살아있는 수정
monster no drops or experience [1]
Living Crystal
Spectre | N |
---|---|
Tags | construct, immobile |
생명력
100%
저항
0
0
0
0
Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MonsterLivingCrystals
Metadata
LivingCrystal_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
Damage
233
주문 피해
233
정확도
2,180
Attack Time
1.5
경험치
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterLivingCrystal
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1.2 초
11065~16598 카오스 피해
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 set_immune_to_cheats = 1 } Life { corpse_usable = false } DiesAfterTime {} Preload { preload_misc_beam = "LivingCrystalsBeam" } Positioned { object_size = 0 blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueArchnemesis/LivingCrystal_"] = { name = "Living Crystal", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterLivingCrystal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterLivingCrystal"] = { name = "MonsterLivingCrystal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
살아있는 수정
monster no drops or experience [1]
Living Crystal
Spectre | N |
---|---|
Tags | construct, immobile |
생명력
100%
저항
0
0
0
0
Damage
100%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MonsterLivingCrystals
Metadata
LivingCrystals
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
방어도
3,451
회피
477
Damage
233
주문 피해
233
정확도
2,180
Attack Time
1.5
경험치
28,634
Minion Life
11,280
Minion Damage
1,896
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterLivingCrystal
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1.2 초
11065~16598 카오스 피해
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 set_immune_to_cheats = 1 } Life { corpse_usable = false } DiesAfterTime {} Preload { preload_misc_beam = "LivingCrystalsBeam" } Positioned { object_size = 0 blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMod/LivingCrystals"] = { name = "Living Crystal", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterLivingCrystal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterLivingCrystal"] = { name = "MonsterLivingCrystal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.