La sekhema Asala
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Vida
400%
Energy Shield From Life
8%
+33%
Evasión
+33%
Resistencia
Damage
320%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 10
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchGate
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
28,546
3,209
942
2,482
Damage
746
Daño de hechizos
746
Precisión
2,464
Tiempo de ataque
1.005
Experiencia
57,268
Minion Life
25,502
Minion Energy Shield
2,218
Minion Damage
3,100
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 597–895
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.005 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethMatriarchBeamBarrageGT
Triggerable
Tiempo de recarga: 20 seg
MarakethMatriarchBeamBarrageTB
Spell, Triggerable, Attack, Damage
Base Damage: 597–895
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.005 seg
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
Tiempo de recarga: 15 seg
GSAsalaLightningStrike
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPerennialKingAsalaLightningBolt
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1.6 seg
is area damage [1]
EGPerennialKingAsalaStun
Triggerable
EASAsalaGateCrankPush
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
spell maximum action distance +% [-95]
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao"
}
StateMachine
{
define_shared_state =
"
path;
follow;
met_risu;
"
}
SectorEvents {}
Stats
{
base_cannot_be_damaged = 1
}
Functions
{
ArenaSetup =
"
this.path_target = arg1;
IfInSector( arena, {}, { PathTo( path_target ); } );
"
}
ControlZone {}
Actor
{
basic_action = "Emerge"
}
Positioned
{
flip_lock = true
}
MinimapIcon
{
force_temporary = true
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
on_construction_complete = "globals.NPCAsala = this;
AddAttached( 'Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao', head_jntBnd );
"
}
Render
{
use_ao_lights = true
}
Targetable
{
attackable = false
targetable = false
force_targetable = true
}
Animated
{
on_event_start_epk_for_epic_lightning_bolt_start_01 = "AddEffectPack( AsalaEpicLightningBoltStart );"
on_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltStart );"
on_event_end_epk_for_epic_lightning_bolt_end_01 = "AddEffectPack( AsalaEpicLightningBoltEnd );"
on_end_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltEnd );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/on_act_epic_lightning.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao"
}
Actor
{
on_effect_start_EASAsalaGateCrankPush =
"
SetLocation( target.GetLocation(), 1 );
MatchOrientation( target, true );
"
}
//Commented out block below : Waiting for MarakethMatriarchInto to work
/*
Transitionable
{
on_transition = "EnableRendering(); ShowMinimapIcon(); ShowNPCMarker(); EnableTargetable(); globals.renly_intro.SetStateTo( hide, 1 );"
create_transitioned = "globals.renly_intro.SetStateTo( hide, 1 );"
create_untransitioned = "DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); globals.renly = this;"
}
*/ -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/MarakethMatriarchGate"] = {
name = "Sekhema Asala",
life = 4,
energyShield = 0.08,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"EASAsalaGateCrankPush",
"GSPerennialKingAsalaLightningBolt",
"GSAsalaLightningStrike",
"EGPerennialKingAsalaStun",
"MarakethMatriarchBeamBarrageGS",
"MarakethMatriarchBeamBarrageGT",
"MarakethMatriarchBeamBarrageTB",
"MarakethMatriarchBeamBarrageEAS",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASAsalaGateCrankPush"] = {
name = "EASAsalaGateCrankPush",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingAsalaLightningBolt"] = {
name = "GSPerennialKingAsalaLightningBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAsalaLightningStrike"] = {
name = "GSAsalaLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGPerennialKingAsalaStun"] = {
name = "EGPerennialKingAsalaStun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageGS"] = {
name = "MarakethMatriarchBeamBarrageGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageGT"] = {
name = "MarakethMatriarchBeamBarrageGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.133,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageTB"] = {
name = "MarakethMatriarchBeamBarrageTB",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageEAS"] = {
name = "MarakethMatriarchBeamBarrageEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.266,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
master damage +% final vs unique monsters [-85]
| Family | MasterDamageFinalVsUniqueMonsters |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | damage |
monster damage +% final vs monsters [-30]
| Family | MonsterDamageFinalVsMonsters |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | damage |
shock art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
La sekhema Asala
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Vida
400%
Energy Shield From Life
8%
+33%
Evasión
+33%
Resistencia
Damage
320%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 10
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
MarakethMatriarchDreadnought
Metadata
MarakethMatriarchDreadnought_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
28,546
3,209
942
2,482
Damage
746
Daño de hechizos
746
Precisión
2,464
Tiempo de ataque
1.005
Experiencia
57,268
Minion Life
25,502
Minion Energy Shield
2,218
Minion Damage
3,100
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 597–895
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.005 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MarakethMatriarchBeamBarrageGT
Triggerable
Tiempo de recarga: 20 seg
MarakethMatriarchBeamBarrageTB
Spell, Triggerable, Attack, Damage
Base Damage: 597–895
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.005 seg
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
Tiempo de recarga: 15 seg
GSAsalaLightningStrike
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
GSPerennialKingAsalaSandstormDefense
Triggerable, Channel, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
EASMarakethMatriarchMurderMove
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao"
}
Stats
{
base_cannot_be_damaged = 1
}
Actor
{
basic_action = "Emerge"
basic_action = "Interaction"
basic_action = "MoveForced"
}
Positioned
{
flip_lock = true
}
SectorEvents {}
Functions
{
fix_orientation =
"
AddOnActionEnd(
{
SetOrientation( GetOrientation() + arg1, false, true );
PlayAnimationType( Idle, 1.0, 0, 0 );
}, true );
"
}
StateMachine
{
define_shared_state =
"
has_pks_head;
unconscious;
sandstorm_defence;
oi_get_up;
locked_orientation;
"
define_checkpoint_state = "spawned;"
on_or_create_state_unconscious_0 = "MakeCollidable(); UnlockOrientation();"
on_or_create_state_unconscious_1 = "RemoveCollidability(); LockOrientation();"
on_or_create_state_locked_orientation_0 = "UnlockOrientation();"
on_or_create_state_locked_orientation_1 = "LockOrientation();"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/sand_storm_barrier.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Render
{
use_ao_lights = true
hide_mini_life_bar = true
}
Targetable
{
attackable = false
targetable = false
force_targetable = true
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao"
preload_animated_object = "Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao"
preload_animated_object = "Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao"
preload_object = "Metadata/Monsters/PerennialKingStage2/Objects/MatriarchSandstormDefence"
}
StateMachine
{
on_or_create_state_has_pks_head_0 = "DetachAllOfType( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao' );"
on_or_create_state_has_pks_head_1 = "AddAttached( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao', L_Weapon );"
on_state_sandstorm_defence_1 = "PlayTextAudio( AsalaWildGatesTen, 'Metadata/Monsters/NPC/MarakethMatriarchGate' );"
on_or_create_state_oi_get_up_0 = "DisableTargetable();"
on_or_create_state_oi_get_up_1 = "EnableTargetable();"
on_or_create_state_oi_get_up_2 = "EnableTargetable();"
}
Functions
{
PlayCharacterAudio = "PlayCharacterAudioEvent( EnterDreadnaught );"
getting_up = "PlayCharacterAudioEvent( AfterPerennialKingHelpAsala );"
running_to_pk = "PlayTextAudio( AsalaA2DreadnoughtWakesUp, 'Metadata/Monsters/NPC/MarakethMatriarchGate' );"
kill_time = "PlayTextAudio( AsalaA2DreadnoughtSentenceToDeath, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 600 );"
head_removed = "PlayTextAudio( AsalaA2DreadnoughtCutOffHisHead, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 3000 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/MarakethMatriarchDreadnought_"] = {
name = "Sekhema Asala",
life = 4,
energyShield = 0.08,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GSPerennialKingAsalaSandstormDefense",
"EASMarakethMatriarchMurderMove",
"GSAsalaLightningStrike",
"MarakethMatriarchBeamBarrageGS",
"MarakethMatriarchBeamBarrageGT",
"MarakethMatriarchBeamBarrageTB",
"MarakethMatriarchBeamBarrageEAS",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingAsalaSandstormDefense"] = {
name = "GSPerennialKingAsalaSandstormDefense",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASMarakethMatriarchMurderMove"] = {
name = "EASMarakethMatriarchMurderMove",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAsalaLightningStrike"] = {
name = "GSAsalaLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageGS"] = {
name = "MarakethMatriarchBeamBarrageGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageGT"] = {
name = "MarakethMatriarchBeamBarrageGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.133,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageTB"] = {
name = "MarakethMatriarchBeamBarrageTB",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MarakethMatriarchBeamBarrageEAS"] = {
name = "MarakethMatriarchBeamBarrageEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.266,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
master damage +% final vs unique monsters [-85]
| Family | MasterDamageFinalVsUniqueMonsters |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | damage |
monster damage +% final vs monsters [-30]
| Family | MonsterDamageFinalVsMonsters |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | damage |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
shock art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
La sekhema Asala
Humanoide
Sekhema Asala
| Spectre | N |
|---|---|
| Tags | human, humanoid, medium_movement, red_blood |
Vida
400%
Energy Shield From Life
8%
+33%
Evasión
+33%
Resistencia
Damage
320%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 10
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchTemple
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/MarakethMatriarchTemple"] = {
name = "Sekhema Asala",
life = 4,
energyShield = 0.08,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 10,
accuracy = 1,
skillList = {
},
modList = {
},
}
La sekhema Asala
Humanoide
Sekhema Asala
| Spectre | N |
|---|---|
| Tags | human, humanoid, medium_movement, red_blood |
Vida
400%
Energy Shield From Life
8%
+33%
Evasión
+33%
Resistencia
Damage
320%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 10
Tiempo de ataque
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchQimah
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NPC/MarakethMatriarchQimah"] = {
name = "Sekhema Asala",
life = 4,
energyShield = 0.08,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 10,
accuracy = 1,
skillList = {
},
modList = {
},
}
Shambrin Topic /5
| NPC | Nombre |
|---|---|
| Risu | Debo comprometerme con lo que creo correcto. Asala aún puede ordenar que me maten o me abandonen ante la fatalidad del desierto. Conocía estos riesgos, pero tenía que intentarlo de todas formas. |
| Zarka | Confía en ella, |
| El encapuchado | Asala ha accedido a ayudarnos, justo como supuse. La Bestia representa una amenaza existencial para todas las personas de Wraeclast, pero más allá de eso, parece tener mucha motivación. |
| Shambrin | Recuerdo su rostro desde antes de la batalla en la que perdí mi vista. Es muy hermosa, y su fuerza y astucia no se quedan atrás. No creo que haya un líder mejor para nosotros. |
| Shambrin | Con ese discurso, ha pintado de esperanza nuestro futuro. Nuestra sekhema no deja nada librado al azar. Al cortarle la cabeza a Jamanra, ha infligido un golpe mortal y a la vez comenzado un proceso de sanación para una vieja herida. |
Sekhema Asala Text Audio /164
Sekhema Asala
Sekhema Asala on Viajar a la Ciénaga de arena /1
Mapa del desierto: Sí, podemos llevarte hasta el límite del desierto. Luego, seguiremos rastreando a la Bestia. {Debes} encontrar una forma de contenerla. Cuando descubramos a dónde se la llevan, te buscaremos. |
Sekhema Asala on Regalo de agua /3
Sekhema Asala: Mis intentos de unificación han tenido obstáculos. Como pueblo, somos bastante obstinados... |
Sekhema Asala: Estoy segura de que tú sabes esto mejor que cualquiera. |
Sekhema Asala: El Regalo del agua es una oportunidad para exponer quejas y sanar viejas heridas. |
Sekhema Asala on Listo para la guerra /1
Sekhema Asala: Esta será una guerra por la propia alma de Wraeclast. No puedo imaginar una batalla mejor ni una causa mejor. |
Sekhema Asala on El emisario /6
Sekhema Asala: ¿Te encontraron nuestros exploradores? Sekhema Asala: Me alegro de verte. |
Guerrero: No, regresé porque necesito tu ayuda. Tenemos que atacar Oriath para matar a la Bestia. Bruja: ¿Exploradores? No. La Bestia está en Oriath y es momento de que hagamos algo al respecto. Hechicera: Lo mismo digo. He descubierto que la Bestia está en Oriath, y tendremos que declarar una guerra. Exploradora: ¿Tenías exploradores buscándome? La Bestia está en Oriath. Tenemos que partir. Cazadora: No soy tan fácil de encontrar. Tenemos que viajar a Oriath. La Bestia está allí. Monje: Imposible. He estado en el mar. Han llevado a la Bestia a Oriath. Mercenario: Tal vez. No estoy seguro. Vengo a solicitar tu ayuda una vez más, jefa. La Bestia... está en Oriath. Druida: Sí, he regresado. Pero no para charlar. La Bestia está en Oriath, y necesitamos su ayuda para acabar con ella. |
Sekhema Asala: Sí. Hemos recibido esta información y te hemos estado buscando. Tu regreso es oportuno. |
Guerrero: Es una tradición poderosa. ¿Cómo puedo ayudar? Bruja: Mmm. Y algo no está saliendo según lo planeado. ¿Es así? Hechicera: Estoy al tanto. ¿Hay algún problema? Exploradora: ¿Tendré alguna función en todo esto? Cazadora: Lo respeto, pero suenas algo preocupada. Monje: Es un símbolo de unidad. ¿Qué puedo hacer yo? Mercenario: Eso me supera. ¿Cuál sería mi trabajo? Druida: A juzgar por tu tono, puedo adivinar que algo ha salido mal. |
Sekhema Asala: |
Zarka: En tiempos de necesidad, sí. Esto obviamente califica.
|
Sekhema Asala on La primera barya /13
Sekhema Asala: ¡¿Qué ocurrió con los {sel khari}?! ¡¿Quién eres?! ¡Debería matarte justo donde estás! |
Jado: Soy Jado... ¡Baja tu arma! ¡No soy tu enemigo! |
Sekhema Asala: Como {sekhema} de los ardura, ¡te ordeno que me des explicaciones! |
Jado: De acuerdo... Descubrimos que alguien estaba planeando atacar durante el Regalo del agua. |
Sekhema Asala: ¿A quién te refieres cuando dices "descubrimos"? |
Jado: A la... Orden de los genios. |
Sekhema Asala: Entonces las sospechas de Zarka son correctas. Verdaderamente {han} comenzado a rellenar sus filas. |
Jado: Una secta de faridun exiliados que se oponen a ti. Su líder se llama a sí mismo "Príncipe Azmadi". |
Sekhema Asala: ¡Más títulos falsos! ¿Cómo dejaron que los superen unos perros descarriados? |
Jado: Recibieron ayuda... del Clan de la serpiente. |
Sekhema Asala: ¡Claro! Juraron venganza por la muerte de su reina en Keth. |
Jado: Incluso en ese caso, debería haber podido detenerlos. |
Sekhema Asala: ¡Entonces debemos seguirlos! Vamos, regresemos a mi {akhara}. |
Sekhema Asala on Príncipe faridun /1
Sekhema Asala: Jamanra fue un oponente digno, y recibió una muerte de guerrero. |
Sekhema Asala on Jado /1
Sekhema Asala: Todavía no decido si apoyo este renacimiento de la Orden de los genios.
|
Sekhema Asala on Rashi /1
Sekhema Asala: Para evitar que las reservas se acaben, Rashi recoge agua de los vientos a lo largo de las estaciones. |
Sekhema Asala on Sel Khari /2
Sekhema Asala: ¿Abandonaste tus labores de cuentacuentos antes de que te enseñaran sobre esto? |
Sekhema Asala: Hace mucho tiempo, cuando la generosidad de la tierra comenzó a volverse en nuestra contra, establecimos tradiciones para proteger el futuro. |
Sekhema Asala on Marca del rey /1
Sekhema Asala: El Regalo del agua salió bien. Estamos listos. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.