死亡領主.伊克塔
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
SpectreN
Tags法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
生命
150%
Energy Shield From Life
25%
抗性
0 0 30 0
傷害
208%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 90
Attack Time
1.785 Second
Damage Spread
±20%
經驗值
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
等級
68
生命
8,727
護甲
3,451
閃避值
477
能量護盾
2,909
傷害
485
法術傷害
485
命中
2,180
Attack Time
1.785
經驗值
71,585
Minion Life
12,690
Minion Energy Shield
4,230
Minion Damage
3,945
BoneCultistClusterBurst
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 6%
施放時間: 1.33 秒
造成 29978991 閃電傷害
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 5 秒
造成 979729392 閃電傷害
15% 更多感電機率
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
可觸發
SOBoneStorm
可觸發
action attack or cast time uses animation length [1]
GSBoneStorm
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1.5 秒
造成 1936429047 物理傷害
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
可觸發
冷卻時間: 12.5 秒
action attack or cast time uses animation length [1]
GTBoneStormSingle
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroMeteor
可觸發
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
SONecroMeteorMarker
可觸發
action attack or cast time uses animation length [1]
MastodonNecroMeteor
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 可齊射, 範圍法術, Invokable
彗星
暴擊率: 5%
施放時間: 3 秒
從空中召下一團寒冰,對目標區域造成高額傷害。目標位置離你較近時,施展此技能會使你朝後方跳躍。
增加 20% 點燃機率
造成 3135247028 火焰傷害
active skill area of effect radius +% final [-25]
active skill base area of effect radius [28]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
可觸發
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
法術, 位移
施放時間: 1 秒
冷卻時間: 6.5 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
可觸發
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 4.67 秒
冷卻時間: 22.5 秒
造成 1786653598 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
可觸發, 傷害
造成 714621439 閃電傷害
100% 更多感電機率
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
可觸發
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 22.5 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
法術, 法術可重複, 可觸發
施放時間: 1 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 29978991 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
可觸發
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
法術, 法術可重複, 可觸發
施放時間: 1 秒
不能被擊退
不會被暈眩
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}

StateMachine
{
	define_shared_state =
	"
		spawnritual;
		mastodondeath;
		necromancerdeath;
		epk;
		stormcall;
		startstormcall;
	"

	define_shared_checkpoint_state = "dead;"
}

Transitionable {}

Actor
{
	basic_action = "ChangeToStance2"
}

Life
{
}

Pathfinding
{
	immobile = true
}

Stats
{
	set_monster_delay_item_drops_millis = 6800
	set_base_heavy_stun_duration_ms = 5866
	set_corpse_cannot_be_destroyed = 1
}

BaseEvents
{
	on_construction_complete = "globals.necroboss = this;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	use_ao_lights = true
}

BaseEvents {}

StateMachine
{
	on_or_create_state_spawnritual_0 =
	"
		IfAlive( ()
		{
			DisableTargetable();
			PlayAnimation( ritual_01 );
			this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
			this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
		} );
	"

	on_state_spawnritual_1 =
	"
		IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
	"

	on_state_spawnritual_2 =
	"
		this.rune.PlayAnimation( end );
		this.energy.PlayAnimation( end );
	"

	create_state_spawnritual_2 =
	"
		this.rune.Delete();
		this.energy.Delete();
	"

	on_state_spawnritual_3 =
	"
		EnableTargetable();
		SetStaticLifeBarVisibilty( True );
	"

	create_state_spawnritual_3 =
	"
		EnableTargetable();
		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
	"

	on_or_create_state_epk_1 =
	"
		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',  );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
	"

	on_state_epk_2 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
	"

	/*on_state_mastodondeath_1 =
	"
		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
		IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
	"

	create_state_mastodondeath_1 =
	"
		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
		IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
	"
*/
	/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
	on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
	
}

Animated
{
	on_spell_aoe_single_01 = "PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
	on_spell_aoe_triple_01 = "PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
	on_spell_aoe_ball_01 = "PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
}

Life
{
	on_death =
	"
		SetStaticLifeBarVisibilty( false );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
		IfState( mastodondeath, 1,
		{
			// this one doesn't inherit from bossbase, so make the mastodon do it
			MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
		} );
	"

	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
	preload_environment = "G2_5_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "BoneNecroInRange"
	life_percent_param = "BoneNecroLifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = {
    name = "Iktab, the Deathlord",
    life = 1.5,
    energyShield = 0.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.08,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 90,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "SSMNecroBulletHellOrb",
        "SSMNecroBulletHellOrbDeath",
        "SSMNecroBulletHellOrbVolatile",
        "TeleportMastodonNecromancerBoss",
        "GSGealNecroStormcall",
        "GSBoneCultistClusterBurst",
        "GTNecroMateorEnraged",
        "GTNecroLightningEnraged",
        "GTBoneCultistClusterBurst",
        "GABoneCultistBossLightStrike",
        "CGEBoneCultistShockedGround",
        "EGBoneCultistStormCall",
        "BoneCultistClusterBurst",
        "SOBoneStorm",
        "GTBoneStorm",
        "GSBoneStorm",
        "GTNecroMeteor",
        "GTBoneStormSingle",
        "SONecroMeteorMarker",
        "SONecroLightningMarker",
        "GTNecroLightningMarker",
        "EDSNecroExplodingBall",
        "GPSNecroExplodingBall",
        "MastodonNecroMeteor",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
    name = "SSMNecroBulletHellOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
    name = "SSMNecroBulletHellOrbDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
    name = "SSMNecroBulletHellOrbVolatile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
    name = "TeleportMastodonNecromancerBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
    name = "GSGealNecroStormcall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
    name = "GSBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
    name = "GTNecroMateorEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
    name = "GTNecroLightningEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
    name = "GTBoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
    name = "GABoneCultistBossLightStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 15, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
    name = "CGEBoneCultistShockedGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_lightning_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
    name = "EGBoneCultistStormCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
    name = "BoneCultistClusterBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
    name = "SOBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
    name = "GTBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
    name = "GSBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
    name = "GTNecroMeteor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
    name = "GTBoneStormSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
    name = "SONecroMeteorMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
    name = "SONecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
    name = "GTNecroLightningMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
    name = "EDSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
    name = "GPSNecroExplodingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_projectile_speed_+%_variation_final",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectiles_not_offset",
        "projectile_inherits_users_velocity",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
    name = "Comet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Invokable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "comet_explosion_delay_ms",
        "ignite_chance_+%",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, 208, 20, 28, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster slain flask charges granted +% [-50]
    IdMonsterReducedFlaskCharges50Percent
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    死亡領主.伊克塔
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    monster slain flask charges granted +% [-50]
    Iktab, the Deathlord
    SpectreN
    Tags法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
    生命
    150%
    Energy Shield From Life
    25%
    抗性
    0 0 30 0
    傷害
    208%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 90
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    經驗值
    250%
    Model Size
    127%
    Type
    BoneCultistBoss
    Metadata
    BoneCultist_NecromancerBossCorrupted
    等級
    68
    生命
    8,727
    護甲
    3,451
    閃避值
    477
    能量護盾
    2,909
    傷害
    485
    法術傷害
    485
    命中
    2,180
    Attack Time
    1.785
    經驗值
    71,585
    Minion Life
    12,690
    Minion Energy Shield
    4,230
    Minion Damage
    3,945
    BoneCultistClusterBurst
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1.33 秒
    造成 29978991 閃電傷害
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1086]
    projectile uses contact position [1]
    spell maximum action distance +% [-15]
    GABoneCultistBossLightStrike
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 5 秒
    造成 979729392 閃電傷害
    15% 更多感電機率
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [250]
    CGEBoneCultistShockedGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
    施放時間: 1 秒
    active skill area of effect radius +% final [-70]
    base skill effect duration [10000]
    ground lightning art variation [1000]
    EGBoneCultistStormCall
    可觸發
    SOBoneStorm
    可觸發
    action attack or cast time uses animation length [1]
    GSBoneStorm
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 1.5 秒
    造成 1936429047 物理傷害
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneStorm
    可觸發
    冷卻時間: 12.5 秒
    action attack or cast time uses animation length [1]
    GTBoneStormSingle
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroMeteor
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    SONecroMeteorMarker
    可觸發
    action attack or cast time uses animation length [1]
    MastodonNecroMeteor
    法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 可秘能爆發, 可齊射, 範圍法術, Invokable
    彗星
    暴擊率: 5%
    施放時間: 3 秒
    從空中召下一團寒冰,對目標區域造成高額傷害。目標位置離你較近時,施展此技能會使你朝後方跳躍。
    增加 20% 點燃機率
    造成 3135247028 火焰傷害
    active skill area of effect radius +% final [-25]
    active skill base area of effect radius [28]
    comet explosion delay ms [208]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    SONecroLightningMarker
    可觸發
    action attack or cast time uses animation length [1]
    TeleportMastodonNecromancerBoss
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 6.5 秒
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GTNecroLightningMarker
    可觸發
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    EDSNecroExplodingBall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 4.67 秒
    冷卻時間: 22.5 秒
    造成 1786653598 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [100]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 714621439 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GTNecroMateorEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    GTNecroLightningEnraged
    可觸發
    冷卻時間: 14 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrb
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    冷卻時間: 22.5 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1043]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSGealNecroStormcall
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbDeath
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1042]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GSBoneCultistClusterBurst
    可觸發, 法術, 傷害
    暴擊率: 6%
    施放時間: 1 秒
    造成 29978991 閃電傷害
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]
    GTBoneCultistClusterBurst
    可觸發
    action attack or cast time uses animation length [1]
    SSMNecroBulletHellOrbVolatile
    法術, 法術可重複, 可觸發
    施放時間: 1 秒
    不能被擊退
    不會被暈眩
    action attack or cast time uses animation length [1]
    alternate minion [1044]
    monster no drops or experience [1]
    number of monsters to summon [1]
    skill cannot be interrupted [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		spawnritual;
    		mastodondeath;
    		necromancerdeath;
    		epk;
    		stormcall;
    		startstormcall;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Transitionable {}
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 6800
    	set_base_heavy_stun_duration_ms = 5866
    	set_corpse_cannot_be_destroyed = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "globals.necroboss = this;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	use_ao_lights = true
    }
    
    BaseEvents {}
    
    StateMachine
    {
    	on_or_create_state_spawnritual_0 =
    	"
    		IfAlive( ()
    		{
    			DisableTargetable();
    			PlayAnimation( ritual_01 );
    			this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
    			this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
    		} );
    	"
    
    	on_state_spawnritual_1 =
    	"
    		IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
    	"
    
    	on_state_spawnritual_2 =
    	"
    		this.rune.PlayAnimation( end );
    		this.energy.PlayAnimation( end );
    	"
    
    	create_state_spawnritual_2 =
    	"
    		this.rune.Delete();
    		this.energy.Delete();
    	"
    
    	on_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		SetStaticLifeBarVisibilty( True );
    	"
    
    	create_state_spawnritual_3 =
    	"
    		EnableTargetable();
    		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
    	"
    
    	on_or_create_state_epk_1 =
    	"
    		PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    	"
    
    	on_state_epk_2 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
    	"
    
    	/*on_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    
    	create_state_mastodondeath_1 =
    	"
    		IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
    		IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
    	"
    */
    	/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    	on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
    	
    }
    
    Animated
    {
    	on_spell_aoe_single_01 = "PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
    	on_spell_aoe_triple_01 = "PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
    	on_spell_aoe_ball_01 = "PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );"
    }
    
    Life
    {
    	on_death =
    	"
    		SetStaticLifeBarVisibilty( false );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
    		IfState( mastodondeath, 1,
    		{
    			// this one doesn't inherit from bossbase, so make the mastodon do it
    			MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
    		} );
    	"
    
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
    	preload_environment = "G2_5_boss"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BoneNecroInRange"
    	life_percent_param = "BoneNecroLifePercentage"
    	range = 130
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossCorrupted"] = {
        name = "Iktab, the Deathlord",
        life = 1.5,
        energyShield = 0.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 90,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SSMNecroBulletHellOrb",
            "SSMNecroBulletHellOrbDeath",
            "SSMNecroBulletHellOrbVolatile",
            "TeleportMastodonNecromancerBoss",
            "GSGealNecroStormcall",
            "GSBoneCultistClusterBurst",
            "GTNecroMateorEnraged",
            "GTNecroLightningEnraged",
            "GTBoneCultistClusterBurst",
            "GABoneCultistBossLightStrike",
            "CGEBoneCultistShockedGround",
            "EGBoneCultistStormCall",
            "BoneCultistClusterBurst",
            "SOBoneStorm",
            "GTBoneStorm",
            "GSBoneStorm",
            "GTNecroMeteor",
            "GTBoneStormSingle",
            "SONecroMeteorMarker",
            "SONecroLightningMarker",
            "GTNecroLightningMarker",
            "EDSNecroExplodingBall",
            "GPSNecroExplodingBall",
            "MastodonNecroMeteor",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrb"] = {
        name = "SSMNecroBulletHellOrb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbDeath"] = {
        name = "SSMNecroBulletHellOrbDeath",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMNecroBulletHellOrbVolatile"] = {
        name = "SSMNecroBulletHellOrbVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
            "base_cannot_be_stunned",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMastodonNecromancerBoss"] = {
        name = "TeleportMastodonNecromancerBoss",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGealNecroStormcall"] = {
        name = "GSGealNecroStormcall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistClusterBurst"] = {
        name = "GSBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMateorEnraged"] = {
        name = "GTNecroMateorEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningEnraged"] = {
        name = "GTNecroLightningEnraged",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneCultistClusterBurst"] = {
        name = "GTBoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GABoneCultistBossLightStrike"] = {
        name = "GABoneCultistBossLightStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 15, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBoneCultistShockedGround"] = {
        name = "CGEBoneCultistShockedGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ground_lightning_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGBoneCultistStormCall"] = {
        name = "EGBoneCultistStormCall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BoneCultistClusterBurst"] = {
        name = "BoneCultistClusterBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOBoneStorm"] = {
        name = "SOBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStorm"] = {
        name = "GTBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneStorm"] = {
        name = "GSBoneStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroMeteor"] = {
        name = "GTNecroMeteor",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBoneStormSingle"] = {
        name = "GTBoneStormSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroMeteorMarker"] = {
        name = "SONecroMeteorMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.33,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SONecroLightningMarker"] = {
        name = "SONecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTNecroLightningMarker"] = {
        name = "GTNecroLightningMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSNecroExplodingBall"] = {
        name = "EDSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MastodonNecroMeteor"] = {
        name = "Comet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Invokable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "comet_explosion_delay_ms",
            "ignite_chance_+%",
            "active_skill_base_area_of_effect_radius",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 208, 20, 28, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • monster slain flask charges granted +% [-50]
    IdMonsterReducedFlaskCharges50Percent
    FamilyMonsterSlainFlaskCharges
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% Min: -50 Max: -50 Global
  • Craft Tagsflask
    死亡領主.伊克塔
    Iktab, the Deathlord
    SpectreN
    TagsUnarmed_onhit_audio, very_slow_movement
    生命
    100%
    抗性
    0 0 0 0
    傷害
    67%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    35%
    Type
    Daemon
    Metadata
    BoneCultist_NecromancerBossSoulOrb
    IsSummoned
    Y
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    156
    法術傷害
    156
    命中
    2,180
    Attack Time
    1
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,271
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 714621439 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "projectiles; large;"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    Life
    {
    	corpse_usable = false
    	prevent_corpse_sinking = true
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Actor
    {
    	leveled_starting_effects = "RotateObject"
    		basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    /*	on_or_create_state_large_1 = "LockOrientation(  );"*/
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = {
        name = "Iktab, the Deathlord",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GPSNecroExplodingBall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    死亡領主.伊克塔
    Iktab, the Deathlord
    SpectreN
    Tagsimmobile, Unarmed_onhit_audio
    生命
    100%
    抗性
    0 0 0 0
    傷害
    67%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    BoneCultist_NecromancerBossSoulOrbLarge
    IsSummoned
    Y
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    156
    法術傷害
    156
    命中
    2,180
    Attack Time
    1
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,271
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 714621439 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "projectiles; large;"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    Life
    {
    	corpse_usable = false
    	prevent_corpse_sinking = true
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Actor
    {
    	leveled_starting_effects = "RotateObject"
    		basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    /*	on_or_create_state_large_1 = "LockOrientation(  );"*/
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = {
        name = "Iktab, the Deathlord",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GPSNecroExplodingBall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    死亡領主.伊克塔
    Iktab, the Deathlord
    SpectreN
    TagsUnarmed_onhit_audio, very_slow_movement
    生命
    100%
    抗性
    0 0 0 0
    傷害
    67%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±20%
    經驗值
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    BoneCultist_NecromancerBossSoulOrbVolatile_
    IsSummoned
    Y
    等級
    68
    生命
    7,757
    護甲
    3,451
    閃避值
    477
    傷害
    156
    法術傷害
    156
    命中
    2,180
    Attack Time
    1
    經驗值
    28,634
    Minion Life
    11,280
    Minion Damage
    1,271
    GPSNecroExplodingBall
    可觸發, 傷害
    造成 714621439 閃電傷害
    100% 更多感電機率
    active skill projectile speed +% variation final [0]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [150]
    projectile inherits users velocity [1]
    projectiles not offset [1]
    GSBoneCultistVolatile
    可觸發, 法術, 傷害
    施放時間: 1 秒
    造成 1729051869 閃電傷害
    100% 更多感電機率
    +100% 更多感電持續時間
    is area damage [1]
    spell maximum action distance +% [-95]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "projectiles; large;"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    Life
    {
    	corpse_usable = false
    	prevent_corpse_sinking = true
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Actor
    {
    	leveled_starting_effects = "RotateObject"
    		basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    /*	on_or_create_state_large_1 = "LockOrientation(  );"*/
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = {
        name = "Iktab, the Deathlord",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.67,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSBoneCultistVolatile",
            "GPSNecroExplodingBall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBoneCultistVolatile"] = {
        name = "GSBoneCultistVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_lightning_damage",
            "secondary_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_shock_chance_+%_final",
            "active_skill_shock_duration_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSNecroExplodingBall"] = {
        name = "GPSNecroExplodingBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_projectile_speed_+%_variation_final",
            "active_skill_shock_chance_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectiles_not_offset",
            "projectile_inherits_users_velocity",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    死亡領主.伊克塔 Text Audio /11
    名字
    達谷!
    BoneCultistDeathlordDaGokRandom
    達谷!
    BoneCultistDeathlordDaGok2
    達谷!
    BoneCultistDeathlordDaGok3
    格拉爾!
    BoneCultistDeathlordGralRandom
    格拉爾!
    BoneCultistDeathlordGral2
    格拉爾!
    BoneCultistDeathlordGral3
    哈克關姆。
    BoneCultistDeathlordHakgrumRandom
    哈克關姆。
    BoneCultistDeathlordHakgrum2
    尼爾哈谷?
    BoneCultistDeathlordNirHagokRandom
    尼爾哈谷?
    BoneCultistDeathlordNirHagok2
    尼爾哈谷?
    BoneCultistDeathlordNirHagok3
    Edit

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