Nonpathing
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    Feeding Frenzy
    Supports skills which create Minions, making them deal and take more damage.
    Meat Shield
    Supports skills which create Minions, granting them more life but making them deal less damage.
    Infernal Legion
    Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Edit

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