Ржавый король




Область: Красная Долина
monster dropped item rarity +% [1600]
monster slain experience +% [0]
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
monster slain experience +% [0]
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
The Rust King
Spectre | N |
---|---|
Area | Красная Долина |
Tags | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Здоровье
138%
+100%
Сопротивление




Damage
375%
Меткость
200%
Критические попадания Chance
5%
Attack Distance
6 ~ 16
Время атаки
1.77 Second
Damage Spread
±20%
Опыт
250%
Model Size
115%
Type
TheRustKing
Metadata
TheRustKingBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
5
Здоровье
46
26
Damage
52
Урон от чар
52
Меткость
138
Время атаки
1.77
Опыт
78
Minion Life
257
Minion Damage
33
Minion Armour
52
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RustKingMeleeClawSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]

RustKingMeleeWeaponSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]

RustKingMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Перезарядка: 20 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [100]

RustKingMeleeComboTriggerGA
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 80%
Время атаки: 1.77 сек.
Наносит на 20% меньше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
RustKingClawCascadeGA
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 1.77 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
RustKingClawCascadeEDS
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingBossSummonSkeleton
Spell, Multicastable, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [1011]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
RustKingBossSummonSkeletonsGT
Triggerable
Перезарядка: 3 сек.
action attack or cast time uses animation length [1]
RustKingHurricaneProjectile
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 230%
Время атаки: 1.77 сек.
Перезарядка: 15 сек.
Наносит на 130% больше урона атаками
Пронзает все цели
action attack or cast time uses animation length [1]
attack maximum action distance + [90]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster penalty against minions damage +% final vs player minions [80]
projectile uses contact direction [1]
projectile uses contact position [1]
RustKingHurricaneEAS
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
RustKingHurricaneTriggerGS
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingSwordRainEAA
Перезарядка: 7 сек.
action attack or cast time uses animation length [1]
RustKingSwordRainTriggerGS
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 35%
Время атаки: 1.77 сек.
Наносит на 65% меньше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
RustKingClawCascadeGTMedium
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeGTFar
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTNear
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTMedium
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTFar
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeEDSMedium
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingClawCascadeEDSFar
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingComboEDSNear
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSMedium
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSFar
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSExtended
Triggerable, Attack
Base Damage: 41–62
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingClawCascadeEAA
Перезарядка: 10 сек.
+40 к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
RustKingComboGTExtended
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
TBRustKingBeam
Spell, Triggerable, Attack, Damage
Base Damage: 41–62
Шанс крит. попадания: 7%
Время применения: 1 сек.
Время атаки: 1.77 сек.
action attack or cast time uses animation length [1]
base cannot be blocked [1]
GSRustKingLightningNova
Triggerable, Spell, Damage
Шанс крит. попадания: 6%
Время применения: 1 сек.
100% увеличение шанса наложить шок усиленными умениями
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { force_placement = true } Stats { set_monster_delay_item_drops_millis = 1950 } StateMachine { define_shared_state = " audio_param; pre_emerge_hidden; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Functions { MeshToPhysics = " HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao', Shard_1_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao', Shard_2_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao', Shard_3_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao', ShardAxe_jntBnd ); " PhysicsToMesh = " ShowMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao' ); " } BaseEvents { //AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/weapon_hand.epk ); on_construction_complete = " HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); IfAlive( { Delay( 0.3, { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd ); } ); Delay( 0.3, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); } ); }, { HideAllMeshSegments(); } ); " } Animated { on_combo_01 = " Call( PhysicsToMesh ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); " on_end_combo_01 = " Call( MeshToPhysics ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_claw_cascade_01 = " Call( PhysicsToMesh ); Delay( 1.4, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); } ); " on_end_claw_cascade_01 = " Call( MeshToPhysics ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_event_orb_diss1_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_event_orb_swap1_for_hurricane_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', hurricane_orb ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_event_orb_diss2_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_event_orb_swap2_for_hurricane_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_end_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );" on_event_bang_for_death_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); HideAllMeshSegments(); " on_death_01 = "Call( PhysicsToMesh );" on_combo_01 = "PlayTextAudio( RustKingSpecialA, 'Metadata/Monsters/Four_Act1/RustKing' );" on_hurricane_01 = "PlayTextAudio( RustKingSpecialBRandom, 'Metadata/Monsters/Four_Act1/RustKing' );" on_sword_summon_01 = "PlayTextAudio( RustKingSwordSummon, 'Metadata/Monsters/Four_Act1/RustKing' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/RustKingSpawnedMonster.epk" preload_animated_object = "Metadata/Terrain/Gallows/Act1/1_5/Objects/TheRustKingInert.ao" preload_environment = "G1_5_boss_defeat" } GlobalAudioParamEvents { life_percent_param = "RustKingLifePercentage" life_percent_is_boolean = true player_in_range_param = "RustKingInRange" range = 170 } Render { use_ao_lights = true } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( RustKingPhase, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( RustKingPhase, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( RustKingPhase, 2 ); } on_or_create_state_pre_emerge_hidden_0 = { EnableRendering(); } on_or_create_state_pre_emerge_hidden_1 = { DisableRendering(); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RustKing/TheRustKingBoss"] = { name = "The Rust King", life = 1.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.75, damageSpread = 0.2, attackTime = 1.77, attackRange = 16, accuracy = 2, skillList = { "RustKingBossSummonSkeleton", "GSRustKingLightningNova", "TBRustKingBeam", "RustKingBossSummonSkeletonsGT", "RustKingSwordRainEAA", "RustKingSwordRainTriggerGS", "RustKingClawCascadeGTMedium", "RustKingClawCascadeGTFar", "RustKingComboGTNear", "RustKingComboGTMedium", "RustKingComboGTFar", "RustKingComboGTExtended", "RustKingHurricaneTriggerGS", "RustKingClawCascadeEAA", "RustKingClawCascadeGA", "RustKingClawCascadeEDS", "RustKingClawCascadeEDSMedium", "RustKingClawCascadeEDSFar", "RustKingComboEDSNear", "RustKingComboEDSMedium", "RustKingComboEDSFar", "RustKingComboEDSExtended", "RustKingHurricaneProjectile", "RustKingHurricaneEAS", "RustKingMeleeClawSwipe", "RustKingMeleeWeaponSlash", "RustKingMeleeCombo", "RustKingMeleeComboTriggerGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RustKingBossSummonSkeleton"] = { name = "RustKingBossSummonSkeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monster_rarity", "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRustKingLightningNova"] = { name = "GSRustKingLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBRustKingBeam"] = { name = "TBRustKingBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_as_though_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", }, levels = { [1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingBossSummonSkeletonsGT"] = { name = "RustKingBossSummonSkeletonsGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingSwordRainEAA"] = { name = "RustKingSwordRainEAA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingSwordRainTriggerGS"] = { name = "RustKingSwordRainTriggerGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGTMedium"] = { name = "RustKingClawCascadeGTMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGTFar"] = { name = "RustKingClawCascadeGTFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTNear"] = { name = "RustKingComboGTNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTMedium"] = { name = "RustKingComboGTMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTFar"] = { name = "RustKingComboGTFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTExtended"] = { name = "RustKingComboGTExtended", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneTriggerGS"] = { name = "RustKingHurricaneTriggerGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "base_cannot_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEAA"] = { name = "RustKingClawCascadeEAA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGA"] = { name = "RustKingClawCascadeGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDS"] = { name = "RustKingClawCascadeEDS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDSMedium"] = { name = "RustKingClawCascadeEDSMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDSFar"] = { name = "RustKingClawCascadeEDSFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSNear"] = { name = "RustKingComboEDSNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSMedium"] = { name = "RustKingComboEDSMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSFar"] = { name = "RustKingComboEDSFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSExtended"] = { name = "RustKingComboEDSExtended", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneProjectile"] = { name = "RustKingHurricaneProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneEAS"] = { name = "RustKingHurricaneEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeClawSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeWeaponSlash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeComboTriggerGA"] = { name = "RustKingMeleeComboTriggerGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
Family | |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Ржавый король




monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
The Rust King
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Здоровье
250%
+100%
Сопротивление




Damage
288%
Меткость
200%
Критические попадания Chance
5%
Attack Distance
6 ~ 16
Время атаки
1.77 Second
Damage Spread
±20%
Опыт
250%
Model Size
115%
Type
TheRustKingCRUEL
Metadata
TheRustKingBossCRUEL
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,393
4,826
708
Damage
671
Урон от чар
671
Меткость
3,696
Время атаки
1.77
Опыт
71,585
Minion Life
17,325
Minion Damage
2,790
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RustKingMeleeClawSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]

RustKingMeleeWeaponSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]

RustKingMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.77 сек.
Перезарядка: 20 сек.
Наносит на 15% меньше урона атаками
action attack or cast time uses animation length [1]
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [100]

RustKingMeleeComboTriggerGA
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 80%
Время атаки: 1.77 сек.
Наносит на 20% меньше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
RustKingClawCascadeGA
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 1.77 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [120]
RustKingClawCascadeEDS
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingBossSummonSkeleton
Spell, Multicastable, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [1011]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monster rarity [0]
summoned monsters are minions [1]
RustKingBossSummonSkeletonsGT
Triggerable
Перезарядка: 3 сек.
action attack or cast time uses animation length [1]
RustKingHurricaneProjectile
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 230%
Время атаки: 1.77 сек.
Перезарядка: 15 сек.
Наносит на 130% больше урона атаками
Пронзает все цели
action attack or cast time uses animation length [1]
attack maximum action distance + [90]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster penalty against minions damage +% final vs player minions [80]
projectile uses contact direction [1]
projectile uses contact position [1]
RustKingHurricaneEAS
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
RustKingHurricaneTriggerGS
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingSwordRainEAA
Перезарядка: 7 сек.
action attack or cast time uses animation length [1]
RustKingSwordRainTriggerGS
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 35%
Время атаки: 1.77 сек.
Наносит на 65% меньше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
RustKingClawCascadeGTMedium
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeGTFar
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTNear
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTMedium
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingComboGTFar
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
RustKingClawCascadeEDSMedium
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingClawCascadeEDSFar
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
is area damage [1]
RustKingComboEDSNear
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSMedium
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSFar
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.77 сек.
Наносит на 30% больше урона атаками
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingComboEDSExtended
Triggerable, Attack
Base Damage: 537–806
Шанс крит. попадания: 5%
Время атаки: 1.77 сек.
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
RustKingClawCascadeEAA
Перезарядка: 10 сек.
+40 к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
RustKingComboGTExtended
Triggerable
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
TBRustKingBeam
Spell, Triggerable, Attack, Damage
Base Damage: 537–806
Шанс крит. попадания: 7%
Время применения: 1 сек.
Время атаки: 1.77 сек.
action attack or cast time uses animation length [1]
base cannot be blocked [1]
GSRustKingLightningNova
Triggerable, Spell, Damage
Шанс крит. попадания: 6%
Время применения: 1 сек.
100% увеличение шанса наложить шок усиленными умениями
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { force_placement = true } Stats { set_monster_delay_item_drops_millis = 1950 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Functions { MeshToPhysics = " HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao', Shard_1_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao', Shard_2_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao', Shard_3_jntBnd ); AddAttachedObjectToBones( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao', ShardAxe_jntBnd ); " PhysicsToMesh = " ShowMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard1.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard2.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard3.ao' ); DetachAllOfType( 'Metadata/Monsters/RustKing/Attachments/WeaponShard4.ao' ); " } BaseEvents { //AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/weapon_hand.epk ); on_construction_complete = " HideMeshSegments( RustKing_mesh|HandShards_R|HandShards_RShape ); IfAlive( { Delay( 0.01, { SetStaticLifeBarVisibilty( True ); } ); Delay( 0.3, { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd ); } ); Delay( 0.3, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); } ); }, { HideAllMeshSegments(); } ); " } Animated { on_combo_01 = " Call( PhysicsToMesh ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); " on_end_combo_01 = " Call( MeshToPhysics ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_claw_cascade_01 = " Call( PhysicsToMesh ); Delay( 1.4, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); } ); " on_end_claw_cascade_01 = " Call( MeshToPhysics ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_event_orb_diss1_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_event_orb_swap1_for_hurricane_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', hurricane_orb ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_event_orb_diss2_for_hurricane_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_event_orb_swap2_for_hurricane_01 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', ShardAxe_jntBnd ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle ); " on_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end );" on_end_sword_rain_01 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', idle );" on_event_bang_for_death_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/orb.ao', end ); HideAllMeshSegments(); " on_death_01 = "Call( PhysicsToMesh );" on_combo_01 = "PlayTextAudio( RustKingSpecialA, 'Metadata/Monsters/Four_Act1/RustKing' );" on_hurricane_01 = "PlayTextAudio( RustKingSpecialBRandom, 'Metadata/Monsters/Four_Act1/RustKing' );" on_sword_summon_01 = "PlayTextAudio( RustKingSwordSummon, 'Metadata/Monsters/Four_Act1/RustKing' );" } Life { on_death = "SetStaticLifeBarVisibilty( false );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/RustKing/body_fx/RustKingSpawnedMonster.epk" preload_animated_object = "Metadata/Terrain/Gallows/Act1/1_5/Objects/TheRustKingInert.ao" preload_environment = "G1_5_boss_defeat" } GlobalAudioParamEvents { life_percent_param = "RustKingLifePercentage" life_percent_is_boolean = true player_in_range_param = "RustKingInRange" range = 170 } Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RustKing/TheRustKingBossCRUEL"] = { name = "The Rust King", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.88, damageSpread = 0.2, attackTime = 1.77, attackRange = 16, accuracy = 2, skillList = { "RustKingBossSummonSkeleton", "GSRustKingLightningNova", "TBRustKingBeam", "RustKingBossSummonSkeletonsGT", "RustKingSwordRainEAA", "RustKingSwordRainTriggerGS", "RustKingClawCascadeGTMedium", "RustKingClawCascadeGTFar", "RustKingComboGTNear", "RustKingComboGTMedium", "RustKingComboGTFar", "RustKingComboGTExtended", "RustKingHurricaneTriggerGS", "RustKingClawCascadeEAA", "RustKingClawCascadeGA", "RustKingClawCascadeEDS", "RustKingClawCascadeEDSMedium", "RustKingClawCascadeEDSFar", "RustKingComboEDSNear", "RustKingComboEDSMedium", "RustKingComboEDSFar", "RustKingComboEDSExtended", "RustKingHurricaneProjectile", "RustKingHurricaneEAS", "RustKingMeleeClawSwipe", "RustKingMeleeWeaponSlash", "RustKingMeleeCombo", "RustKingMeleeComboTriggerGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RustKingBossSummonSkeleton"] = { name = "RustKingBossSummonSkeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monster_rarity", "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, }, [2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRustKingLightningNova"] = { name = "GSRustKingLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_chance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBRustKingBeam"] = { name = "TBRustKingBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_as_though_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", }, levels = { [1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingBossSummonSkeletonsGT"] = { name = "RustKingBossSummonSkeletonsGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingSwordRainEAA"] = { name = "RustKingSwordRainEAA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingSwordRainTriggerGS"] = { name = "RustKingSwordRainTriggerGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGTMedium"] = { name = "RustKingClawCascadeGTMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGTFar"] = { name = "RustKingClawCascadeGTFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTNear"] = { name = "RustKingComboGTNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTMedium"] = { name = "RustKingComboGTMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTFar"] = { name = "RustKingComboGTFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboGTExtended"] = { name = "RustKingComboGTExtended", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneTriggerGS"] = { name = "RustKingHurricaneTriggerGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "base_cannot_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEAA"] = { name = "RustKingClawCascadeEAA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeGA"] = { name = "RustKingClawCascadeGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDS"] = { name = "RustKingClawCascadeEDS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDSMedium"] = { name = "RustKingClawCascadeEDSMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingClawCascadeEDSFar"] = { name = "RustKingClawCascadeEDSFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSNear"] = { name = "RustKingComboEDSNear", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSMedium"] = { name = "RustKingComboEDSMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSFar"] = { name = "RustKingComboEDSFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingComboEDSExtended"] = { name = "RustKingComboEDSExtended", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneProjectile"] = { name = "RustKingHurricaneProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingHurricaneEAS"] = { name = "RustKingHurricaneEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeClawSwipe"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeWeaponSlash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeCombo"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RustKingMeleeComboTriggerGA"] = { name = "RustKingMeleeComboTriggerGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.