It That Suspects
| Spectre | |
|---|---|
| Area | Twisted Domain, Hive Fortress, Hive Colony |
| Tags | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Caster, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| Packs |
Life
125%
Energy Shield From Life
30%
Resistance
Damage
125%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
98%
Type
BreachFodderHellscapeDemonElite2
Metadata
BreachFodderHellscapeDemonElite2
Spectre Reservation
59%
Companion Reservation
33.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
31,065
Armour
4,540
Evasion Rating
887
Energy Shield
9,320
Damage
405
Spell Damage
405
Accuracy
3,786
Attack Time
1.5
Experience
102,080
Minion Life
12,229
Minion Energy Shield
3,669
Minion Damage
2,113
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBreachFodderHellscapeDemonElite2FlameThrower
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GSBreachFodderHellscapeDemonElite2FlameThrowerAlt
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-75]
GPSBreachFodderHellscapeDemonElite2DelayedFireballs
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 7 sec
Fires 2 additional Projectiles
base is projectile [1]
distribute projectiles over contact points [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2833
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderHellscapeDemonElite2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Suspects",
life = 1.25,
energyShield = 0.3,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "One Hand Mace",
skillList = {
"GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
"GSBreachFodderHellscapeDemonElite2FlameThrower",
"GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachFodderHellscapeDemonElite2DelayedFireballs"] = {
name = "GPSBreachFodderHellscapeDemonElite2DelayedFireballs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrower"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDemonElite2FlameThrowerAlt"] = {
name = "GSBreachFodderHellscapeDemonElite2FlameThrowerAlt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














Demon