雷電惡靈
Lightning Wraith
SpectreY
Area政務官陵墓, 高地神塔庇護所, 政務官陵墓
Tagsallows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • 政務官陵墓, 政務官陵墓: 雷電惡靈, 永恆騎士, 喚起的骷髏
  • 政務官陵墓, 政務官陵墓: 雷電惡靈
  • 高地神塔庇護所: 雷電惡靈, 喚起的骷髏, 喚起的骷髏
  • 雷電惡靈, 喚起的骷髏, 喚起的骷髏, 喚起的骷髏
  • 生命
    200%
    Energy Shield From Life
    35%
    閃避
    +35%
    抗性
    -30 0 75 0
    傷害
    200%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    125%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightning
    等級
    65
    生命
    8,467
    護甲值
    2,023
    閃避值
    594
    能量護盾
    4,559
    傷害
    425
    法術傷害
    425
    命中
    1,974
    攻擊時間
    1.5
    經驗值
    43,014
    Minion Life
    8,167
    Minion Energy Shield
    4,397
    Minion Damage
    1,658
    Minion Armour
    2,023
    SpookyGhostLightningBounce
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1.5 秒
    造成 218.2654.5 閃電傷害
    被輔助的技能增加 50% 感電機率
    連鎖 10
    穿透所有目標
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightning"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    雷電惡靈
    不死族
    Lightning Wraith
    SpectreN
    Tagsallows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • 雷電惡靈, 喚起的骷髏
  • 生命
    200%
    Energy Shield From Life
    35%
    閃避
    +35%
    抗性
    -30 0 75 0
    傷害
    200%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    6 ~ 6
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    125%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightningStrongbox
    等級
    68
    生命
    10,084
    護甲值
    2,413
    閃避值
    644
    能量護盾
    5,430
    傷害
    466
    法術傷害
    466
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    57,268
    Minion Life
    9,009
    Minion Energy Shield
    4,851
    Minion Damage
    1,938
    Minion Armour
    2,413
    SpookyGhostLightningBounce
    法術, 投射物, 玩家投射物, 可觸發, 傷害
    暴擊率: 6%
    施放時間: 1.5 秒
    造成 239.1717.4 閃電傷害
    被輔助的技能增加 50% 感電機率
    連鎖 10
    穿透所有目標
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightningStrongbox"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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