絲克瑪.阿薩拉
master damage +% final vs unique monsters [-85]
你的擊中不能被閃避
monster damage +% final vs monsters [-30]
你的擊中不能被閃避
monster damage +% final vs monsters [-30]
shock art variation [2]
Sekhema Asala
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
生命
400%
Energy Shield From Life
8%
護甲值
+33%
閃避值
+33%
抗性
0
0
0
0
傷害
320%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 10
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchGate
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,546
護甲值
4,590
閃避值
634
能量護盾
2,482
傷害
746
法術傷害
746
命中
2,180
攻擊時間
1.005
經驗值
57,268
Minion Life
41,510
Minion Energy Shield
3,610
Minion Damage
6,069
Minion Armour
6,867
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 597–895
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethMatriarchBeamBarrageGT
可觸發
冷卻時間: 20 秒
MarakethMatriarchBeamBarrageTB
法術, 可觸發, 攻擊, 傷害
Base Damage: 597–895
暴擊率: 5%
施放時間: 1 秒
攻擊時間: 1.005 秒
造成 1498 至 4495 閃電傷害
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1441 至 4322 閃電傷害
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
冷卻時間: 15 秒
GSAsalaLightningStrike
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 2305 至 6916 閃電傷害
is area damage [1]
GSPerennialKingAsalaLightningBolt
可觸發, 引導, 法術, 傷害
施放時間: 1.6 秒
造成 112.3 至 168.5 閃電傷害
is area damage [1]
EGPerennialKingAsalaStun
可觸發
EASAsalaGateCrankPush
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
spell maximum action distance +% [-95]
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao" } StateMachine { define_shared_state = " path; follow; met_risu; " } SectorEvents {} Stats { base_cannot_be_damaged = 1 } Functions { ArenaSetup = " this.path_target = arg1; IfInSector( arena, {}, { PathTo( path_target ); } ); " } ControlZone {} Actor { basic_action = "Emerge" } Positioned { flip_lock = true } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents { on_construction_complete = "globals.NPCAsala = this; AddAttached( 'Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao', head_jntBnd ); " } Render { use_ao_lights = true } Targetable { attackable = false targetable = false force_targetable = true } Animated { on_event_start_epk_for_epic_lightning_bolt_start_01 = "AddEffectPack( AsalaEpicLightningBoltStart );" on_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltStart );" on_event_end_epk_for_epic_lightning_bolt_end_01 = "AddEffectPack( AsalaEpicLightningBoltEnd );" on_end_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltEnd );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/on_act_epic_lightning.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao" } Actor { on_effect_start_EASAsalaGateCrankPush = " SetLocation( target.GetLocation(), 1 ); MatchOrientation( target, true ); " } //Commented out block below : Waiting for MarakethMatriarchInto to work /* Transitionable { on_transition = "EnableRendering(); ShowMinimapIcon(); ShowNPCMarker(); EnableTargetable(); globals.renly_intro.SetStateTo( hide, 1 );" create_transitioned = "globals.renly_intro.SetStateTo( hide, 1 );" create_untransitioned = "DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); globals.renly = this;" } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchGate"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "EASAsalaGateCrankPush", "GSPerennialKingAsalaLightningBolt", "GSAsalaLightningStrike", "EGPerennialKingAsalaStun", "MarakethMatriarchBeamBarrageGS", "MarakethMatriarchBeamBarrageGT", "MarakethMatriarchBeamBarrageTB", "MarakethMatriarchBeamBarrageEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAsalaGateCrankPush"] = { name = "EASAsalaGateCrankPush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingAsalaLightningBolt"] = { name = "GSPerennialKingAsalaLightningBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAsalaLightningStrike"] = { name = "GSAsalaLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGPerennialKingAsalaStun"] = { name = "EGPerennialKingAsalaStun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGS"] = { name = "MarakethMatriarchBeamBarrageGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGT"] = { name = "MarakethMatriarchBeamBarrageGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.133, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageTB"] = { name = "MarakethMatriarchBeamBarrageTB", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageEAS"] = { name = "MarakethMatriarchBeamBarrageEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.266, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-85]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
你的擊中不能被閃避
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
monster damage +% final vs monsters [-30]
Id | MonsterDamageFinalVsMonsters |
---|---|
Family | MonsterDamageFinalVsMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
shock art variation [2]
Id | ShockArtVariationDivine |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
絲克瑪.阿薩拉
master damage +% final vs unique monsters [-85]
你的擊中不能被閃避
monster damage +% final vs monsters [-30]
你的擊中不能被閃避
monster damage +% final vs monsters [-30]
shock art variation [2]
Sekhema Asala
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
生命
400%
Energy Shield From Life
8%
護甲值
+33%
閃避值
+33%
抗性
0
0
0
0
傷害
320%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 10
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
MarakethMatriarchDreadnought
Metadata
MarakethMatriarchDreadnought_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
28,546
護甲值
4,590
閃避值
634
能量護盾
2,482
傷害
746
法術傷害
746
命中
2,180
攻擊時間
1.005
經驗值
57,268
Minion Life
41,510
Minion Energy Shield
3,610
Minion Damage
6,069
Minion Armour
6,867
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 597–895
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethMatriarchBeamBarrageGT
可觸發
冷卻時間: 20 秒
MarakethMatriarchBeamBarrageTB
法術, 可觸發, 攻擊, 傷害
Base Damage: 597–895
暴擊率: 5%
施放時間: 1 秒
攻擊時間: 1.005 秒
造成 1498 至 4495 閃電傷害
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1441 至 4322 閃電傷害
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
冷卻時間: 15 秒
GSAsalaLightningStrike
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 2305 至 6916 閃電傷害
is area damage [1]
GSPerennialKingAsalaSandstormDefense
可觸發, 引導, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
EASMarakethMatriarchMurderMove
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao" } Stats { base_cannot_be_damaged = 1 } Actor { basic_action = "Emerge" basic_action = "Interaction" basic_action = "MoveForced" } Positioned { flip_lock = true } SectorEvents {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } StateMachine { define_shared_state = " has_pks_head; unconscious; sandstorm_defence; oi_get_up; locked_orientation; " on_or_create_state_unconscious_0 = "MakeCollidable(); UnlockOrientation();" on_or_create_state_unconscious_1 = "RemoveCollidability(); LockOrientation();" on_or_create_state_locked_orientation_0 = "UnlockOrientation();" on_or_create_state_locked_orientation_1 = "LockOrientation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Render { use_ao_lights = true hide_mini_life_bar = true } Targetable { attackable = false targetable = false force_targetable = true } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao" preload_animated_object = "Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao" preload_animated_object = "Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao" preload_object = "Metadata/Monsters/PerennialKingStage2/Objects/MatriarchSandstormDefence" } StateMachine { on_or_create_state_has_pks_head_0 = "DetachAllOfType( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao' );" on_or_create_state_has_pks_head_1 = "AddAttached( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao', L_Weapon );" on_state_sandstorm_defence_1 = "PlayTextAudio( AsalaWildGatesTen, 'Metadata/Monsters/NPC/MarakethMatriarchGate' );" on_or_create_state_oi_get_up_0 = "DisableTargetable();" on_or_create_state_oi_get_up_1 = "EnableTargetable();" on_or_create_state_oi_get_up_2 = "EnableTargetable();" } Functions { PlayCharacterAudio = "PlayCharacterAudioEvent( EnterDreadnaught );" getting_up = "PlayCharacterAudioEvent( AfterPerennialKingHelpAsala );" running_to_pk = "PlayTextAudio( AsalaA2DreadnoughtWakesUp, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 400 );" kill_time = "PlayTextAudio( AsalaA2DreadnoughtSentenceToDeath, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 1500 );" head_removed = "PlayTextAudio( AsalaA2DreadnoughtCutOffHisHead, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 3000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchDreadnought_"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "GSPerennialKingAsalaSandstormDefense", "EASMarakethMatriarchMurderMove", "GSAsalaLightningStrike", "MarakethMatriarchBeamBarrageGS", "MarakethMatriarchBeamBarrageGT", "MarakethMatriarchBeamBarrageTB", "MarakethMatriarchBeamBarrageEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingAsalaSandstormDefense"] = { name = "GSPerennialKingAsalaSandstormDefense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMarakethMatriarchMurderMove"] = { name = "EASMarakethMatriarchMurderMove", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAsalaLightningStrike"] = { name = "GSAsalaLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGS"] = { name = "MarakethMatriarchBeamBarrageGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGT"] = { name = "MarakethMatriarchBeamBarrageGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.133, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageTB"] = { name = "MarakethMatriarchBeamBarrageTB", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageEAS"] = { name = "MarakethMatriarchBeamBarrageEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.266, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-85]
Id | MasterDamageFinalVsUniqueMonsters |
---|---|
Family | MasterDamageFinalVsUniqueMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
你的擊中不能被閃避
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
monster damage +% final vs monsters [-30]
Id | MonsterDamageFinalVsMonsters |
---|---|
Family | MonsterDamageFinalVsMonsters |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
shock art variation [2]
Id | ShockArtVariationDivine |
---|---|
Family | StatusAilmentArtVariation |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
夏布林 Topic /5
NPC | 名字 |
---|---|
芮蘇 | 我必須做我認為正確的事。阿薩拉可能會下令處死我,或是把我扔進沙漠之厄。這些風險我很清楚,但我還是必須冒險一試。 |
札卡 | |
黑衣幽魂 | 一如我所預料的,阿薩拉同意幫助我們。巨獸對瓦爾克拉斯所有人民的生存造成威脅,但撇開這點不說,她似乎仍有十分強烈的動力。 |
夏布林 | 我還記得她的面容,那是在我失明的戰役以前了。她很漂亮,但她的力量與智慧也不遑多讓。我想不出比她更好的領袖了。 |
夏布林 | 透過那場演說,她為我們編織了一個充滿希望的未來。我們的絲克瑪絕不冒險。她將賈嫚拉斬首,既發出致命的攻擊,也開始了醫治舊傷的過程。 |
絲克瑪.阿薩拉 Text Audio /115
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.