Spectre de foudre
Lightning Wraith
Spectre | Y |
---|---|
Area | Mausolée du Préteur, Le Refuge de la Ziggourat, Mausolée du Préteur |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Packs |
Vie
200%
Energy Shield From Life
35%
Évasion
+35%
Ailment Threshold
%
Résistance
-30
0
75
0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
17,432
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
496
Dégâts des sorts
496
Précision
0
Attack Time
1.5
Expérience
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyGhostLightningBounce
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de coup critique: 6%
Temps d'incantation: 1.5 sec.
Inflige 11 à 32 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
Ricoche 10 fois
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Les Projectiles Transpercent toutes les cibles
Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
Ricoche 10 fois
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " } Preload { preload_misc_animated = "SpookyGhostLightningImpact" preload_misc_animated = "SpookyLightningWraithAudio" preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpookyLightning"] = { name = "Lightning Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyGhostLightningBounce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyGhostLightningBounce"] = { name = "SpookyGhostLightningBounce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ballistic_bounce_behavior_variation", "number_of_chains", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, }
Lightning Wraith
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Packs |
Vie
200%
Energy Shield From Life
35%
Évasion
+35%
Ailment Threshold
%
Résistance
-30
0
75
0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyLightningStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,514
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
466
Dégâts des sorts
466
Précision
0
Attack Time
1.5
Expérience
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyGhostLightningBounce
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de coup critique: 6%
Temps d'incantation: 1.5 sec.
Inflige 11 à 32 Dégâts de foudre
Les Projectiles Transpercent toutes les cibles
Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
Ricoche 10 fois
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Les Projectiles Transpercent toutes les cibles
Les Aptitudes modifiées ont 50% d'Augmentation des chances d'Électrocuter
Ricoche 10 fois
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " } Preload { preload_misc_animated = "SpookyGhostLightningImpact" preload_misc_animated = "SpookyLightningWraithAudio" preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpookyLightningStrongbox"] = { name = "Lightning Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyGhostLightningBounce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyGhostLightningBounce"] = { name = "SpookyGhostLightningBounce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ballistic_bounce_behavior_variation", "number_of_chains", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, }