| Spectre | |
|---|---|
| Area | 뒤틀린 영역, 벌레집 요새, 벌레집 군락지 |
| Tags | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| Packs |
생명력
125%
Energy Shield From Life
30%
저항
Damage
125%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
5 ~ 12
공격 속도
1.5 Second
Damage Spread
±20%
경험치
125%
Model Size
98%
Type
BreachFodderHellscapeDemonElite2
Metadata
BreachFodderHellscapeDemonElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
79
생명력
31,065
4,540
887
9,320
Damage
405
주문 피해
405
정확도
3,786
공격 속도
1.5
경험치
102,080
Minion Life
12,229
Minion Energy Shield
3,669
Minion Damage
2,113
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachFodderHellscapeDemonElite2FlameThrower
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2833
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderHellscapeDemonElite2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Suspects",
life = 1.25,
energyShield = 0.3,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
"GSBreachFodderHellscapeDemonElite2FlameThrower",
"GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














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