Iktab, o Senhor da Morte
Humanóidei am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Vida
200%
Energy Shield From Life
25%
Resistência
Damage
208%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 90
Tempo de Ataque
1.785 Second
Damage Spread
±20%
Experiência
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
2,413
708
3,879
Damage
485
Dano Mágico
485
Precisão
2,502
Tempo de Ataque
1.785
Experiência
71,585
Minion Life
13,860
Minion Energy Shield
3,465
Minion Damage
2,015
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1.33 seg
Causa 124.4 a 373.1 de Dano de Raio
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 5 seg
Causa 382.6 a 1148 de Dano de Raio
25% mais chance de Eletrizar inimigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
Triggerable, AttackInPlace
SOBoneStorm
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1.5 seg
Causa 803.5 a 1205 de Dano Físico
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 4.67 seg
Recarga: 12.5 seg
action attack or cast time uses animation length [1]
GTBoneStormSingle
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1.5 seg
Recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroMeteor
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 5.33 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable
Cometa
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
Você invoca uma grande quantidade de gelo do céu, causando muito dano no local escolhido. Lançar a habilidade próximo a você te fará recuar. Se possível, consome uma Infusão Quente para causar uma explosão devastadora de fogo e gelo.
Causa 1301 a 1951 de Dano de Fogo
Impacto tem 1.4 metros de raio
active skill area of effect radius +% final [0]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 6.5 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 5 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 4.67 seg
Recarga: 22.5 seg
Causa 741.3 a 2224 de Dano de Raio
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
Causa 296.5 a 889.6 de Dano de Raio
100% mais chance de Eletrizar inimigos
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 14 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Recarga: 22.5 seg
Não Pode ser Empurrado
Não Pode ser Atordoado
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Não Pode ser Empurrado
Não Pode ser Atordoado
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 124.4 a 373.1 de Dano de Raio
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable, AttackInPlace
Tempo de Conjuração: 1 seg
Não Pode ser Empurrado
Não Pode ser Atordoado
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}
StateMachine
{
define_shared_state =
"
spawnritual;
mastodondeath;
necromancerdeath;
epk;
stormcall;
startstormcall;
"
define_shared_checkpoint_state = "dead;"
}
Transitionable {}
Actor
{
basic_action = "ChangeToStance2"
}
Life
{
}
Pathfinding
{
immobile = true
}
Stats
{
set_monster_delay_item_drops_millis = 6800
set_base_heavy_stun_duration_ms = 5866
set_corpse_cannot_be_destroyed = 1
}
BaseEvents
{
on_construction_complete = "globals.necroboss = this;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
use_ao_lights = true
}
BaseEvents {}
StateMachine
{
on_or_create_state_spawnritual_0 =
"
IfAlive( ()
{
DisableTargetable();
PlayAnimation( ritual_01 );
this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
} );
"
on_state_spawnritual_1 =
"
IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
"
on_state_spawnritual_2 =
"
this.rune.PlayAnimation( end );
this.energy.PlayAnimation( end );
"
create_state_spawnritual_2 =
"
this.rune.Delete();
this.energy.Delete();
"
on_state_spawnritual_3 =
"
EnableTargetable();
SetStaticLifeBarVisibilty( True );
"
create_state_spawnritual_3 =
"
EnableTargetable();
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_or_create_state_epk_1 =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao', );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
"
on_state_epk_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
"
/*on_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
create_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
*/
/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
}
Actor
{
on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
}
Life
{
on_death =
"
SetStaticLifeBarVisibilty( false );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
IfState( mastodondeath, 1,
{
// this one doesn't inherit from bossbase, so make the mastodon do it
MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
} );
"
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
preload_environment = "G2_5_boss"
}
GlobalAudioParamEvents
{
player_in_range_param = "BoneNecroInRange"
life_percent_param = "BoneNecroLifePercentage"
range = 130
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = {
name = "Iktab, the Deathlord",
life = 2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 90,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"SSMNecroBulletHellOrb",
"SSMNecroBulletHellOrbDeath",
"SSMNecroBulletHellOrbVolatile",
"TeleportMastodonNecromancerBoss",
"GSGealNecroStormcall",
"GSBoneCultistClusterBurst",
"GTNecroMateorEnraged",
"GTNecroLightningEnraged",
"GTBoneCultistClusterBurst",
"GABoneCultistBossLightStrike",
"CGEBoneCultistShockedGround",
"EGBoneCultistStormCall",
"BoneCultistClusterBurst",
"SOBoneStorm",
"GTBoneStorm",
"GSBoneStorm",
"GTNecroMeteor",
"GTBoneStormSingle",
"SONecroMeteorMarker",
"SONecroLightningMarker",
"GTNecroLightningMarker",
"EDSNecroExplodingBall",
"GPSNecroExplodingBall",
"MastodonNecroMeteor",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
name = "SSMNecroBulletHellOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
name = "SSMNecroBulletHellOrbDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
name = "SSMNecroBulletHellOrbVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
name = "TeleportMastodonNecromancerBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
name = "GSGealNecroStormcall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
name = "GSBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
name = "GTNecroMateorEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
name = "GTNecroLightningEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
name = "GTBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
name = "GABoneCultistBossLightStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
name = "CGEBoneCultistShockedGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
name = "EGBoneCultistStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
name = "BoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
name = "SOBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
name = "GTBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
name = "GSBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
name = "GTNecroMeteor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
name = "GTBoneStormSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
name = "SONecroMeteorMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
name = "SONecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
name = "GTNecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
name = "EDSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
name = "Comet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "comet",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"comet_explosion_delay_ms",
"ignite_chance_+%",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"firestorm_use_server_effects",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [-50]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Iktab, o Senhor da Morte
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
Vida
100%
Resistência
Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
35%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrb
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
Causa 296.5 a 889.6 de Dano de Raio
100% mais chance de Eletrizar inimigos
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, o Senhor da Morte
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | immobile, Unarmed_onhit_audio |
Vida
100%
Resistência
Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbLarge
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
Causa 296.5 a 889.6 de Dano de Raio
100% mais chance de Eletrizar inimigos
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, o Senhor da Morte
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
Vida
100%
Resistência
Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbVolatile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
Causa 296.5 a 889.6 de Dano de Raio
100% mais chance de Eletrizar inimigos
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GSBoneCultistVolatile
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 717.4 a 2152 de Dano de Raio
100% mais duração de Eletrizações
100% mais chance de Eletrizar inimigos
is area damage [1]
spell maximum action distance +% [-95]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSBoneCultistVolatile",
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistVolatile"] = {
name = "GSBoneCultistVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_lightning_damage",
"secondary_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"active_skill_shock_duration_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, o Senhor da Morte Text Audio /11
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.