Die blinde Bestie
Biest
monster dropped item rarity +% [1600]
monster slain experience +% [0]
The Blind Beast
SpectreN
AreaInsel der Kin, Boss Rush Area 1
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Leben
300%
Widerstand
0 0 75 0
Damage
250%
Genauigkeit
100%
Attack Distance
11 ~ 28
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
125%
Type
ArenaBeastBoss
Metadata
ArenaBeastBoss
Stufe
46
Leben
5,901
Damage
281
Zauberschaden
281
Genauigkeit
1,072
Angriffszeit
1.5
Erfahrung
16,165
Minion Life
9,543
Minion Damage
730
Minion Armour
1,092
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 225–337
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAArenaBeastSlam
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 135%
Angriffszeit: 1.5 Sek.
Abklingzeit: 6 Sek.
Verursacht 35% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
35% vergrößerter Wirkungsbereich
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
EASGoblinArenaBeastCombo
Abklingzeit: 13 Sek.
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 120%
Angriffszeit: 1.5 Sek.
Verursacht 20% mehr Angriffsschaden
100% erhöhter Betäubungsaufbau
is area damage [1]
GAGoblinArenaBeastHeadbuttEmpowered
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
GAGoblinArenaBeastGroundSlash
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 160%
Angriffszeit: 1.5 Sek.
Verursacht 60% mehr Angriffsschaden
Wandelt 25% des physischen Schadens in Blitzschaden um
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
Abklingzeit: 16 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
Triggerable
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
Triggerable
GAArenaBeastBossBigSlam
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 175%
Angriffszeit: 1.5 Sek.
Verursacht 75% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
15% vergrößerter Wirkungsbereich
is area damage [1]
GAArenaBeastBossShockwave
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
is area damage [1]
GAArenaBeastBossPunchLeft
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
35% vergrößerter Wirkungsbereich
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
GAArenaBeastBossPunchRight
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
35% vergrößerter Wirkungsbereich
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
GAArenaBeastBossFissureDamage
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 65%
Angriffszeit: 1.5 Sek.
Verursacht 35% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Blitzschaden um
is area damage [1]
GAArenaBeastBossFissureExplosion
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 65%
Angriffszeit: 1.5 Sek.
Verursacht 35% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Blitzschaden um
is area damage [1]
CGEArenaBeastBossSulpurGas
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 142.5 physischen Basisschaden pro Sekunde
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [8552]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 150%
Angriffszeit: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
Wandelt 50% des physischen Schadens in Blitzschaden um
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 50%
Angriffszeit: 1.5 Sek.
Verursacht 50% weniger Angriffsschaden
Wandelt 100% des physischen Schadens in Blitzschaden um
is area damage [1]
EAABlindBeastDash
Abklingzeit: 7 Sek.
attack maximum action distance + [20]
GAArenaBeastLeapSlam
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
Triggerable, Attack
Base Damage: 225–337
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
Wandelt 30% des physischen Schadens in Blitzschaden um
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBoss"] = {
    name = "The Blind Beast",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CGEArenaBeastBossSulpurGas",
        "GAArenaBeastSlam",
        "GAArenaBeastBossShockwave",
        "GAArenaBeastBossBigSlam",
        "GAArenaBeastBossPunchLeft",
        "GAArenaBeastBossPunchRight",
        "GAArenaBeastBossFissureDamage",
        "GAArenaBeastBossFissureExplosion",
        "GAGoblinArenaBeastHeadbutt",
        "GAGoblinArenaBeastGroundSlash",
        "GAGoblinArenaBeastGroundSlashLightning",
        "GAArenaBeastSlamEmpowered",
        "GAGoblinArenaBeastHeadbuttEmpowered",
        "GAArenaBeastBossPunchLeftEmpowered",
        "GAArenaBeastBossPunchRightEmpowered",
        "GAGoblinArenaBeastLightningInfuse",
        "GAArenaBeastLeapSlam",
        "GAArenaBeastLeapSlamEnraged",
        "GAArenaBeastLeapSlamEnragedKick",
        "EASArenaBeastBossFissureSlams",
        "EASGoblinArenaBeastCombo",
        "EASBlindBeastEnrage",
        "EAABlindBeastDash",
        "WalkEmergeArenaBeastBoss",
        "EGArenaBeastBossShockwaveDetonation",
        "GTArenaBeastBossShockwave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEArenaBeastBossSulpurGas"] = {
    name = "CGEArenaBeastBossSulpurGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
    },
    levels = {
        [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlam"] = {
    name = "GAArenaBeastSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossShockwave"] = {
    name = "GAArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossBigSlam"] = {
    name = "GAArenaBeastBossBigSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeft"] = {
    name = "GAArenaBeastBossPunchLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRight"] = {
    name = "GAArenaBeastBossPunchRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureDamage"] = {
    name = "GAArenaBeastBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossFissureExplosion"] = {
    name = "GAArenaBeastBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbutt"] = {
    name = "GAGoblinArenaBeastHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlash"] = {
    name = "GAGoblinArenaBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
    name = "GAGoblinArenaBeastGroundSlashLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastSlamEmpowered"] = {
    name = "GAArenaBeastSlamEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
    name = "GAGoblinArenaBeastHeadbuttEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
    name = "GAArenaBeastBossPunchLeftEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastBossPunchRightEmpowered"] = {
    name = "GAArenaBeastBossPunchRightEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAGoblinArenaBeastLightningInfuse"] = {
    name = "GAGoblinArenaBeastLightningInfuse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlam"] = {
    name = "GAArenaBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnraged"] = {
    name = "GAArenaBeastLeapSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAArenaBeastLeapSlamEnragedKick"] = {
    name = "GAArenaBeastLeapSlamEnragedKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArenaBeastBossFissureSlams"] = {
    name = "EASArenaBeastBossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinArenaBeastCombo"] = {
    name = "EASGoblinArenaBeastCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBlindBeastEnrage"] = {
    name = "EASBlindBeastEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAABlindBeastDash"] = {
    name = "EAABlindBeastDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeArenaBeastBoss"] = {
    name = "WalkEmergeArenaBeastBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGArenaBeastBossShockwaveDetonation"] = {
    name = "EGArenaBeastBossShockwaveDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTArenaBeastBossShockwave"] = {
    name = "GTArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Die blinde Bestie
    Optional
    Akt 4
    Belohnung: Sulfittrank, Ungeschnittene Fertigkeitengemme, 2 passive Fertigkeitspunkte, 2 passive Korrekturpunkte
    The Blind Beast
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.