Iktab, el Señor de la muerte
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Vida
150%
Energy Shield From Life
25%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
208%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 90
Attack Time
1.785 Second
Damage Spread
±20%
Experiencia
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
1,939
Damage
485
Daño de hechizos
485
Precisión
1,090
Attack Time
1.785
Experiencia
71,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.33 seg
Inflige de 16.15 a 48.45 de daño de rayo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 5 seg
Inflige de 52.8 a 158.4 de daño de rayo
15% más de probabilidad de electrocutar
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
15% más de probabilidad de electrocutar
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
Triggerable
SOBoneStorm
Triggerable
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 104.4 a 156.5 de daño físico
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Triggerable
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
GTBoneStormSingle
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroMeteor
Triggerable
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, CanRapidFire, AreaSpell, Invokable
Cometa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Invoca una masa de hielo que cae del cielo para infligir una gran cantidad de daño en la ubicación objetivo. Si apuntas cerca de ti, saltarás hacia atrás al lanzar el hechizo.
Probabilidad de quemar aumentada un 20%
Inflige de 169 a 253.4 de daño de fuego
active skill area of effect radius +% final [-25]
active skill base area of effect radius [28]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Inflige de 169 a 253.4 de daño de fuego
active skill area of effect radius +% final [-25]
active skill base area of effect radius [28]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
Triggerable
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Triggerable
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 22.5 seg
Inflige de 96.28 a 288.8 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Damage
Inflige de 38.51 a 115.5 de daño de rayo
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 22.5 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 16.15 a 48.45 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Triggerable
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao" } StateMachine { define_shared_state = " spawnritual; mastodondeath; necromancerdeath; epk; stormcall; startstormcall; " define_shared_checkpoint_state = "dead;" } Transitionable {} Actor { basic_action = "ChangeToStance2" } Life { } Pathfinding { immobile = true } Stats { set_monster_delay_item_drops_millis = 6800 set_base_heavy_stun_duration_ms = 5866 set_corpse_cannot_be_destroyed = 1 } BaseEvents { on_construction_complete = "globals.necroboss = this;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true } BaseEvents {} StateMachine { on_or_create_state_spawnritual_0 = " IfAlive( () { DisableTargetable(); PlayAnimation( ritual_01 ); this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); } ); " on_state_spawnritual_1 = " IfAlive( (){ PlayAnimation( ritual_start_01 ); } ); " on_state_spawnritual_2 = " this.rune.PlayAnimation( end ); this.energy.PlayAnimation( end ); " create_state_spawnritual_2 = " this.rune.Delete(); this.energy.Delete(); " on_state_spawnritual_3 = " EnableTargetable(); SetStaticLifeBarVisibilty( True ); " create_state_spawnritual_3 = " EnableTargetable(); Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_or_create_state_epk_1 = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); " on_state_epk_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' ); " /*on_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " create_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " */ /*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/ } Animated { on_spell_aoe_single_01 = "PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" on_spell_aoe_triple_01 = "PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" on_spell_aoe_ball_01 = "PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" } Life { on_death = " SetStaticLifeBarVisibilty( false ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' ); IfState( mastodondeath, 1, { // this one doesn't inherit from bossbase, so make the mastodon do it MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); } ); " on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao" preload_environment = "G2_5_boss" } GlobalAudioParamEvents { player_in_range_param = "BoneNecroInRange" life_percent_param = "BoneNecroLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = { name = "Iktab, the Deathlord", life = 1.5, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.785, attackRange = 90, accuracy = 1, weaponType1 = "Wand", skillList = { "SSMNecroBulletHellOrb", "SSMNecroBulletHellOrbDeath", "SSMNecroBulletHellOrbVolatile", "TeleportMastodonNecromancerBoss", "GSGealNecroStormcall", "GSBoneCultistClusterBurst", "GTNecroMateorEnraged", "GTNecroLightningEnraged", "GTBoneCultistClusterBurst", "GABoneCultistBossLightStrike", "CGEBoneCultistShockedGround", "EGBoneCultistStormCall", "BoneCultistClusterBurst", "SOBoneStorm", "GTBoneStorm", "GSBoneStorm", "GTNecroMeteor", "GTBoneStormSingle", "SONecroMeteorMarker", "SONecroLightningMarker", "GTNecroLightningMarker", "EDSNecroExplodingBall", "GPSNecroExplodingBall", "MastodonNecroMeteor", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrb"] = { name = "SSMNecroBulletHellOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbDeath"] = { name = "SSMNecroBulletHellOrbDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbVolatile"] = { name = "SSMNecroBulletHellOrbVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMastodonNecromancerBoss"] = { name = "TeleportMastodonNecromancerBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGealNecroStormcall"] = { name = "GSGealNecroStormcall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneCultistClusterBurst"] = { name = "GSBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMateorEnraged"] = { name = "GTNecroMateorEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningEnraged"] = { name = "GTNecroLightningEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneCultistClusterBurst"] = { name = "GTBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABoneCultistBossLightStrike"] = { name = "GABoneCultistBossLightStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 15, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBoneCultistShockedGround"] = { name = "CGEBoneCultistShockedGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBoneCultistStormCall"] = { name = "EGBoneCultistStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistClusterBurst"] = { name = "BoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBoneStorm"] = { name = "SOBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStorm"] = { name = "GTBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneStorm"] = { name = "GSBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMeteor"] = { name = "GTNecroMeteor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStormSingle"] = { name = "GTBoneStormSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroMeteorMarker"] = { name = "SONecroMeteorMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroLightningMarker"] = { name = "SONecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningMarker"] = { name = "GTNecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSNecroExplodingBall"] = { name = "EDSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MastodonNecroMeteor"] = { name = "Comet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "comet_explosion_delay_ms", "ignite_chance_+%", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 208, 20, 28, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Id | MonsterReducedFlaskCharges50Percent |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Iktab, el Señor de la muerte
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Vida
150%
Energy Shield From Life
25%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
208%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 90
Attack Time
1.785 Second
Damage Spread
±20%
Experiencia
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBossCorrupted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
3,451
Evasión
477
Energy Shield
1,939
Damage
485
Daño de hechizos
485
Precisión
1,090
Attack Time
1.785
Experiencia
71,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1.33 seg
Inflige de 16.15 a 48.45 de daño de rayo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
GABoneCultistBossLightStrike
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 5 seg
Inflige de 52.8 a 158.4 de daño de rayo
15% más de probabilidad de electrocutar
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
15% más de probabilidad de electrocutar
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
CGEBoneCultistShockedGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
Triggerable
SOBoneStorm
Triggerable
action attack or cast time uses animation length [1]
GSBoneStorm
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 104.4 a 156.5 de daño físico
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneStorm
Triggerable
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
GTBoneStormSingle
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroMeteor
Triggerable
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
SONecroMeteorMarker
Triggerable
action attack or cast time uses animation length [1]
MastodonNecroMeteor
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, CanRapidFire, AreaSpell, Invokable
Cometa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Invoca una masa de hielo que cae del cielo para infligir una gran cantidad de daño en la ubicación objetivo. Si apuntas cerca de ti, saltarás hacia atrás al lanzar el hechizo.
Probabilidad de quemar aumentada un 20%
Inflige de 169 a 253.4 de daño de fuego
active skill area of effect radius +% final [-25]
active skill base area of effect radius [28]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Inflige de 169 a 253.4 de daño de fuego
active skill area of effect radius +% final [-25]
active skill base area of effect radius [28]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
Triggerable
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
Triggerable
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
EDSNecroExplodingBall
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 4.67 seg
Tiempo de recarga: 22.5 seg
Inflige de 96.28 a 288.8 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GPSNecroExplodingBall
Triggerable, Damage
Inflige de 38.51 a 115.5 de daño de rayo
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GTNecroMateorEnraged
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
Triggerable
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 22.5 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbDeath
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSBoneCultistClusterBurst
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 16.15 a 48.45 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GTBoneCultistClusterBurst
Triggerable
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
No puede ser empujado
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
No te pueden aturdir
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao" } StateMachine { define_shared_state = " spawnritual; mastodondeath; necromancerdeath; epk; stormcall; startstormcall; " define_shared_checkpoint_state = "dead;" } Transitionable {} Actor { basic_action = "ChangeToStance2" } Life { } Pathfinding { immobile = true } Stats { set_monster_delay_item_drops_millis = 6800 set_base_heavy_stun_duration_ms = 5866 set_corpse_cannot_be_destroyed = 1 } BaseEvents { on_construction_complete = "globals.necroboss = this;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { use_ao_lights = true } BaseEvents {} StateMachine { on_or_create_state_spawnritual_0 = " IfAlive( () { DisableTargetable(); PlayAnimation( ritual_01 ); this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation ); } ); " on_state_spawnritual_1 = " IfAlive( (){ PlayAnimation( ritual_start_01 ); } ); " on_state_spawnritual_2 = " this.rune.PlayAnimation( end ); this.energy.PlayAnimation( end ); " create_state_spawnritual_2 = " this.rune.Delete(); this.energy.Delete(); " on_state_spawnritual_3 = " EnableTargetable(); SetStaticLifeBarVisibilty( True ); " create_state_spawnritual_3 = " EnableTargetable(); Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_or_create_state_epk_1 = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); " on_state_epk_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' ); " /*on_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " create_state_mastodondeath_1 = " IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } ); IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } ); " */ /*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/ } Animated { on_spell_aoe_single_01 = "PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" on_spell_aoe_triple_01 = "PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" on_spell_aoe_ball_01 = "PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' );" } Life { on_death = " SetStaticLifeBarVisibilty( false ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' ); IfState( mastodondeath, 1, { // this one doesn't inherit from bossbase, so make the mastodon do it MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); } ); " on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao" preload_environment = "G2_5_boss" } GlobalAudioParamEvents { player_in_range_param = "BoneNecroInRange" life_percent_param = "BoneNecroLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossCorrupted"] = { name = "Iktab, the Deathlord", life = 1.5, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.785, attackRange = 90, accuracy = 1, weaponType1 = "Wand", skillList = { "SSMNecroBulletHellOrb", "SSMNecroBulletHellOrbDeath", "SSMNecroBulletHellOrbVolatile", "TeleportMastodonNecromancerBoss", "GSGealNecroStormcall", "GSBoneCultistClusterBurst", "GTNecroMateorEnraged", "GTNecroLightningEnraged", "GTBoneCultistClusterBurst", "GABoneCultistBossLightStrike", "CGEBoneCultistShockedGround", "EGBoneCultistStormCall", "BoneCultistClusterBurst", "SOBoneStorm", "GTBoneStorm", "GSBoneStorm", "GTNecroMeteor", "GTBoneStormSingle", "SONecroMeteorMarker", "SONecroLightningMarker", "GTNecroLightningMarker", "EDSNecroExplodingBall", "GPSNecroExplodingBall", "MastodonNecroMeteor", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrb"] = { name = "SSMNecroBulletHellOrb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbDeath"] = { name = "SSMNecroBulletHellOrbDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMNecroBulletHellOrbVolatile"] = { name = "SSMNecroBulletHellOrbVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMastodonNecromancerBoss"] = { name = "TeleportMastodonNecromancerBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGealNecroStormcall"] = { name = "GSGealNecroStormcall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneCultistClusterBurst"] = { name = "GSBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMateorEnraged"] = { name = "GTNecroMateorEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningEnraged"] = { name = "GTNecroLightningEnraged", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneCultistClusterBurst"] = { name = "GTBoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABoneCultistBossLightStrike"] = { name = "GABoneCultistBossLightStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 15, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEBoneCultistShockedGround"] = { name = "CGEBoneCultistShockedGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGBoneCultistStormCall"] = { name = "EGBoneCultistStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistClusterBurst"] = { name = "BoneCultistClusterBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOBoneStorm"] = { name = "SOBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStorm"] = { name = "GTBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBoneStorm"] = { name = "GSBoneStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroMeteor"] = { name = "GTNecroMeteor", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBoneStormSingle"] = { name = "GTBoneStormSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroMeteorMarker"] = { name = "SONecroMeteorMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SONecroLightningMarker"] = { name = "SONecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTNecroLightningMarker"] = { name = "GTNecroLightningMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSNecroExplodingBall"] = { name = "EDSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MastodonNecroMeteor"] = { name = "Comet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Calls down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Invokable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "comet_explosion_delay_ms", "ignite_chance_+%", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 208, 20, 28, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Id | MonsterReducedFlaskCharges50Percent |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
Iktab, el Señor de la muerte
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
Vida
100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
67%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
35%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrb
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
156
Daño de hechizos
156
Precisión
1,090
Attack Time
1
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
Inflige de 38.51 a 115.5 de daño de rayo
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Iktab, el Señor de la muerte
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | immobile, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
67%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbLarge
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
156
Daño de hechizos
156
Precisión
1,090
Attack Time
1
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
Inflige de 38.51 a 115.5 de daño de rayo
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Iktab, el Señor de la muerte
Iktab, the Deathlord
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
Vida
100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
67%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbVolatile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
156
Daño de hechizos
156
Precisión
1,090
Attack Time
1
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GPSNecroExplodingBall
Triggerable, Damage
Inflige de 38.51 a 115.5 de daño de rayo
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
100% más de probabilidad de electrocutar
active skill projectile speed +% variation final [0]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [150]
projectile inherits users velocity [1]
projectiles not offset [1]
GSBoneCultistVolatile
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 93.17 a 279.5 de daño de rayo
100% más de probabilidad de electrocutar
+100% más de duración de la electrocución
is area damage [1]
spell maximum action distance +% [-95]
100% más de probabilidad de electrocutar
+100% más de duración de la electrocución
is area damage [1]
spell maximum action distance +% [-95]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "projectiles; large;" } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true } Positioned { blocking = false } Actor { leveled_starting_effects = "RotateObject" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { /* on_or_create_state_large_1 = "LockOrientation( );"*/ }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = { name = "Iktab, the Deathlord", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSBoneCultistVolatile", "GPSNecroExplodingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSBoneCultistVolatile"] = { name = "GSBoneCultistVolatile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_lightning_damage", "secondary_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "active_skill_shock_chance_+%_final", "active_skill_shock_duration_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSNecroExplodingBall"] = { name = "GPSNecroExplodingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_projectile_speed_+%_variation_final", "active_skill_shock_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectiles_not_offset", "projectile_inherits_users_velocity", }, levels = { [1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }