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지역: 뒤틀린 영역
It That Suspects
Spectre | Y |
---|---|
Area | 뒤틀린 영역 |
Tags | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
Packs |
생명력
125%
Energy Shield From Life
30%
Ailment Threshold
%
저항
30
-30
0
0
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
125%
Model Size
98%
Type
BreachFodderHellscapeDemonElite2
Metadata
BreachFodderHellscapeDemonElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
80
생명력
19,511
방어도
6,867
회피
644
에너지 보호막
0
Damage
417
주문 피해
417
정확도
0
Attack Time
1.5
경험치
125,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachFodderHellscapeDemonElite2FlameThrower
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
점화 확률 100% 증가
14.69~22.03 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
14.69~22.03 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
점화 확률 100% 증가
14.69~22.03 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
14.69~22.03 화염 피해
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
Triggerable, Damage
재사용 대기시간: 7 초
20.81~31.21 화염 피해
투사체 2개 추가 발사
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
투사체 2개 추가 발사
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapeDemonElite2"] = { name = "It That Suspects", life = 1.25, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", "GSBreachFodderHellscapeDemonElite2FlameThrower", "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = { name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = { name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }