Искрящийся дух
SpectreY
AreaМавзолей претора, Камни Серли, Убежище в зиккурате
Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • Мавзолей претора: Искрящийся дух, Вечный рыцарь, Восставший костяк
  • Мавзолей претора, Камни Серли: Искрящийся дух
  • Убежище в зиккурате: Искрящийся дух, Восставший костяк, Восставший костяк
  • Искрящийся дух, Восставший костяк, Восставший костяк, Восставший костяк
  • Здоровье
    200%
    Energy Shield From Life
    35%
    Уклонение
    +35%
    Сопротивление
    -30 0 75 0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    125%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightning
    Уровень
    65
    Здоровье
    8,467
    Damage
    425
    Урон от чар
    425
    Меткость
    2,214
    Время атаки
    1.5
    Опыт
    43,014
    Minion Life
    8,167
    Minion Energy Shield
    4,397
    Minion Damage
    1,658
    Minion Armour
    2,023
    SpookyGhostLightningBounce
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Время применения: 1.5 сек.
    Наносит от 218.2 до 654.5 урона от молнии
    50% увеличение шанса наложить шок усиленными умениями
    Наносит ударов по цепи: 10
    Пронзает все цели
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightning"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Искрящийся дух
    Нежить
    Lightning Wraith
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Искрящийся дух, Восставший костяк
  • Здоровье
    200%
    Energy Shield From Life
    35%
    Уклонение
    +35%
    Сопротивление
    -30 0 75 0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    125%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightningStrongbox
    Уровень
    68
    Здоровье
    10,084
    Damage
    466
    Урон от чар
    466
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    57,268
    Minion Life
    9,009
    Minion Energy Shield
    4,851
    Minion Damage
    1,938
    Minion Armour
    2,413
    SpookyGhostLightningBounce
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Время применения: 1.5 сек.
    Наносит от 239.1 до 717.4 урона от молнии
    50% увеличение шанса наложить шок усиленными умениями
    Наносит ударов по цепи: 10
    Пронзает все цели
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightningStrongbox"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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