ヴァール・フォームシフター
Vaal Formshifter
Spectre | Y |
---|---|
Area | ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
ライフ
150%
Energy Shield From Life
10%
+20%
回避力
+35%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
8,793
2,428
895
977
Damage
319
スペルダメージ
319
命中力
2,214
アタックタイム
1.5
経験値
32,261
Minion Life
8,481
Minion Energy Shield
942
Minion Damage
1,243
Minion Armour
3,237
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 255–382
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1.25 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

EASVaalShapeshifterShapeshift
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter_"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ヴァール・フォームシフター
Vaal Formshifter
Spectre | Y |
---|---|
Area | アゴラット, 侵蝕の峡谷, クアチクの地下避難所 |
Tags | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
ライフ
150%
Energy Shield From Life
10%
+20%
回避力
+35%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterBloodied__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
56
ライフ
5,071
1,411
725
563
Damage
238
スペルダメージ
238
命中力
1,588
アタックタイム
1.5
経験値
18,819
Minion Life
6,233
Minion Energy Shield
693
Minion Damage
769
Minion Armour
1,882
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 191–286
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1.25 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

EASVaalShapeshifterShapeshift
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterBloodied__"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ヴァール・フォームシフター
Vaal Formshifter
Spectre | Y |
---|---|
Area | アゴラット |
Tags | 1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Packs |
ライフ
150%
Energy Shield From Life
10%
+20%
回避力
+35%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
44
ライフ
2,302
656
528
256
Damage
157
スペルダメージ
157
命中力
986
アタックタイム
1.5
経験値
8,478
Minion Life
3,966
Minion Energy Shield
441
Minion Damage
389
Minion Armour
875
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 125–188
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVaalShadowpriestProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1.25 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1046]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

EASVaalShapeshifterShapeshift
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
VaalShapeshifterShapeshiftIn
Triggerable
base skill effect duration [1000]
VaalShapeshifterShapeshiftOut
Triggerable
action attack or cast time uses animation length [1]
base skill effect duration [1000]
DTTVaalShapeshifterDash
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-70]
walk emerge extra distance [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterPatrol"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSVaalShadowpriestProj", "EASVaalShapeshifterShapeshift", "DTTVaalShapeshifterDash", "VaalShapeshifterShapeshiftIn", "VaalShapeshifterShapeshiftOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalShadowpriestProj"] = { name = "MPSVaalShadowpriestProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASVaalShapeshifterShapeshift"] = { name = "EASVaalShapeshifterShapeshift", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTVaalShapeshifterDash"] = { name = "DTTVaalShapeshifterDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftIn"] = { name = "VaalShapeshifterShapeshiftIn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalShapeshifterShapeshiftOut"] = { name = "VaalShapeshifterShapeshiftOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [-65]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ヴァール・フォームシフター



Vaal Formshifter
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ライフ
150%
Energy Shield From Life
10%
+20%
回避力
+35%
耐性




Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
VaalShapeshifter
Metadata
VaalShapeshifterJaguarForm
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { // actor = "Metadata/Monsters/VaalMonsters/Living/VaalShapeshifter.act" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalShapeshifterJaguarForm"] = { name = "Vaal Formshifter", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { }, modList = { }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.