Espectro de rayo
Lightning Wraith
Spectre | Y |
---|---|
Area | Mausoleo del pretor, El refugio del zigurat, Mausoleo del pretor |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Packs |
Vida
200%
Energy Shield From Life
35%
Evasión
+35%
Ailment Threshold
%
Resistencia
-30
0
75
0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
17,432
Minion Life
24,532
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
496
Daño de hechizos
496
Precisión
0
Attack Time
1.5
Experiencia
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyGhostLightningBounce
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 11 a 32 de daño de rayo
Los proyectiles perforan a todos los objetivos
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 50%
Se encadena 10 veces
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 50%
Se encadena 10 veces
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " } Preload { preload_misc_animated = "SpookyGhostLightningImpact" preload_misc_animated = "SpookyLightningWraithAudio" preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpookyLightning"] = { name = "Lightning Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyGhostLightningBounce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyGhostLightningBounce"] = { name = "SpookyGhostLightningBounce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ballistic_bounce_behavior_variation", "number_of_chains", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, }
Espectro de rayo
Lightning Wraith
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Packs |
Vida
200%
Energy Shield From Life
35%
Evasión
+35%
Ailment Threshold
%
Resistencia
-30
0
75
0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
WraithLightning
Metadata
WraithSpookyLightningStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
15,514
Minion Life
22,560
Armadura
3,451
Evasión
477
Escudo de energía
0
Damage
466
Daño de hechizos
466
Precisión
0
Attack Time
1.5
Experiencia
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpookyGhostLightningBounce
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1.5 seg
Inflige de 11 a 32 de daño de rayo
Los proyectiles perforan a todos los objetivos
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 50%
Se encadena 10 veces
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 50%
Se encadena 10 veces
ballistic bounce behavior variation [7]
base is projectile [1]
monster projectile variation [1091]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/Wraith/lightning/base_bodyfx.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk' ); " } Preload { preload_misc_animated = "SpookyGhostLightningImpact" preload_misc_animated = "SpookyLightningWraithAudio" preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/SpookyWraith/epk/raiseSpectre_Skin_lightning.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wraith/WraithSpookyLightningStrongbox"] = { name = "Lightning Wraith", life = 2, energyShield = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SpookyGhostLightningBounce", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpookyGhostLightningBounce"] = { name = "SpookyGhostLightningBounce", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ballistic_bounce_behavior_variation", "number_of_chains", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {11, 32, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.