바늘 질주자
Needle Runner
Spectre | Y |
---|---|
Tags | beast, fast_movement, not_int, not_str, red_blood, Stab_onhit_audio |
생명력
60%
회피
+25%
Ailment Threshold
%
저항
0
0
0
0
Damage
72%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
2.25 Second
Damage Spread
±20%
경험치
60%
Model Size
130%
Type
QuillKiwi
Metadata
KiwiQuillRat1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
4,654
방어도
3,451
회피
477
에너지 보호막
0
Damage
168
주문 피해
168
정확도
0
Attack Time
2.25
경험치
17,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillKiwiShoot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 134–201
[Critical|치명타 명중] 확률: 5%
Attack Time: 2.25 초
base is projectile [1]
monster projectile variation [1014]
projectile uses contact direction [1]
projectile uses contact position [1]
monster projectile variation [1014]
projectile uses contact direction [1]
projectile uses contact position [1]
QuillKiwiBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 134–201
[Critical|치명타 명중] 확률: 5%
Attack Time: 2.25 초
base is projectile [1]
monster projectile variation [1015]
projectile uses contact direction [1]
projectile uses contact position [1]
monster projectile variation [1015]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillKiwi/KiwiQuillRat1"] = { name = "Needle Runner", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 2.25, attackRange = 40, accuracy = 1, skillList = { "QuillKiwiShoot", "QuillKiwiBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillKiwiShoot"] = { name = "QuillKiwiShoot", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {1014, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillKiwiBarrage"] = { name = "QuillKiwiBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {1015, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }