The Blind Beast



monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Spectre | N |
---|---|
Area | Isle of Kin, Boss Rush Area 1 |
Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
生命
300%
[护甲]
+25%
抗性




伤害
250%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
11 ~ 28
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
125%
Type
ArenaBeastBoss
Metadata
ArenaBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 225–337
暴击几率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAArenaBeastSlam
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 135%
攻击间隔: 1.5 秒
冷却时间: 6 秒
攻击伤害总增 35%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastSlamEmpowered
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
EASGoblinArenaBeastCombo
冷却时间: 13 秒
action attack or cast time uses animation length [1]
GAGoblinArenaBeastHeadbutt
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 120%
攻击间隔: 1.5 秒
攻击伤害总增 20%
[晕眩]积蓄值提高 100%
is area damage [1]
GAGoblinArenaBeastHeadbuttEmpowered
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAGoblinArenaBeastGroundSlash
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 160%
攻击间隔: 1.5 秒
攻击伤害总增 60%
将[物理]伤害的 25% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASArenaBeastBossFissureSlams
冷却时间: 16 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
WalkEmergeArenaBeastBoss
walk emerge distance [850]
GTArenaBeastBossShockwave
可触发
action attack or cast time uses animation length [1]
EGArenaBeastBossShockwaveDetonation
可触发
GAArenaBeastBossBigSlam
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
攻击伤害总增 75%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 15%
is area damage [1]
GAArenaBeastBossShockwave
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
is area damage [1]
GAArenaBeastBossPunchLeft
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchLeftEmpowered
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossPunchRight
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
效果区域扩大 35%
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAArenaBeastBossPunchRightEmpowered
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
GAArenaBeastBossFissureDamage
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
将[物理]伤害的 40% 转化为[闪电]伤害
is area damage [1]
GAArenaBeastBossFissureExplosion
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 65%
攻击间隔: 1.5 秒
攻击伤害总降 35%
将[物理]伤害的 40% 转化为[闪电]伤害
is area damage [1]
CGEArenaBeastBossSulpurGas
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 142.5 点基础物理伤害
active skill area of effect radius +% final [-80]
base lightning damage to deal per minute [8552]
base skill effect duration [10000]
ground sulphite art variation [1]
EASBlindBeastEnrage
action attack or cast time uses animation length [1]
GAGoblinArenaBeastGroundSlashLightning
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒
攻击伤害总增 50%
将[物理]伤害的 50% 转化为[闪电]伤害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAGoblinArenaBeastLightningInfuse
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒
攻击伤害总降 50%
将[物理]伤害的 100% 转化为[闪电]伤害
is area damage [1]
EAABlindBeastDash
冷却时间: 7 秒
attack maximum action distance + [20]
GAArenaBeastLeapSlam
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnraged
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
is area damage [1]
GAArenaBeastLeapSlamEnragedKick
可触发, 攻击
Base Damage: 225–337
暴击几率: 5%
攻击伤害: 110%
攻击间隔: 1.5 秒
攻击伤害总增 10%
将[物理]伤害的 30% 转化为[闪电]伤害
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/Beast/ArenaBeastBoss"] = { name = "The Blind Beast", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "CGEArenaBeastBossSulpurGas", "GAArenaBeastSlam", "GAArenaBeastBossShockwave", "GAArenaBeastBossBigSlam", "GAArenaBeastBossPunchLeft", "GAArenaBeastBossPunchRight", "GAArenaBeastBossFissureDamage", "GAArenaBeastBossFissureExplosion", "GAGoblinArenaBeastHeadbutt", "GAGoblinArenaBeastGroundSlash", "GAGoblinArenaBeastGroundSlashLightning", "GAArenaBeastSlamEmpowered", "GAGoblinArenaBeastHeadbuttEmpowered", "GAArenaBeastBossPunchLeftEmpowered", "GAArenaBeastBossPunchRightEmpowered", "GAGoblinArenaBeastLightningInfuse", "GAArenaBeastLeapSlam", "GAArenaBeastLeapSlamEnraged", "GAArenaBeastLeapSlamEnragedKick", "EASArenaBeastBossFissureSlams", "EASGoblinArenaBeastCombo", "EASBlindBeastEnrage", "EAABlindBeastDash", "WalkEmergeArenaBeastBoss", "EGArenaBeastBossShockwaveDetonation", "GTArenaBeastBossShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEArenaBeastBossSulpurGas"] = { name = "CGEArenaBeastBossSulpurGas", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "base_physical_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_sulphite_art_variation", }, levels = { [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastSlam"] = { name = "GAArenaBeastSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossShockwave"] = { name = "GAArenaBeastBossShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossBigSlam"] = { name = "GAArenaBeastBossBigSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_skill_area_of_effect_+%", "is_area_damage", }, levels = { [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchLeft"] = { name = "GAArenaBeastBossPunchLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchRight"] = { name = "GAArenaBeastBossPunchRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_area_of_effect_+%", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossFissureDamage"] = { name = "GAArenaBeastBossFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossFissureExplosion"] = { name = "GAArenaBeastBossFissureExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastHeadbutt"] = { name = "GAGoblinArenaBeastHeadbutt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "hit_damage_stun_multiplier_+%", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastGroundSlash"] = { name = "GAGoblinArenaBeastGroundSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastGroundSlashLightning"] = { name = "GAGoblinArenaBeastGroundSlashLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastSlamEmpowered"] = { name = "GAArenaBeastSlamEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastHeadbuttEmpowered"] = { name = "GAGoblinArenaBeastHeadbuttEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchLeftEmpowered"] = { name = "GAArenaBeastBossPunchLeftEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastBossPunchRightEmpowered"] = { name = "GAArenaBeastBossPunchRightEmpowered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoblinArenaBeastLightningInfuse"] = { name = "GAGoblinArenaBeastLightningInfuse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlam"] = { name = "GAArenaBeastLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlamEnraged"] = { name = "GAArenaBeastLeapSlamEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAArenaBeastLeapSlamEnragedKick"] = { name = "GAArenaBeastLeapSlamEnragedKick", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArenaBeastBossFissureSlams"] = { name = "EASArenaBeastBossFissureSlams", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinArenaBeastCombo"] = { name = "EASGoblinArenaBeastCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlindBeastEnrage"] = { name = "EASBlindBeastEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABlindBeastDash"] = { name = "EAABlindBeastDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeArenaBeastBoss"] = { name = "WalkEmergeArenaBeastBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {850, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArenaBeastBossShockwaveDetonation"] = { name = "EGArenaBeastBossShockwaveDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArenaBeastBossShockwave"] = { name = "GTArenaBeastBossShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
The Blind Beast

Normal | |
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未切割的技能宝石(iLv48) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.