Mutaforma Vaal
Área: O Refúgio Zigurate
Vaal Formshifter
Spectre | Y |
---|---|
Area | O Refúgio Zigurate |
Tags | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
Vida
150%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+35%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
13,074
Armadura
4,652
Evasão
678
Energy Shield
872
Damage
372
Dano Mágico
372
Precisão
1,164
Attack Time
1.5
Experiência
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 297–446
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1.25 seg
Causa 11.83 a 17.75 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASVaalShapeshifterShapeshift
Recarga: 15 seg
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter_"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Mutaforma Vaal
Área: Aggorat
Vaal Formshifter
Spectre | Y |
---|---|
Area | Aggorat, Aggorat |
Tags | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
Vida
150%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+35%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterBloodied__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
63
Vida
8,861
Armadura
3,083
Evasão
563
Energy Shield
591
Damage
299
Dano Mágico
299
Precisão
923
Attack Time
1.5
Experiência
29,738
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 239–359
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1.25 seg
Causa 10.48 a 15.72 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASVaalShapeshifterShapeshift
Recarga: 15 seg
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterBloodied__"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Mutaforma Vaal
Área: Aggorat
stance movement speed +% final [-65]
Vaal Formshifter
Spectre | Y |
---|---|
Area | Aggorat, Aggorat |
Tags | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
Vida
150%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+35%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
63
Vida
8,861
Armadura
3,083
Evasão
563
Energy Shield
591
Damage
299
Dano Mágico
299
Precisão
923
Attack Time
1.5
Experiência
29,738
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 239–359
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1.25 seg
Causa 10.48 a 15.72 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASVaalShapeshifterShapeshift
Recarga: 15 seg
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 4 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterPatrol"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-65]
Id | StanceMovementSpeedNegative65 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Mutaforma Vaal
Vaal Formshifter
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vida
150%
Energy Shield From Life
10%
Armadura
+20%
Evasão
+35%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterJaguarForm
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterJaguarForm"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { }, modList = { }, }