Espectro Relampejante
SpectreY
AreaO Mausoléu do Pretório, O Refúgio Zigurate, Mausoléu do Pretório
Tagsallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Packs
  • O Mausoléu do Pretório, Mausoléu do Pretório: Espectro Relampejante, Cavaleiro Eterno, Barulhento Ressuscitado
  • O Mausoléu do Pretório, Mausoléu do Pretório: Espectro Relampejante
  • O Refúgio Zigurate: Espectro Relampejante, Barulhento Ressuscitado, Barulhento Ressuscitado
  • Espectro Relampejante, Barulhento Ressuscitado, Barulhento Ressuscitado, Barulhento Ressuscitado
  • Vida
    200%
    Energy Shield From Life
    35%
    Evasão
    +35%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightning
    Nível
    70
    Vida
    17,432
    Armadura
    3,877
    Evasão
    678
    Energy Shield
    3,051
    Damage
    496
    Dano Mágico
    496
    Precisão
    1,164
    Attack Time
    1.5
    Experiência
    69,278
    SpookyGhostLightningBounce
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.5 seg
    Causa 11 a 32 de Dano de Raio
    Projéteis Perfuram todos Alvos
    Habilidades Suportadas têm chance de Eletrizar aumentada em 50%
    Ricocheteia 10 Vezes
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightning"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Lightning Wraith
    SpectreY
    Tagsallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
    Packs
  • Lightning Wraith, Risen Rattler
  • Vida
    200%
    Energy Shield From Life
    35%
    Evasão
    +35%
    Ailment Threshold
    %
    Resistência
    0 0 0 0
    Damage
    200%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    WraithLightning
    Metadata
    WraithSpookyLightningStrongbox
    Nível
    68
    Vida
    15,514
    Armadura
    3,451
    Evasão
    644
    Energy Shield
    2,715
    Damage
    466
    Dano Mágico
    466
    Precisão
    1,090
    Attack Time
    1.5
    Experiência
    57,268
    SpookyGhostLightningBounce
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chance de Crítico: 6%
    Tempo de Conjuração: 1.5 seg
    Causa 11 a 32 de Dano de Raio
    Projéteis Perfuram todos Alvos
    Habilidades Suportadas têm chance de Eletrizar aumentada em 50%
    Ricocheteia 10 Vezes
    ballistic bounce behavior variation [7]
    base is projectile [1]
    monster projectile variation [1091]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    
    	on_death =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' );
    	"
    }
    
    Preload
    {
    	preload_misc_animated = "SpookyGhostLightningImpact"
    	preload_misc_animated = "SpookyLightningWraithAudio"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Wraith/WraithSpookyLightningStrongbox"] = {
        name = "Lightning Wraith",
        life = 2,
        energyShield = 0.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SpookyGhostLightningBounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpookyGhostLightningBounce"] = {
        name = "SpookyGhostLightningBounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ballistic_bounce_behavior_variation",
            "number_of_chains",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "always_pierce",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }