Berserker Desenterrado
Morto-vivo
is spectre with death action [1]
Unearthed Berserker
SpectreN
TagsConjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Vida
165%
Resistência
0 30 0 0
Damage
165%
Precisão
100%
Attack Distance
6 ~ 13
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
165%
Model Size
100%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLargeExplodeOnDeath
Nível
68
Vida
12,799
Damage
385
Dano Mágico
385
Precisão
2,464
Tempo de Ataque
1.5
Experiência
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 308–462
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSExpeditionZombieOnDeath
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 573.9 a 860.9 de Dano de Gelo
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

StateMachine
{
	define_shared_state = "exploded; explode;"
}

LimitedLifespan
{
	delete_on_sleep = true
}
Stats
{
	set_base_heavy_stun_duration_ms = 3000
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

Render
{
	//turn_duration = 0.5
	
}

Life
{
	on_spawned_alive = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/summon_01.ao' );"
}

StateMachine
{
	on_or_create_state_exploded_1 = "DisableRendering();"
	on_state_explode_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/zombie_bomb.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLargeExplodeOnDeath"] = {
    name = "Unearthed Berserker",
    life = 1.65,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.65,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSExpeditionZombieOnDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionZombieOnDeath"] = {
    name = "GSExpeditionZombieOnDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
is spectre with death action [1]
FamilyNothing
DomainsMonster (3)
GenerationTypeunico (3)
Req. level1
Stats
  • is spectre with death action Min: 1 Max: 1 Global
  • Edit

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