発掘されたバーサーカー
アンデッド
is spectre with death action [1]
Unearthed Berserker
SpectreN
Tagsキャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
ライフ
165%
耐性
0 30 0 0
Damage
165%
命中力
100%
Attack Distance
6 ~ 13
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
165%
Model Size
100%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeExplodeOnDeath
レベル
68
ライフ
12,799
Damage
385
スペルダメージ
385
命中力
2,502
アタックタイム
1.5
経験値
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 308–462
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSExpeditionZombieOnDeath
Triggerable, Spell, Damage
キャストタイム: 1 秒
573.9から860.9冷気ダメージを与える
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

StateMachine
{
	define_shared_state = "exploded; explode;"
}

LimitedLifespan
{
	delete_on_sleep = true
}
Stats
{
	set_base_heavy_stun_duration_ms = 3000
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

Render
{
	//turn_duration = 0.5
	
}

Life
{
	on_spawned_alive = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/summon_01.ao' );"
}

StateMachine
{
	on_or_create_state_exploded_1 = "DisableRendering();"
	on_state_explode_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/zombie_bomb.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLargeExplodeOnDeath"] = {
    name = "Unearthed Berserker",
    life = 1.65,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.65,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSExpeditionZombieOnDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionZombieOnDeath"] = {
    name = "GSExpeditionZombieOnDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
is spectre with death action [1]
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • is spectre with death action Min: 1 Max: 1 Global
  • Edit

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