피로 빚은 폭발물
구조물
monster no drops or experience [1]
Bloodshaped Volatile
SpectreN
Tags시전, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
생명력
100%
저항
0 0 0 0
Damage
100%
정확도
100%
Attack Distance
6 ~ 6
공격 속도
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
70%
Type
HellscapeFleshBloodOrb
Metadata
HellscapeFleshElite1BloodOrb
레벨
68
생명력
7,757
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
GSHellscapeEliteBloodOrb
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
306.1~459.1 물리 피해
is area damage [1]
spell maximum action distance +% [-92]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "invisible;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_invisible_1 =
	"
		Delay( 0.125, { DisableRendering(); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1BloodOrb"] = {
    name = "Bloodshaped Volatile",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSHellscapeEliteBloodOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeEliteBloodOrb"] = {
    name = "GSHellscapeEliteBloodOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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