Сехема Асала



master damage +% final vs unique monsters [-85]
От ваших ударов нельзя уклониться
monster damage +% final vs monsters [-30]
От ваших ударов нельзя уклониться
monster damage +% final vs monsters [-30]
shock art variation [2]
Sekhema Asala
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Здоровье
400%
Energy Shield From Life
8%
+33%
Уклонение
+33%
Сопротивление




Damage
320%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 10
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchGate
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
28,546
3,209
942
2,482
Damage
746
Урон от чар
746
Меткость
2,464
Время атаки
1.005
Опыт
57,268
Minion Life
25,502
Minion Energy Shield
2,218
Minion Damage
3,100
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 597–895
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MarakethMatriarchBeamBarrageGT
Triggerable
Перезарядка: 20 сек.
MarakethMatriarchBeamBarrageTB
Spell, Triggerable, Attack, Damage
Base Damage: 597–895
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.005 сек.
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
Перезарядка: 15 сек.
GSAsalaLightningStrike
GSPerennialKingAsalaLightningBolt
Triggerable, Channel, Spell, Damage
Время применения: 1.6 сек.
is area damage [1]
EGPerennialKingAsalaStun
Triggerable
EASAsalaGateCrankPush
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
spell maximum action distance +% [-95]
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao" } StateMachine { define_shared_state = " path; follow; met_risu; " } SectorEvents {} Stats { base_cannot_be_damaged = 1 } Functions { ArenaSetup = " this.path_target = arg1; IfInSector( arena, {}, { PathTo( path_target ); } ); " } ControlZone {} Actor { basic_action = "Emerge" } Positioned { flip_lock = true } MinimapIcon { force_temporary = true }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" BaseEvents { on_construction_complete = "globals.NPCAsala = this; AddAttached( 'Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao', head_jntBnd ); " } Render { use_ao_lights = true } Targetable { attackable = false targetable = false force_targetable = true } Animated { on_event_start_epk_for_epic_lightning_bolt_start_01 = "AddEffectPack( AsalaEpicLightningBoltStart );" on_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltStart );" on_event_end_epk_for_epic_lightning_bolt_end_01 = "AddEffectPack( AsalaEpicLightningBoltEnd );" on_end_epic_lightning_bolt_end_01 = "RemoveEffectPack( AsalaEpicLightningBoltEnd );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/on_act_epic_lightning.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao" } Actor { on_effect_start_EASAsalaGateCrankPush = " SetLocation( target.GetLocation(), 1 ); MatchOrientation( target, true ); " } //Commented out block below : Waiting for MarakethMatriarchInto to work /* Transitionable { on_transition = "EnableRendering(); ShowMinimapIcon(); ShowNPCMarker(); EnableTargetable(); globals.renly_intro.SetStateTo( hide, 1 );" create_transitioned = "globals.renly_intro.SetStateTo( hide, 1 );" create_untransitioned = "DisableRendering(); HideMinimapIcon(); HideNPCMarker(); DisableTargetable(); globals.renly = this;" } */
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchGate"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "EASAsalaGateCrankPush", "GSPerennialKingAsalaLightningBolt", "GSAsalaLightningStrike", "EGPerennialKingAsalaStun", "MarakethMatriarchBeamBarrageGS", "MarakethMatriarchBeamBarrageGT", "MarakethMatriarchBeamBarrageTB", "MarakethMatriarchBeamBarrageEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAsalaGateCrankPush"] = { name = "EASAsalaGateCrankPush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingAsalaLightningBolt"] = { name = "GSPerennialKingAsalaLightningBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAsalaLightningStrike"] = { name = "GSAsalaLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGPerennialKingAsalaStun"] = { name = "EGPerennialKingAsalaStun", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGS"] = { name = "MarakethMatriarchBeamBarrageGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGT"] = { name = "MarakethMatriarchBeamBarrageGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.133, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageTB"] = { name = "MarakethMatriarchBeamBarrageTB", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageEAS"] = { name = "MarakethMatriarchBeamBarrageEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.266, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-85]
Family | MasterDamageFinalVsUniqueMonsters |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
От ваших ударов нельзя уклониться
Family | AlwaysHits |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
monster damage +% final vs monsters [-30]
Family | MonsterDamageFinalVsMonsters |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
shock art variation [2]
Family | StatusAilmentArtVariation |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Сехема Асала



master damage +% final vs unique monsters [-85]
От ваших ударов нельзя уклониться
monster damage +% final vs monsters [-30]
От ваших ударов нельзя уклониться
monster damage +% final vs monsters [-30]
shock art variation [2]
Sekhema Asala
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Здоровье
400%
Energy Shield From Life
8%
+33%
Уклонение
+33%
Сопротивление




Damage
320%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 10
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
MarakethMatriarchDreadnought
Metadata
MarakethMatriarchDreadnought_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
28,546
3,209
942
2,482
Damage
746
Урон от чар
746
Меткость
2,464
Время атаки
1.005
Опыт
57,268
Minion Life
25,502
Minion Energy Shield
2,218
Minion Damage
3,100
Minion Armour
4,802
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 597–895
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MarakethMatriarchBeamBarrageGT
Triggerable
Перезарядка: 20 сек.
MarakethMatriarchBeamBarrageTB
Spell, Triggerable, Attack, Damage
Base Damage: 597–895
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.005 сек.
generic skill trigger skills with id [1]
MarakethMatriarchBeamBarrageGS
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
generic skill trigger id [1]
is area damage [1]
MarakethMatriarchBeamBarrageEAS
Перезарядка: 15 сек.
GSAsalaLightningStrike
GSPerennialKingAsalaSandstormDefense
Triggerable, Channel, Spell, Damage
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
EASMarakethMatriarchMurderMove
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act2/MarakethMatriarch.ao" } Stats { base_cannot_be_damaged = 1 } Actor { basic_action = "Emerge" basic_action = "Interaction" basic_action = "MoveForced" } Positioned { flip_lock = true } SectorEvents {} Functions { fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } StateMachine { define_shared_state = " has_pks_head; unconscious; sandstorm_defence; oi_get_up; locked_orientation; " define_checkpoint_state = "spawned;" on_or_create_state_unconscious_0 = "MakeCollidable(); UnlockOrientation();" on_or_create_state_unconscious_1 = "RemoveCollidability(); LockOrientation();" on_or_create_state_locked_orientation_0 = "UnlockOrientation();" on_or_create_state_locked_orientation_1 = "LockOrientation();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/sand_storm_barrier.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Render { use_ao_lights = true hide_mini_life_bar = true } Targetable { attackable = false targetable = false force_targetable = true } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Asala/ao/grd_decal.ao" preload_animated_object = "Metadata/Monsters/NPC/MarakethMatriarchGateLight.ao" preload_animated_object = "Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao" preload_object = "Metadata/Monsters/PerennialKingStage2/Objects/MatriarchSandstormDefence" } StateMachine { on_or_create_state_has_pks_head_0 = "DetachAllOfType( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao' );" on_or_create_state_has_pks_head_1 = "AddAttached( 'Metadata/Monsters/PerennialKingStage2/attachments/PerennialKingHeadDecapited.ao', L_Weapon );" on_state_sandstorm_defence_1 = "PlayTextAudio( AsalaWildGatesTen, 'Metadata/Monsters/NPC/MarakethMatriarchGate' );" on_or_create_state_oi_get_up_0 = "DisableTargetable();" on_or_create_state_oi_get_up_1 = "EnableTargetable();" on_or_create_state_oi_get_up_2 = "EnableTargetable();" } Functions { PlayCharacterAudio = "PlayCharacterAudioEvent( EnterDreadnaught );" getting_up = "PlayCharacterAudioEvent( AfterPerennialKingHelpAsala );" running_to_pk = "PlayTextAudio( AsalaA2DreadnoughtWakesUp, 'Metadata/Monsters/NPC/MarakethMatriarchGate' );" kill_time = "PlayTextAudio( AsalaA2DreadnoughtSentenceToDeath, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 600 );" head_removed = "PlayTextAudio( AsalaA2DreadnoughtCutOffHisHead, 'Metadata/Monsters/NPC/MarakethMatriarchGate', 3000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchDreadnought_"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedUnique", "GSPerennialKingAsalaSandstormDefense", "EASMarakethMatriarchMurderMove", "GSAsalaLightningStrike", "MarakethMatriarchBeamBarrageGS", "MarakethMatriarchBeamBarrageGT", "MarakethMatriarchBeamBarrageTB", "MarakethMatriarchBeamBarrageEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingAsalaSandstormDefense"] = { name = "GSPerennialKingAsalaSandstormDefense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMarakethMatriarchMurderMove"] = { name = "EASMarakethMatriarchMurderMove", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAsalaLightningStrike"] = { name = "GSAsalaLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGS"] = { name = "MarakethMatriarchBeamBarrageGS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageGT"] = { name = "MarakethMatriarchBeamBarrageGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.133, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageTB"] = { name = "MarakethMatriarchBeamBarrageTB", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MarakethMatriarchBeamBarrageEAS"] = { name = "MarakethMatriarchBeamBarrageEAS", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.266, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
master damage +% final vs unique monsters [-85]
Family | MasterDamageFinalVsUniqueMonsters |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
От ваших ударов нельзя уклониться
Family | AlwaysHits |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
monster damage +% final vs monsters [-30]
Family | MonsterDamageFinalVsMonsters |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
shock art variation [2]
Family | StatusAilmentArtVariation |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Сехема Асала



Sekhema Asala
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, red_blood |
Здоровье
400%
Energy Shield From Life
8%
+33%
Уклонение
+33%
Сопротивление




Damage
320%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 10
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchTemple
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchTemple"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
Сехема Асала



Sekhema Asala
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, red_blood |
Здоровье
400%
Energy Shield From Life
8%
+33%
Уклонение
+33%
Сопротивление




Damage
320%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 10
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
MarakethMatriarchGate
Metadata
MarakethMatriarchQimah
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/MarakethMatriarchQimah"] = { name = "Sekhema Asala", life = 4, energyShield = 0.08, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
Асала Topic /5
NPC | Имя |
---|---|
Рису | Я должна стремиться к тому, что считаю правильным. Асала ещё может отдать приказ лишить меня жизни или бросить на милость Рока Пустыни. |
Зарка | Верь в неё, |
Скрытный | Асала согласилась нам помочь, в точности как я ожидал. Зверь представляет угрозу существованию всех народов Рэкласта, но даже помимо этого, она выглядит целеустремлённой. |
Шамбрин | Я помню её лицо до той битвы, в которой лишилась зрения. Она весьма красива и к тому же обладает силой и хитростью. Лучшего лидера не придумаешь. |
Шамбрин | Своей речью она словно соткала гобелен светлого будущего. Наша сехема никогда не полагается на удачу. Обезглавив Яманру, она нанесла смертельный удар и начала исцеление старой раны. |
Сехема Асала Text Audio /164
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.