縛られた怪物

drop no equipment [1]
Fettered Monstrosity
Spectre | Y |
---|---|
Tags | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Packs |
ライフ
350%
耐性




Damage
228%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
7 ~ 28
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
350%
Model Size
100%
Type
SanctifiedMonstrosity
Metadata
SanctifiedMonstrosity
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
選択 モンスターレベル
レベル
68
ライフ
27,150
2,413
477
Damage
532
スペルダメージ
532
命中力
2,180
アタックタイム
1.5
経験値
100,219
Minion Life
24,255
Minion Damage
2,209
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 425–638
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWCleansedMonstrosityRailgun
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–638
クリティカルヒット率: 5%
アタックダメージ: 215%
アタックタイム: 1.5 秒
クールダウン時間: 15 秒
アタックダメージが115%上昇する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1157]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGESanctifiedMonstrosityPusGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒212.6の基礎混沌ダメージを与える
active skill area of effect radius +% final [-40]
base skill effect duration [4000]
ground caustic art variation [1030]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3600 } StateMachine { define_shared_state = "sword_visible = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_sword_visible_0 = "HideMeshSegments( NeedleShape, Needle_innerShape );" on_or_create_state_sword_visible_1 = "ShowMeshSegments( NeedleShape, Needle_innerShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Sanctified/Monstrosity/SanctifiedMonstrosity"] = { name = "Fettered Monstrosity", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.28, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWCleansedMonstrosityRailgun", "CGESanctifiedMonstrosityPusGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCleansedMonstrosityRailgun"] = { name = "MPWCleansedMonstrosityRailgun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1157, -40, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESanctifiedMonstrosityPusGround"] = { name = "CGESanctifiedMonstrosityPusGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {1, -40, 4000, 1030, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
drop no equipment [1]
Id | CleansedMonsterNoEquipmentDrops |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
編集
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.