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monster no drops or experience [1]
Living Crystal
SpectreN
Tagsconstruct, immobile
생명력
100%
저항
0 0 0 0
Damage
100%
정확도
100%
Attack Distance
6 ~ 6
공격 속도
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
MonsterLivingCrystals
Metadata
LivingCrystals
레벨
68
생명력
7,757
Damage
233
주문 피해
233
정확도
2,464
공격 속도
1.5
경험치
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MonsterLivingCrystal
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1.2 초
459.1~688.7 카오스 피해
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	set_immune_to_cheats = 1
}

Life
{
	corpse_usable = false
}

DiesAfterTime {}

Preload
{
	preload_misc_beam = "LivingCrystalsBeam"
}

Positioned
{
	object_size = 0
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMod/LivingCrystals"] = {
    name = "Living Crystal",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterLivingCrystal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLivingCrystal"] = {
    name = "MonsterLivingCrystal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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