死の王、イクタブ


monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ライフ
200%
Energy Shield From Life
25%
耐性




Damage
208%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 90
アタックタイム
1.785 Second
Damage Spread
±20%
経験値
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,636
アーマー
2,413
回避力
477
エナジーシールド
3,879
Damage
485
スペルダメージ
485
命中力
2,180
アタックタイム
1.785
経験値
71,585
Minion Life
10,395
Minion Energy Shield
3,465
Minion Damage
2,015
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 6%
キャストタイム: 1.33 秒
124.4から373.1の雷ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]

GABoneCultistBossLightStrike
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 5 秒
382.6から1148の雷ダメージを与える
敵への感電付与確率が25%上昇する
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
Triggerable
SOBoneStorm
Triggerable
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1.5 秒
803.5から1205の物理ダメージを与える
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Triggerable
クールダウン時間: 12.5 秒
action attack or cast time uses animation length [1]
GTBoneStormSingle
Triggerable
クールダウン時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroMeteor
Triggerable
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, CanRapidFire, AreaSpell, Invokable
コメット
クリティカルヒット率: 5%
キャストタイム: 3 秒
上空から巨大な氷の塊を呼び寄せ、対象地点に大ダメージを与える。プレイヤーの近くを対象とした場合は、キャスト時にプレイヤーがジャンプして後ろに下がる。
発火付与確率が20%増加する
1301から1951の火ダメージを与える
衝撃の半径は1.4m
active skill area of effect radius +% final [0]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]

SONecroLightningMarker
Triggerable
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 6.5 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Triggerable
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 4.67 秒
クールダウン時間: 22.5 秒
741.3から2224の雷ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Damage
296.5から889.6の雷ダメージを与える
敵への感電付与確率が100%上昇する
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Triggerable
クールダウン時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Triggerable
クールダウン時間: 14 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
クールダウン時間: 22.5 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage
クリティカルヒット率: 6%
キャストタイム: 1 秒
124.4から373.1の雷ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Triggerable
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
ノックバックを受けることがない
スタンを受けることがない
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao" } StateMachine { define_shared_state = " spawnritual; mastodondeath; necromancerdeath; epk; stormcall; startstormcall; " define_shared_checkpoint_state = "dead;" } Transitionable {} Actor { basic_action = "ChangeToStance2" } Life { } Pathfinding { immobile = true } Stats { set_monster_delay_item_drops_millis = 6800 set_base_heavy_stun_duration_ms = 5866 set_corpse_cannot_be_destroyed = 1 } BaseEvents { on_construction_complete = "globals.necroboss = this;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true } BaseEvents {} StateMachine { on_or_create_state_spawnritual_0 = " IfAlive( () { DisableTargetable(); PlayAnimation( ritual_01 ); this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); } ); " on_state_spawnritual_1 = " IfAlive( (){ PlayAnimation( ritual_start_01 ); } ); " on_state_spawnritual_2 = " this.rune.PlayAnimation( end ); this.energy.PlayAnimation( end ); " create_state_spawnritual_2 = " this.rune.Delete(); this.energy.Delete(); " on_state_spawnritual_3 = " EnableTargetable(); SetStaticLifeBarVisibilty( True ); " create_state_spawnritual_3 = " EnableTargetable(); Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_or_create_state_epk_1 = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); " on_state_epk_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' ); " /*on_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " create_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " */ /*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/ } Actor { on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); } on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); } on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); } on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); } } Life { on_death = " SetStaticLifeBarVisibilty( false ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' ); IfState( mastodondeath, 1, { // this one doesn't inherit from bossbase, so make the mastodon do it MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); } ); " on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao" preload_environment = "G2_5_boss" } GlobalAudioParamEvents { player_in_range_param = "BoneNecroInRange" life_percent_param = "BoneNecroLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = { name = "Iktab, the Deathlord", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.785, attackRange = 90, accuracy = 1, weaponType1 = "Wand", skillList = { "SSMNecroBulletHellOrb", "SSMNecroBulletHellOrbDeath", "SSMNecroBulletHellOrbVolatile", "TeleportMastodonNecromancerBoss", "GSGealNecroStormcall", "GSBoneCultistClusterBurst", "GTNecroMateorEnraged", "GTNecroLightningEnraged", "GTBoneCultistClusterBurst", "GABoneCultistBossLightStrike", "CGEBoneCultistShockedGround", "EGBoneCultistStormCall", "BoneCultistClusterBurst", "SOBoneStorm", "GTBoneStorm", "GSBoneStorm", "GTNecroMeteor", "GTBoneStormSingle", "SONecroMeteorMarker", "SONecroLightningMarker", "GTNecroLightningMarker", "EDSNecroExplodingBall", "GPSNecroExplodingBall", "MastodonNecroMeteor", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrb"] = { name = "SSMNecroBulletHellOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbDeath"] = { name = "SSMNecroBulletHellOrbDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbVolatile"] = { name = "SSMNecroBulletHellOrbVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMastodonNecromancerBoss"] = { name = "TeleportMastodonNecromancerBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGealNecroStormcall"] = { name = "GSGealNecroStormcall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneCultistClusterBurst"] = { name = "GSBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMateorEnraged"] = { name = "GTNecroMateorEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningEnraged"] = { name = "GTNecroLightningEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneCultistClusterBurst"] = { name = "GTBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABoneCultistBossLightStrike"] = { name = "GABoneCultistBossLightStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBoneCultistShockedGround"] = { name = "CGEBoneCultistShockedGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBoneCultistStormCall"] = { name = "EGBoneCultistStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistClusterBurst"] = { name = "BoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBoneStorm"] = { name = "SOBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStorm"] = { name = "GTBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneStorm"] = { name = "GSBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMeteor"] = { name = "GTNecroMeteor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStormSingle"] = { name = "GTBoneStormSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroMeteorMarker"] = { name = "SONecroMeteorMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroLightningMarker"] = { name = "SONecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningMarker"] = { name = "GTNecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSNecroExplodingBall"] = { name = "EDSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MastodonNecroMeteor"] = { name = "Comet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, }, statDescriptionScope = "comet", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "comet_explosion_delay_ms", "ignite_chance_+%", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Id | MonsterReducedFlaskCharges50Percent |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
死の王、イクタブ
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
ライフ
100%
耐性




Damage
67%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 6
アタックタイム
1 Second
Damage Spread
±20%
経験値
100%
Model Size
35%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrb
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
477
Damage
156
スペルダメージ
156
命中力
2,180
アタックタイム
1
経験値
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
296.5から889.6の雷ダメージを与える
敵への感電付与確率が100%上昇する
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
死の王、イクタブ
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | immobile, Unarmed_onhit_audio |
ライフ
100%
耐性




Damage
67%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 6
アタックタイム
1 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbLarge
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
477
Damage
156
スペルダメージ
156
命中力
2,180
アタックタイム
1
経験値
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
296.5から889.6の雷ダメージを与える
敵への感電付与確率が100%上昇する
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
死の王、イクタブ
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
ライフ
100%
耐性




Damage
67%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 6
アタックタイム
1 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbVolatile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
アーマー
2,413
回避力
477
Damage
156
スペルダメージ
156
命中力
2,180
アタックタイム
1
経験値
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
296.5から889.6の雷ダメージを与える
敵への感電付与確率が100%上昇する
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GSBoneCultistVolatile
Triggerable, Spell, Damage
キャストタイム: 1 秒
717.4から2152の雷ダメージを与える
敵への感電付与確率が100%上昇する
感電の持続時間が+100%上昇する
is area damage [1]
spell maximum action distance +% [-95]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSBoneCultistVolatile", "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSBoneCultistVolatile"] = { name = "GSBoneCultistVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_lightning_damage", "secondary_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "active_skill_shock_chance_+%_final", "active_skill_shock_duration_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
死の王、イクタブ Text Audio /11
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.