SpectreY
AreaTerres ravagées des Mastodontes, Les Fosses à ossements, Le Sanctuaire de Sel Khari, [DNT] River Barrens, Qimah, Île imprévisible, Le Refuge de la Ziggourat
Tagsskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Packs
  • Terres ravagées des Mastodontes, Les Fosses à ossements, [DNT] River Barrens, Qimah: Zélote des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Le Sanctuaire de Sel Khari: Chaman serpent, Lancecrâne, Cliqueticôte, Happéchine
  • Terres ravagées des Mastodontes, Les Fosses à ossements, [DNT] River Barrens, Qimah: Zélote des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Terres ravagées des Mastodontes, Les Fosses à ossements, [DNT] River Barrens, Qimah: Nécromancien des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Le Refuge de la Ziggourat: Nécromancien des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Le Refuge de la Ziggourat: Brute des Hommes-perdus, Lancecrâne, Cliqueticôte, Happéchine
  • Vie
    80%
    Résistance
    0 0 0 0
    Damage
    80%
    Précision
    100%
    Attack Distance
    4 ~ 11
    Temps d'attaque
    1.59 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    PitifulFabrication_Summon2
    Metadata
    PitifulFabrication02
    Niveau
    65
    Vie
    5,210
    2,023
    Damage
    170
    Dégâts des sorts
    170
    Précision
    2,214
    Temps d'attaque
    1.59
    Expérience
    17,206
    Minion Life
    5,026
    Minion Damage
    663
    Minion Armour
    2,023
    PitifulFabricationBuff
    Triggerable
    generic skill trigger id [2]
    TBPitifulFabricationBuff
    Spell, Triggerable, Attack, Damage
    Base Damage: 136–204
    Temps d'incantation: 1.5 sec.
    Temps d'attaque: 1.59 sec.
    Temps de recharge: 6 sec.
    generic skill trigger skills with id [2]
    PitifulFabricationBuffTriggered
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    base skill effect duration [3000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_revive =
    	"
    		PlayEffect( BoneCultistReviveEffect, scale:0.7 );
    		Delay( 1.5,
    		{
    			ShowMeshSegment( L_back_leg_bindingsShape );
    			ShowMeshSegment( R_back_leg_bindingsShape );
    		} );
    	"
    
    	on_death = "HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PitifulFabrications/PitifulFabrication02"] = {
        name = "Ribrattle",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "PitifulFabricationBuff",
            "TBPitifulFabricationBuff",
            "PitifulFabricationBuffTriggered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitifulFabricationBuff"] = {
        name = "PitifulFabricationBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_id",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBPitifulFabricationBuff"] = {
        name = "TBPitifulFabricationBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitifulFabricationBuffTriggered"] = {
        name = "PitifulFabricationBuffTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cliqueticôte
    Mort-vivant
    Zone : Freyépine
    Ribrattle
    SpectreY
    AreaFreyépine
    Tagsbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
    Packs
  • Freyépine: Cliqueticôte, Lancecrâne, Happéchine
  • Vie
    80%
    Résistance
    0 0 0 0
    Damage
    80%
    Précision
    100%
    Attack Distance
    4 ~ 11
    Temps d'attaque
    1.59 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    PitifulFabrication_Summon2
    Metadata
    PitifulFabrication02
    Niveau
    11
    Vie
    62
    Damage
    18
    Dégâts des sorts
    18
    Précision
    162
    Temps d'attaque
    1.59
    Expérience
    120
    Minion Life
    341
    Minion Damage
    17
    Minion Armour
    34
    AzmeriFabricationDespair
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Désespoir
    Temps d'incantation: 1 sec.
    Après une courte durée, Maudit toutes les cibles se trouvant dans la zone d'effet, diminuant leur Résistance au Chaos.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]
    AzmeriFabricationTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Chaînes temporelles
    Temps d'incantation: 1 sec.
    Maudit tous les ennemis dans une zone, les Ralentissant et ralentissant l'expiration des autres effets qui les affectent.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    La Malédiction ralentit les cibles de 30 %
    La Malédiction dissipe les autres effets touchant les cibles 38 % plus lentement
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]
    AzmeriFabricationEnfeeble
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Affaiblissement
    Temps d'incantation: 1 sec.
    Après un court délai, Maudit tous les ennemis dans une zone, réduisant les dégâts qu'ils infligent.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    60% de Réduction du Score de Précision
    La malédiction fait infliger aux cibles 60 % de dégâts en moins
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    	number_of_additional_curses_allowed = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death =
    	"
    		If( VarietyContains( PitifulFabrication01 ), ()
    		{
    			HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PitifulFabrications/Canopy/PitifulFabrication02"] = {
        name = "Ribrattle",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "AzmeriFabricationTemporalChains",
            "AzmeriFabricationEnfeeble",
            "AzmeriFabricationDespair",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "temporal_chains",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_debuff_action_speed_+%_final_to_inflict",
            "base_temporal_chains_other_buff_time_passed_+%_to_apply",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-30, -38, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationEnfeeble"] = {
        name = "Enfeeble",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all targets in an area after a short delay, making them deal less damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "enfeeble",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "accuracy_rating_+%",
            "base_skill_buff_damage_+%_final_to_apply",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-60, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationDespair"] = {
        name = "Despair",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Chaos] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "despair",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_resistance_%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-30, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cliqueticôte
    Mort-vivant
    Ribrattle
    SpectreY
    Tagsbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
    Vie
    80%
    Résistance
    0 0 0 0
    Damage
    80%
    Précision
    100%
    Attack Distance
    4 ~ 11
    Temps d'attaque
    1.59 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    PitifulFabrication_Summon2
    Metadata
    PitifulFabrication02
    Niveau
    68
    Vie
    6,206
    2,413
    Damage
    186
    Dégâts des sorts
    186
    Précision
    2,464
    Temps d'attaque
    1.59
    Expérience
    22,907
    Minion Life
    5,544
    Minion Damage
    775
    Minion Armour
    2,413
    AzmeriFabricationDespair
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, Chaos, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Désespoir
    Temps d'incantation: 1 sec.
    Après une courte durée, Maudit toutes les cibles se trouvant dans la zone d'effet, diminuant leur Résistance au Chaos.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]
    AzmeriFabricationTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Chaînes temporelles
    Temps d'incantation: 1 sec.
    Maudit tous les ennemis dans une zone, les Ralentissant et ralentissant l'expiration des autres effets qui les affectent.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    La Malédiction ralentit les cibles de 30 %
    La Malédiction dissipe les autres effets touchant les cibles 38 % plus lentement
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]
    AzmeriFabricationEnfeeble
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, UsableWhileMoving, NoAttackInPlace
    Affaiblissement
    Temps d'incantation: 1 sec.
    Après un court délai, Maudit tous les ennemis dans une zone, réduisant les dégâts qu'ils infligent.
    Les Aptitudes de Malédiction Enchâssées s'appliquent autour de vous sous forme d'Aura
    60% de Réduction du Score de Précision
    La malédiction fait infliger aux cibles 60 % de dégâts en moins
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    infinite skill effect duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    	number_of_additional_curses_allowed = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Life
    {
    	on_death =
    	"
    		If( VarietyContains( PitifulFabrication01 ), ()
    		{
    			HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );
    		} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/PitifulFabrications/Canopy/PitifulFabrication02"] = {
        name = "Ribrattle",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "AzmeriFabricationTemporalChains",
            "AzmeriFabricationEnfeeble",
            "AzmeriFabricationDespair",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all enemies in an area, [Slow|Slowing] them and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "temporal_chains",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_debuff_action_speed_+%_final_to_inflict",
            "base_temporal_chains_other_buff_time_passed_+%_to_apply",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-30, -38, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationEnfeeble"] = {
        name = "Enfeeble",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all targets in an area after a short delay, making them deal less damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "enfeeble",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "accuracy_rating_+%",
            "base_skill_buff_damage_+%_final_to_apply",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-60, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriFabricationDespair"] = {
        name = "Despair",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "[Curse] all targets in an area after a short delay, lowering their [Chaos|Chaos] [Resistances|Resistance].",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Chaos] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "despair",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_resistance_%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
            "curse_apply_as_aura",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {-30, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Ribrattle
    Fabrication
    SpectreY
    AreaLes Terres arables calcinées
    Tagsbones, construct, skeleton, undead, very_slow_movement
    Packs
  • Les Terres arables calcinées: Chaman azak, Skullslinger, Ribrattle, Spinesnatcher
  • Vie
    80%
    Résistance
    0 0 0 0
    Damage
    80%
    Précision
    100%
    Attack Distance
    4 ~ 11
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    100%
    Type
    PitifulFabricationFarmlands2
    Metadata
    PitifulFabricationFarmlands2_
    Niveau
    54
    Vie
    2,646
    1,039
    Damage
    119
    Dégâts des sorts
    119
    Précision
    1,472
    Temps d'attaque
    1.5
    Expérience
    8,798
    Minion Life
    3,438
    Minion Damage
    367
    Minion Armour
    1,039
    PitifulFabricationBuff
    Triggerable
    generic skill trigger id [2]
    TBPitifulFabricationBuff
    Spell, Triggerable, Attack, Damage
    Base Damage: 95–143
    Temps d'incantation: 1.5 sec.
    Temps d'attaque: 1.5 sec.
    Temps de recharge: 6 sec.
    generic skill trigger skills with id [2]
    PitifulFabricationBuffTriggered
    Buff, Duration, Spell, Triggerable
    Temps d'incantation: 1 sec.
    base skill effect duration [3000]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PitifulFabrications/Interlude/PitifulFabricationFarmlands2_"] = {
        name = "Ribrattle",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "PitifulFabricationBuff",
            "TBPitifulFabricationBuff",
            "PitifulFabricationBuffTriggered",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitifulFabricationBuff"] = {
        name = "PitifulFabricationBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_id",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBPitifulFabricationBuff"] = {
        name = "TBPitifulFabricationBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PitifulFabricationBuffTriggered"] = {
        name = "PitifulFabricationBuffTriggered",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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