Hadi des feurigen Flusses




Gebiet: Prüfung der Sekhemas
stance movement speed +% final [-35]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Hadi of the Flaming River
Spectre | N |
---|---|
Area | Prüfung der Sekhemas |
Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Leben
150%
+100%
Widerstand




Damage
313%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
9 ~ 15
Angriffszeit
2.355 Second
Damage Spread
±10%
Erfahrung
250%
Model Size
150%
Type
SanctumSentinelUnarmedBoss
Metadata
SentinelUnarmedBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
458
212
176
Damage
129
Zauberschaden
129
Genauigkeit
340
Angriffszeit
2.355
Erfahrung
1,990
Minion Life
1,511
Minion Damage
186
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 116–142
Angriffszeit: 2.355 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GASMarakethSentinelUnarmedBossFootSlamImpact
Triggerable, Attack
Base Damage: 116–142
Angriffsschaden: 170%
Angriffszeit: 2.355 Sek.
Verursacht 70% mehr Angriffsschaden
is area damage [1]
EAAMarakethSentinelUnarmedBossEnrage
action attack or cast time uses animation length [1]
GSMarakethSentinelUnarmedBossExplodeSelf
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
50% verringerte Betäubungsschwelle
Fügt 554.8 bis 832.2 Feuerschaden hinzu
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" StateMachine { define_shared_state = " phase; enraged; " } Actor { basic_action = "ChangeToStance1" } Stats { base_sanctum_gold_to_drop = 240 base_sanctum_gold_piles = 15 is_sanctum_floor_boss = 1 monster_no_drops_or_experience = 1 set_base_heavy_stun_duration_ms = 9066 set_monster_delay_item_drops_millis = 5500 } BaseEvents { on_construction_complete = " globals.sentinelunarmedboss += this; globals.always_serialised += this; " } Life { on_death = "globals.sentinelunarmedboss = null;" } //triggeres hazzards Animated { on_event_death = " globals.firestatuedaemon.SetStateTo( triggerfire, 1 ); globals.coldstatuedaemon.SetStateTo( triggerfire, 1 ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" Functions { CreateLightOn = "SetLightState( on );" TurnLightOn = "SetLightState( on, 1 );" CreateLightOff = "SetLightState( off );" TurnLightOff = "SetLightState( off, 1 );" } Render { use_ao_lights = true selection_size_override = "150,150,300" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Enrage */ /* ------------------------------------------------------------------------------------------------------------------- */ Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/frozenAura.epk' ); Delay( 1, { IfState( phase, 1, { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); PlayCharacterAudioEvent( AscendancyA2SentinelBossBothDefeat ); } ); PlayCharacterAudioEvent( AscendancyA2SentinelBossFirstDefeat ); } ); " } Animated { on_event_death = " globals.sentinelmaceboss.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fieryAura.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fire_death_01.epk' ); HideMeshSegments( boss_L_elbowpadShape, boss_L_shoulderpadShape, boss_R_elbowpadShape, boss_R_shoulderpadShape, boss_ReworkedColossusSentinels_model_SunShape, boss_headShape, L_elbowpadShape, L_shoulderpadShape, R_elbowpadShape, R_shoulderpadShape, top_opqShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelUnarmedBoss__"] = { name = "Hadi of the Flaming River", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.1, attackTime = 2.355, attackRange = 15, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedFire", "GAMarakethSentinelUnarmedBossFistSlam", "GAMarakethSentinelUnarmedBossFistSlamFrontalCone", "GASMarakethSentinelUnarmedBossFootSlamImpact", "GAMarakethSentinelUnarmedBossFootSlamWave", "GSMarakethSentinelUnarmedBossExplodeSelf", "GAMarakethSentinelUnarmedBossFootSlamWaveLeft", "GAMarakethSentinelUnarmedBossFootSlamWaveRight", "EAAMarakethSentinelUnarmedBossFootSlam", "EAAMarakethSentinelUnarmedBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelUnarmedBossFistSlam"] = { name = "GAMarakethSentinelUnarmedBossFistSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelUnarmedBossFistSlamFrontalCone"] = { name = "GAMarakethSentinelUnarmedBossFistSlamFrontalCone", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASMarakethSentinelUnarmedBossFootSlamImpact"] = { name = "GASMarakethSentinelUnarmedBossFootSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelUnarmedBossFootSlamWave"] = { name = "GAMarakethSentinelUnarmedBossFootSlamWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMarakethSentinelUnarmedBossExplodeSelf"] = { name = "GSMarakethSentinelUnarmedBossExplodeSelf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_fire_damage", "attack_maximum_added_fire_damage", "stun_threshold_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelUnarmedBossFootSlamWaveLeft"] = { name = "GAMarakethSentinelUnarmedBossFootSlamWaveLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelUnarmedBossFootSlamWaveRight"] = { name = "GAMarakethSentinelUnarmedBossFootSlamWaveRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelUnarmedBossFootSlam"] = { name = "EAAMarakethSentinelUnarmedBossFootSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelUnarmedBossEnrage"] = { name = "EAAMarakethSentinelUnarmedBossEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-35]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.