牧人
It That Suspects
Spectre | N |
---|---|
Area | 扭曲領域 |
Tags | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
Packs |
生命
125%
Energy Shield From Life
30%
抗性




傷害
125%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 12
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
125%
Model Size
98%
Type
BreachFodderHellscapeDemonElite2
Metadata
BreachFodderHellscapeDemonElite2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
13,658
護甲值
4,803
閃避值
644
能量護盾
5,853
傷害
417
法術傷害
417
命中
3,204
攻擊時間
1.5
經驗值
125,000
Minion Life
8,824
Minion Energy Shield
3,782
Minion Damage
2,221
Minion Armour
4,803
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GSBreachFodderHellscapeDemonElite2FlameThrower
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 130.7 至 196.1 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 130.7 至 196.1 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
可觸發, 傷害
冷卻時間: 7 秒
造成 185.2 至 277.7 火焰傷害
發射 個額外投射物
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapeDemonElite2"] = { name = "It That Suspects", life = 1.25, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", "GSBreachFodderHellscapeDemonElite2FlameThrower", "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = { name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.