Loup fongique
Fungal Wolf
Spectre | Y |
---|---|
Area | L'Enchevêtrement sinistre, Le Refuge de la Ziggourat, L'Enchevêtrement sinistre |
Tags | beast, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Packs |
Vie
100%
Évasion
+30%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
FungalWolf
Metadata
FungalWolf1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
8,716
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
248
Dégâts des sorts
248
Précision
0
Attack Time
2.25
Expérience
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 198–297
Chances de [Critical|Touche critique]: 5%
Attack Time: 2.25 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Stats { set_base_heavy_stun_duration_ms = 2000 } Preload { preload_animated_object = "Metadata/Monsters/Wolves/WolfZombieAggroAudio.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Preload { preload_animated_object = "Metadata/Monsters/Wolves/WolfZombieAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wolves/FungalWolf1_"] = { name = "Fungal Wolf", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 2.25, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }