金剛石のシュライン
常に[Critical|クリティカルヒット]を与える
always_crit
has_shrine_effect
Diamond Shrine
Attribute /4

shrine_critical

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codealways crit
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
金剛石のシュライン
常に[Critical|クリティカルヒット]を与える
critical_strike_chance_+%
has_shrine_effect
Diamond Shrine
Attribute /4

shrine_critical_royale

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Critical Strike Chance +%
Codecritical strike chance +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
金剛石のシュライン
常に[Critical|クリティカルヒット]を与える。
always_crit
has_shrine_effect
Diamond Shrine
Attribute /4

shrine_critical_2

KeyValue
IsRemovable1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codealways crit
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Codehas shrine effect
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.