伊克塔布,黑色主宰
人形i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | 施法, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
生命
200%
Energy Shield From Life
25%
抗性
伤害
208%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 90
攻击间隔
1.785 Second
Damage Spread
±20%
经验值
250%
Model Size
127%
Type
BoneCultistBoss
Metadata
BoneCultist_NecromancerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
11,636
2,413
708
3,879
伤害
485
法术伤害
485
命中
2,502
攻击间隔
1.785
经验值
71,585
召唤物生命
10,395
Minion Energy Shield
3,465
召唤物伤害
2,015
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BoneCultistClusterBurst
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击率: 6%
施放间隔: 1.33 秒
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1086]
projectile uses contact position [1]
spell maximum action distance +% [-15]
CGEBoneCultistShockedGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground lightning art variation [1000]
EGBoneCultistStormCall
可触发
SOBoneStorm
可触发
action attack or cast time uses animation length [1]
GTBoneStorm
可触发
冷却时间: 12.5 秒
action attack or cast time uses animation length [1]
GTBoneStormSingle
可触发
冷却时间: 14 秒
action attack or cast time uses animation length [1]
GTNecroMeteor
可触发
冷却时间: 12 秒
action attack or cast time uses animation length [1]
SONecroMeteorMarker
可触发
action attack or cast time uses animation length [1]
MastodonNecroMeteor
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可秘能爆发, Unleashable, 范围法术, Invokable, NoAttackInPlace
彗星落
暴击率: 5%
施放间隔: 3 秒
冲击范围为 1.4 米
active skill area of effect radius +% final [0]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
comet explosion delay ms [208]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
SONecroLightningMarker
可触发
action attack or cast time uses animation length [1]
TeleportMastodonNecromancerBoss
法术, 位移
施放间隔: 1 秒
冷却时间: 6.5 秒
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTNecroLightningMarker
可触发
冷却时间: 12 秒
action attack or cast time uses animation length [1]
GTNecroMateorEnraged
可触发
冷却时间: 14 秒
action attack or cast time uses animation length [1]
GTNecroLightningEnraged
可触发
冷却时间: 14 秒
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrb
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 22.5 秒
无法被击退
免疫晕眩
action attack or cast time uses animation length [1]
alternate minion [1043]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSGealNecroStormcall
SSMNecroBulletHellOrbDeath
法术, 法术可重复, 可触发
施放间隔: 1 秒
无法被击退
免疫晕眩
action attack or cast time uses animation length [1]
alternate minion [1042]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTBoneCultistClusterBurst
可触发
action attack or cast time uses animation length [1]
SSMNecroBulletHellOrbVolatile
法术, 法术可重复, 可触发
施放间隔: 1 秒
无法被击退
免疫晕眩
action attack or cast time uses animation length [1]
alternate minion [1044]
monster no drops or experience [1]
number of monsters to summon [1]
skill cannot be interrupted [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Animated
{
animated_object = "Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss.ao"
}
StateMachine
{
define_shared_state =
"
spawnritual;
mastodondeath;
necromancerdeath;
epk;
stormcall;
startstormcall;
"
define_shared_checkpoint_state = "dead;"
}
Transitionable {}
Actor
{
basic_action = "ChangeToStance2"
}
Life
{
}
Pathfinding
{
immobile = true
}
Stats
{
set_monster_delay_item_drops_millis = 6800
set_base_heavy_stun_duration_ms = 5866
set_corpse_cannot_be_destroyed = 1
}
BaseEvents
{
on_construction_complete = "globals.necroboss = this;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
use_ao_lights = true
}
BaseEvents {}
StateMachine
{
on_or_create_state_spawnritual_0 =
"
IfAlive( ()
{
DisableTargetable();
PlayAnimation( ritual_01 );
this.rune = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
this.energy = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, SelfLocation );
} );
"
on_state_spawnritual_1 =
"
IfAlive( (){ PlayAnimation( ritual_start_01 ); } );
"
on_state_spawnritual_2 =
"
this.rune.PlayAnimation( end );
this.energy.PlayAnimation( end );
"
create_state_spawnritual_2 =
"
this.rune.Delete();
this.energy.Delete();
"
on_state_spawnritual_3 =
"
EnableTargetable();
SetStaticLifeBarVisibilty( True );
"
create_state_spawnritual_3 =
"
EnableTargetable();
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_or_create_state_epk_1 =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao', );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
"
on_state_epk_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_fadeout.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/onact/death_first_01/shadow_skin_idle.epk' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_first_death_idle.ao' );
"
/*on_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
create_state_mastodondeath_1 =
"
IfAlive( { AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, root ); } );
IfAlive( { PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/bone_aura.ao, idle ); } );
"
*/
/*on_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
create_state_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
on_or_create_state_epk_2 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"*/
}
Actor
{
on_effect_start_GTNecroLightningEnraged = { PlayTextAudio( BoneCultistDeathlordGralRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTNecroMateorEnraged = { PlayTextAudio( BoneCultistDeathlordHakgrumRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_GTBoneStormSingle = { PlayTextAudio( BoneCultistDeathlordNirHagokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
on_effect_start_SSMNecroBulletHellOrb = { PlayTextAudio( BoneCultistDeathlordDaGokRandom, 'Metadata/Monsters/BoneCultists/BoneCultists_Necromancer/BoneCultists_NecromancerBoss' ); }
}
Life
{
on_death =
"
SetStaticLifeBarVisibilty( false );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );
IfState( mastodondeath, 1,
{
// this one doesn't inherit from bossbase, so make the mastodon do it
MastodonBoss.TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
} );
"
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/epk/NecromancerBoss_hovering.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_boss_summon_rune.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/onact_ritual.ao"
preload_environment = "G2_5_boss"
}
GlobalAudioParamEvents
{
player_in_range_param = "BoneNecroInRange"
life_percent_param = "BoneNecroLifePercentage"
range = 130
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBoss"] = {
name = "Iktab, the Deathlord",
life = 2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.08,
damageSpread = 0.2,
attackTime = 1.785,
attackRange = 90,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"SSMNecroBulletHellOrb",
"SSMNecroBulletHellOrbDeath",
"SSMNecroBulletHellOrbVolatile",
"TeleportMastodonNecromancerBoss",
"GSGealNecroStormcall",
"GSBoneCultistClusterBurst",
"GTNecroMateorEnraged",
"GTNecroLightningEnraged",
"GTBoneCultistClusterBurst",
"GABoneCultistBossLightStrike",
"CGEBoneCultistShockedGround",
"EGBoneCultistStormCall",
"BoneCultistClusterBurst",
"SOBoneStorm",
"GTBoneStorm",
"GSBoneStorm",
"GTNecroMeteor",
"GTBoneStormSingle",
"SONecroMeteorMarker",
"SONecroLightningMarker",
"GTNecroLightningMarker",
"EDSNecroExplodingBall",
"GPSNecroExplodingBall",
"MastodonNecroMeteor",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrb"] = {
name = "SSMNecroBulletHellOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1043, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbDeath"] = {
name = "SSMNecroBulletHellOrbDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1042, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMNecroBulletHellOrbVolatile"] = {
name = "SSMNecroBulletHellOrbVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1044, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportMastodonNecromancerBoss"] = {
name = "TeleportMastodonNecromancerBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGealNecroStormcall"] = {
name = "GSGealNecroStormcall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistClusterBurst"] = {
name = "GSBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMateorEnraged"] = {
name = "GTNecroMateorEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningEnraged"] = {
name = "GTNecroLightningEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneCultistClusterBurst"] = {
name = "GTBoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABoneCultistBossLightStrike"] = {
name = "GABoneCultistBossLightStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 25, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBoneCultistShockedGround"] = {
name = "CGEBoneCultistShockedGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1000, 10000, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGBoneCultistStormCall"] = {
name = "EGBoneCultistStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneCultistClusterBurst"] = {
name = "BoneCultistClusterBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 1086, -15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOBoneStorm"] = {
name = "SOBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStorm"] = {
name = "GTBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneStorm"] = {
name = "GSBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroMeteor"] = {
name = "GTNecroMeteor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBoneStormSingle"] = {
name = "GTBoneStormSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroMeteorMarker"] = {
name = "SONecroMeteorMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SONecroLightningMarker"] = {
name = "SONecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTNecroLightningMarker"] = {
name = "GTNecroLightningMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSNecroExplodingBall"] = {
name = "EDSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MastodonNecroMeteor"] = {
name = "Comet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. [Consume|Consumes] a [Fire] [ElementalInfusion|Infusion] if possible to cause a devastating blast of ice and fire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Invokable] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "comet",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"comet_explosion_delay_ms",
"ignite_chance_+%",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"firestorm_use_server_effects",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 208, 20, 14, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [-50]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
伊克塔布,黑色主宰
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
35%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrb
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrb"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
伊克塔布,黑色主宰
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | immobile, Unarmed_onhit_audio |
生命
100%
抗性
伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbLarge
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbLarge"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
伊克塔布,黑色主宰
Iktab, the Deathlord
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
生命
100%
抗性
伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
Daemon
Metadata
BoneCultist_NecromancerBossSoulOrbVolatile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "projectiles; large;"
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}
Positioned
{
blocking = false
}
Actor
{
leveled_starting_effects = "RotateObject"
basic_action = "Emerge"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MastadonBoss/ao/necromancer_ball_pulse.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
/* on_or_create_state_large_1 = "LockOrientation( );"*/
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultist_NecromancerBossSoulOrbVolatile_"] = {
name = "Iktab, the Deathlord",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSBoneCultistVolatile",
"GPSNecroExplodingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSBoneCultistVolatile"] = {
name = "GSBoneCultistVolatile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_lightning_damage",
"secondary_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"active_skill_shock_duration_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -95, 100, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSNecroExplodingBall"] = {
name = "GPSNecroExplodingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectiles_not_offset",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {0.5, 1.5, 0, 100, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
伊克塔布,黑色主宰 Text Audio /11
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.