Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorMarauder
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorMarauder"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classMarauder
Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorRanger
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorRanger"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classRanger
Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorWitch
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorWitch"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classWitch
Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorDuelist
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorDuelist"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classStrDex
Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorTemplar
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorTemplar"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classTemplar
Salvador ilusorio
Constructo
Mirage Saviour
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Vida
100%
Resistencia
10 10 10 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0.83 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
Double
Metadata
MirageWarriorShadow
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Double/DoubleBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Double/DoubleBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MirageWarrior/MirageWarriorShadow"] = {
    name = "Mirage Saviour",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%750
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.untargetable_by_monster_ai1
Stats.base_cannot_be_damaged1
Stats.base_movement_velocity_+%50
Stats.attacks_do_not_cost_mana1
Stats.base_cannot_be_stunned1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse
Life.corpse_usablefalse
Life.on_deathDelete();
PlayerClass.classShadow
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.