牧人
地區: 扭曲領域
It That Suspects
Spectre | Y |
---|---|
Area | 扭曲領域 |
Tags | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
Packs |
生命
125%
Energy Shield From Life
30%
Ailment Threshold
%
抗性
30
-30
0
0
傷害
125%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
125%
Model Size
98%
Type
BreachFodderHellscapeDemonElite2
Metadata
BreachFodderHellscapeDemonElite2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
19,511
護甲
6,867
閃避值
644
能量護盾
0
傷害
417
法術傷害
417
命中
0
Attack Time
1.5
經驗值
125,000
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GSBreachFodderHellscapeDemonElite2FlameThrower
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 14.69 至 22.03 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
造成 14.69 至 22.03 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 14.69 至 22.03 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
造成 14.69 至 22.03 火焰傷害
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
可觸發, 傷害
冷卻時間: 7 秒
造成 20.81 至 31.21 火焰傷害
發射 個額外投射物
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
發射 個額外投射物
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapeDemonElite2"] = { name = "It That Suspects", life = 1.25, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", "GSBreachFodderHellscapeDemonElite2FlameThrower", "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = { name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }