IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Volátil de sangre
CategoryConstructConstructo
monster no drops or experience [1]
Bloodshaped Volatile
Spectre
TagsLanzador de hechizos, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Vida
100%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
70%
Type
HellscapeFleshBloodOrb
Metadata
HellscapeFleshElite1BloodOrb
Nivel
68
Vida
8,257
Damage
233
Daño de hechizos
233
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
GSHellscapeEliteBloodOrb
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Inflige de 306.1 a 459.1 de daño físico
is area damage [1]
spell maximum action distance +% [-92]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "invisible;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1BloodOrb"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Bloodshaped Volatile",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSHellscapeEliteBloodOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeEliteBloodOrb"] = {
    name = "GSHellscapeEliteBloodOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -92, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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