Реброхруст

Ribrattle
Здоровье
80%
Сопротивление




Damage
80%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 11
Время атаки
1.59 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
PitifulFabrication_Summon2
Metadata
PitifulFabrication02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
5,210
Броня
2,023
Уклонение
440
Damage
170
Урон от чар
170
Меткость
1,974
Время атаки
1.59
Опыт
17,206
Minion Life
5,026
Minion Damage
663
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PitifulFabricationBuff
Triggerable
generic skill trigger id [2]
TBPitifulFabricationBuff
Spell, Triggerable, Attack, Damage
Base Damage: 136–204
Время применения: 1.5 сек.
Время атаки: 1.59 сек.
Перезарядка: 6 сек.
generic skill trigger skills with id [2]
PitifulFabricationBuffTriggered
Buff, Duration, Spell, Triggerable
Время применения: 1 сек.
base skill effect duration [3000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_revive = " PlayEffect( BoneCultistReviveEffect, scale:0.7 ); Delay( 1.5, { ShowMeshSegment( L_back_leg_bindingsShape ); ShowMeshSegment( R_back_leg_bindingsShape ); } ); " on_death = "HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/PitifulFabrication02"] = { name = "Ribrattle", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.59, attackRange = 11, accuracy = 1, skillList = { "PitifulFabricationBuff", "TBPitifulFabricationBuff", "PitifulFabricationBuffTriggered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PitifulFabricationBuff"] = { name = "PitifulFabricationBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBPitifulFabricationBuff"] = { name = "TBPitifulFabricationBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PitifulFabricationBuffTriggered"] = { name = "PitifulFabricationBuffTriggered", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Реброхруст

Область: Фрейторн
Ribrattle
Spectre | Y |
---|---|
Area | Фрейторн, Фрейторн |
Tags | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
Здоровье
80%
Сопротивление




Damage
80%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 11
Время атаки
1.59 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
PitifulFabrication_Summon2
Metadata
PitifulFabrication02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
49
Здоровье
1,916
Броня
758
Уклонение
278
Damage
100
Урон от чар
100
Меткость
1,132
Время атаки
1.59
Опыт
6,315
Minion Life
2,857
Minion Damage
278
Minion Armour
758
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriFabricationDespair
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Отчаяние
Время применения: 1 сек.
После короткой задержки герой проклинает всех врагов в области, снижая их сопротивление хаосу.
-30% к сопротивлению хаосу
Размещенные умения проклятий применяются в виде ауры вокруг вас
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

AzmeriFabricationTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Путы времени
Время применения: 1 сек.
Герой проклинает всех врагов в области, замедляя их и заставляя эффекты на них истекать дольше.
Размещенные умения проклятий применяются в виде ауры вокруг вас
Проклятие замедляет цели на 30%
Проклятие заставляет другие эффекты на целях истекать на 38% медленнее
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

AzmeriFabricationEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Слабость
Время применения: 1 сек.
После короткой задержки герой проклинает всех врагов в области, заставляя их наносить меньше урона.
Размещенные умения проклятий применяются в виде ауры вокруг вас
60% снижение меткости
Проклятие заставляет не-уникальных врагов наносить на 60% меньше урона
Проклятие заставляет уникальных врагов наносить на 23% меньше урона
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Revive" } Stats { strafe_distance_+% = -21 } Stats { set_base_heavy_stun_duration_ms = 2600 number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { on_death = " If( VarietyContains( PitifulFabrication01 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/Canopy/PitifulFabrication02"] = { name = "Ribrattle", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.59, attackRange = 11, accuracy = 1, skillList = { "AzmeriFabricationTemporalChains", "AzmeriFabricationEnfeeble", "AzmeriFabricationDespair", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationTemporalChains"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "temporal_chains", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-30, -38, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationEnfeeble"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "enfeeble", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "accuracy_rating_+%", "base_skill_buff_damage_+%_final_to_apply", "base_skill_buff_damage_+%_final_vs_unique_to_apply", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-60, -60, -23, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationDespair"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "despair", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_resistance_%", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Реброхруст

Ribrattle
Spectre | Y |
---|---|
Tags | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Здоровье
80%
Сопротивление




Damage
80%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 11
Время атаки
1.59 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
PitifulFabrication_Summon2
Metadata
PitifulFabrication02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,206
Броня
2,413
Уклонение
477
Damage
186
Урон от чар
186
Меткость
2,180
Время атаки
1.59
Опыт
22,907
Minion Life
5,544
Minion Damage
775
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriFabricationDespair
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Отчаяние
Время применения: 1 сек.
После короткой задержки герой проклинает всех врагов в области, снижая их сопротивление хаосу.
-30% к сопротивлению хаосу
Размещенные умения проклятий применяются в виде ауры вокруг вас
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

AzmeriFabricationTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Путы времени
Время применения: 1 сек.
Герой проклинает всех врагов в области, замедляя их и заставляя эффекты на них истекать дольше.
Размещенные умения проклятий применяются в виде ауры вокруг вас
Проклятие замедляет цели на 30%
Проклятие заставляет другие эффекты на целях истекать на 38% медленнее
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

AzmeriFabricationEnfeeble
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
Слабость
Время применения: 1 сек.
После короткой задержки герой проклинает всех врагов в области, заставляя их наносить меньше урона.
Размещенные умения проклятий применяются в виде ауры вокруг вас
60% снижение меткости
Проклятие заставляет не-уникальных врагов наносить на 60% меньше урона
Проклятие заставляет уникальных врагов наносить на 23% меньше урона
active skill area of effect radius +% final [100]
base deal no damage [1]
infinite skill effect duration [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Revive" } Stats { strafe_distance_+% = -21 } Stats { set_base_heavy_stun_duration_ms = 2600 number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { on_death = " If( VarietyContains( PitifulFabrication01 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/PitifulFabrications/Canopy/PitifulFabrication02"] = { name = "Ribrattle", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.59, attackRange = 11, accuracy = 1, skillList = { "AzmeriFabricationTemporalChains", "AzmeriFabricationEnfeeble", "AzmeriFabricationDespair", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationTemporalChains"] = { name = "Temporal Chains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "temporal_chains", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_debuff_action_speed_+%_final_to_inflict", "base_temporal_chains_other_buff_time_passed_+%_to_apply", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-30, -38, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationEnfeeble"] = { name = "Enfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "enfeeble", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "accuracy_rating_+%", "base_skill_buff_damage_+%_final_to_apply", "base_skill_buff_damage_+%_final_vs_unique_to_apply", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-60, -60, -23, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriFabricationDespair"] = { name = "Despair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.Chaos] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.UsableWhileMoving] = true, }, statDescriptionScope = "despair", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_resistance_%", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", "curse_apply_as_aura", "infinite_skill_effect_duration", }, levels = { [1] = {-30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.