Iktab, le Seigneur de la mort
Humanoïdei am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Lanceur de sorts, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Vie
200%
Energy Shield From Life
25%
Résistance
Damage
208%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 90
Temps d'attaque
1.785 Second
Damage Spread
±20%
Expérience
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,514
2,413
3,879
Damage
485
Dégâts des sorts
485
Précision
2,502
Temps d'attaque
1.785
Expérience
71,585
Minion Life
13,860
Minion Energy Shield
3,465
Minion Damage
2,015
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1.33 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 5 sec.
25% Davantage de chances d'Électrocuter
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
Triggerable, AttackInPlace
SOBoneStorm
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1.5 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Spell, Triggerable, AttackInPlace
Temps d'incantation: 4.67 sec.
Temps de recharge: 12.5 sec.
action attack or cast time uses animation length [1]
GTBoneStormSingle
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1.5 sec.
Temps de recharge: 14 sec.
action attack or cast time uses animation length [1]
GTNecroMeteor
Spell, Triggerable, AttackInPlace
Temps d'incantation: 5.33 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Unleashable, AreaSpell, Invokable
Comète
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
Fait tomber une masse de glace depuis le ciel, infligeant de lourds dégâts à l'emplacement ciblé. Si l'emplacement ciblé est proche de vous, vous effectuez un bond en arrière lors de l'incantation. Si possible, Consomme une Infusion de Feu pour provoquer une explosion de glace et de feu dévastatrice.
Rayon de l'impact : 1.4 mètres
active skill area of effect radius +% final [0]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 6.5 sec.
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Spell, Triggerable, AttackInPlace
Temps d'incantation: 5 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 4.67 sec.
Temps de recharge: 22.5 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
100% Davantage de chances d'Électrocuter
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 14 sec.
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 22.5 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Vous ne pouvez pas être Repoussé(e)
Vous ne pouvez pas être Étourdi
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}
StateMachine
{
define_shared_state =
"
spawnritual;
mastodondeath;
necromancerdeath;
epk;
stormcall;
startstormcall;
"
define_shared_checkpoint_state = "dead;"
}
Transitionable {}
Actor
{
basic_action = "ChangeToStance2"
}
Life
{
}
Pathfinding
{
immobile = true
}
Stats
{
set_monster_delay_item_drops_millis = 6800
set_base_heavy_stun_duration_ms = 5866
set_corpse_cannot_be_destroyed = 1
}
BaseEvents
{
on_construction_complete = "globals.necroboss = this;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
use_ao_lights = true
}
BaseEvents {}
StateMachine
{
on_or_create_state_spawnritual_0 =
"
IfAlive( ()
{
DisableTargetable();
PlayAnimation( ritual_01 );
this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
} );
"
on_state_spawnritual_1 =
"
IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
"
on_state_spawnritual_2 =
"
this.rune.PlayAnimation( end );
this.energy.PlayAnimation( end );
"
create_state_spawnritual_2 =
"
this.rune.Delete();
this.energy.Delete();
"
on_state_spawnritual_3 =
"
EnableTargetable();
SetStaticLifeBarVisibilty( True );
"
create_state_spawnritual_3 =
"
EnableTargetable();
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_or_create_state_epk_1 =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao', );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
"
on_state_epk_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
"
/*on_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
create_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
*/
/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
}
Actor
{
on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
}
Life
{
on_death =
"
SetStaticLifeBarVisibilty( false );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
IfState( mastodondeath, 1,
{
// this one doesn't inherit from bossbase, so make the mastodon do it
MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
} );
"
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
preload_environment = "G2_5_boss"
}
GlobalAudioParamEvents
{
player_in_range_param = "BoneNecroInRange"
life_percent_param = "BoneNecroLifePercentage"
range = 130
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = {
name = "Iktab, the Deathlord",
life = 2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 90,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"SSMNecroBulletHellOrb",
"SSMNecroBulletHellOrbDeath",
"SSMNecroBulletHellOrbVolatile",
"TeleportMastodonNecromancerBoss",
"GSGealNecroStormcall",
"GSBoneCultistClusterBurst",
"GTNecroMateorEnraged",
"GTNecroLightningEnraged",
"GTBoneCultistClusterBurst",
"GABoneCultistBossLightStrike",
"CGEBoneCultistShockedGround",
"EGBoneCultistStormCall",
"BoneCultistClusterBurst",
"SOBoneStorm",
"GTBoneStorm",
"GSBoneStorm",
"GTNecroMeteor",
"GTBoneStormSingle",
"SONecroMeteorMarker",
"SONecroLightningMarker",
"GTNecroLightningMarker",
"EDSNecroExplodingBall",
"GPSNecroExplodingBall",
"MastodonNecroMeteor",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
name = "SSMNecroBulletHellOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
name = "SSMNecroBulletHellOrbDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
name = "SSMNecroBulletHellOrbVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
name = "TeleportMastodonNecromancerBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
name = "GSGealNecroStormcall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
name = "GSBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
name = "GTNecroMateorEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
name = "GTNecroLightningEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
name = "GTBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
name = "GABoneCultistBossLightStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
name = "CGEBoneCultistShockedGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
name = "EGBoneCultistStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
name = "BoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
name = "SOBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
name = "GTBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
name = "GSBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
name = "GTNecroMeteor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
name = "GTBoneStormSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
name = "SONecroMeteorMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
name = "SONecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
name = "GTNecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
name = "EDSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
name = "Comet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "comet",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"comet_explosion_delay_ms",
"ignite_chance_+%",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"firestorm_use_server_effects",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [-50]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
Iktab, le Seigneur de la mort
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
Vie
100%
Résistance
Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
35%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrb
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,502
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
100% Davantage de chances d'Électrocuter
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, le Seigneur de la mort
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | immobile, Unarmed_onhit_audio |
Vie
100%
Résistance
Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbLarge
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,502
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
100% Davantage de chances d'Électrocuter
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, le Seigneur de la mort
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
Vie
100%
Résistance
Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbVolatile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,502
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage, AttackInPlace
100% Davantage de chances d'Électrocuter
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GSBoneCultistVolatile
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
100% Davantage de Durée de l'Électrocution
100% Davantage de chances d'Électrocuter
is area damage [1]
spell maximum action distance +% [-95]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSBoneCultistVolatile",
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistVolatile"] = {
name = "GSBoneCultistVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_lightning_damage",
"secondary_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"active_skill_shock_duration_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Iktab, le Seigneur de la mort Text Audio /11
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.