Vornas, die Höllenflamme
Vornas, the Fell Flame
Spectre | N |
---|---|
Area | Die Galai-Tore |
Tags | beast, Claw_onhit_audio, fast_movement, Feuer, mammal_beast, not_dex, not_int |
Leben
313%
+80%
Widerstand




Damage
500%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
11 ~ 28
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
160%
Type
FireBeastBoss
Metadata
FireBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
56
Leben
11,756
2,117
537
Damage
794
Zauberschaden
794
Genauigkeit
1,588
Angriffszeit
1.5
Erfahrung
31,365
Minion Life
14,451
Minion Damage
2,563
Minion Armour
3,998
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 635–953
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAFireBeastSlashCombo
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
EAAFireBeastMultiSlam
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
DTTFireBeastLeapSlam
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 7 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
GAFireBeastBasicSlam
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 135%
Angriffszeit: 1.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 35% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
EAAFireBeastMultiSlamEnraged
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASFireBeastEnragedImmolate
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
GAFireBeastFlameBreathe
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
is area damage [1]
GAFireBeastGroundSlashEnraged
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 198%
Angriffszeit: 1.5 Sek.
Verursacht 98% mehr Angriffsschaden
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAFireBeastGroundSlash
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 165%
Angriffszeit: 1.5 Sek.
Verursacht 65% mehr Angriffsschaden
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAFireBeastMultiSlamFlameWave
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 115%
Angriffszeit: 1.5 Sek.
Verursacht 15% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAFireBeastMultiSlamFinalSlam
Triggerable, Attack
Base Damage: 635–953
Angriffsschaden: 175%
Angriffszeit: 1.5 Sek.
Verursacht 75% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
GAFireBeastLeapImpact
Triggerable, Attack
Base Damage: 635–953
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
MPSFireBeastVolcanoProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
active skill projectile speed +% variation final [10]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1433]
projectile ballistic angle override [70]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1500]
projectiles not offset [1]

GSFireBeastVolcanoProjImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
skill can be active blocked from all directions [1]
GTFireBeastVolcanoSpawner
Triggerable
action attack or cast time uses animation length [1]
GTFireBeastGeyserLine
Triggerable
action attack or cast time uses animation length [1]
GAFireBeastGeyserSlam
Triggerable, Attack
Base Damage: 635–953
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EGFireBeastProximitySingeCorpse
Triggerable
EGFireBeastProximityBurnCorpse
Triggerable
GAFireBeastBasicSlamSpammable
Triggerable, Attack
Base Damage: 635–953
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/Beast/FireBeastBoss/FireBeastBoss"] = { name = "Vornas, the Fell Flame", life = 3.13, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "MeleeAtAnimationSpeedFire", "MPSFireBeastVolcanoProj", "GAFireBeastFlameBreathe", "GAFireBeastGroundSlashEnraged", "GAFireBeastGroundSlash", "GAFireBeastMultiSlamFlameWave", "GAFireBeastMultiSlamFinalSlam", "GAFireBeastLeapImpact", "GAFireBeastBasicSlam", "GSFireBeastVolcanoProjImpact", "GAFireBeastGeyserSlam", "GAFireBeastBasicSlamSpammable", "EAAFireBeastSlashCombo", "EAAFireBeastMultiSlam", "EAAFireBeastMultiSlamEnraged", "EASFireBeastEnragedImmolate", "EGFireBeastProximitySingeCorpse", "EGFireBeastProximityBurnCorpse", "GTFireBeastVolcanoSpawner", "GTFireBeastGeyserLine", "DTTFireBeastLeapSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSFireBeastVolcanoProj"] = { name = "MPSFireBeastVolcanoProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "active_skill_projectile_speed_+%_variation_final", "projectile_ballistic_gravity_override", "base_is_projectile", "ballistic_projectiles_always_bounce", "projectiles_not_offset", }, levels = { [1] = {1433, 70, 10, 10, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastFlameBreathe"] = { name = "GAFireBeastFlameBreathe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastGroundSlashEnraged"] = { name = "GAFireBeastGroundSlashEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, baseMultiplier = 1.98, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastGroundSlash"] = { name = "GAFireBeastGroundSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {25, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastMultiSlamFlameWave"] = { name = "GAFireBeastMultiSlamFlameWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastMultiSlamFinalSlam"] = { name = "GAFireBeastMultiSlamFinalSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastLeapImpact"] = { name = "GAFireBeastLeapImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastBasicSlam"] = { name = "GAFireBeastBasicSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFireBeastVolcanoProjImpact"] = { name = "GSFireBeastVolcanoProjImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastGeyserSlam"] = { name = "GAFireBeastGeyserSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFireBeastBasicSlamSpammable"] = { name = "GAFireBeastBasicSlamSpammable", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFireBeastSlashCombo"] = { name = "EAAFireBeastSlashCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFireBeastMultiSlam"] = { name = "EAAFireBeastMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAFireBeastMultiSlamEnraged"] = { name = "EAAFireBeastMultiSlamEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFireBeastEnragedImmolate"] = { name = "EASFireBeastEnragedImmolate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGFireBeastProximitySingeCorpse"] = { name = "EGFireBeastProximitySingeCorpse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGFireBeastProximityBurnCorpse"] = { name = "EGFireBeastProximityBurnCorpse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFireBeastVolcanoSpawner"] = { name = "GTFireBeastVolcanoSpawner", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTFireBeastGeyserLine"] = { name = "GTFireBeastGeyserLine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTFireBeastLeapSlam"] = { name = "DTTFireBeastLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.