Chaos Damage
Chaos damage is one of the five Damage Types. It is reduced by Chaos Resistance.
Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
Skill Gem /1
Item mods /25
NameLevelPre/SufDescriptionWeight
Impure2Prefix(25—34)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Tainted8Prefix(35—44)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Clouded16Prefix(45—54)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Darkened33Prefix(55—64)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Malignant46Prefix(65—74)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Vile60Prefix(75—89)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Twisted70Prefix(90—104)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Malevolent81Prefix(105—119)% increased Chaos Damage Damage Chaosfocus 1
no_chaos_spell_mods 0
wand 1
trap 1
default 0
Impure2Prefix(35—49)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Tainted8Prefix(50—64)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Clouded16Prefix(65—79)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Darkened33Prefix(80—94)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Malignant46Prefix(95—109)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Vile60Prefix(110—129)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Twisted70Prefix(130—149)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Malevolent81Prefix(150—169)% increased Chaos Damage Damage Chaosno_chaos_spell_mods 0
staff 1
default 0
Impure8Prefix(3—7)% increased Chaos Damage Damage Chaosring 1
default 0
Tainted16Prefix(8—12)% increased Chaos Damage Damage Chaosring 1
default 0
Clouded33Prefix(13—17)% increased Chaos Damage Damage Chaosring 1
default 0
Darkened46Prefix(18—22)% increased Chaos Damage Damage Chaosring 1
default 0
Malignant65Prefix(23—26)% increased Chaos Damage Damage Chaosring 1
default 0
Vile75Prefix(27—30)% increased Chaos Damage Damage Chaosring 1
default 0
1CorruptedAdds (7—11) to (12—18) Chaos damage Damage Chaos Attackbow 1
one_hand_weapon 1
1CorruptedAdds (10—16) to (17—25) Chaos damage Damage Chaos Attackbow 0
two_hand_weapon 1
1UniqueGain (5—8)% of Damage as Extra Chaos Damage Damage Chaoshelmet 1
Monsters mods /11
NameLevelPre/SufDescriptionWeight
of Armageddon1SuffixGain 40% of Damage as Extra Chaos Damage Damage Chaos
1Unique30% of Physical Damage Converted to Chaos Damage Damage Physical Chaos
1Unique50% of Physical Damage Converted to Chaos Damage Damage Physical Chaos
1Unique40% of Physical Damage Converted to Chaos Damage Damage Physical Chaos
Alchemist's Grip1Torment+30% to Chaos Resistance
35% of Physical Damage Converted to Chaos Damage
Poison on Hit
Damage Physical Chaos Resistance Ailment
1UniqueGain 20% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1UniqueGain 40% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1UniqueGain 50% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1EssenceYour Hits inflict Decay, dealing 250 Chaos Damage per second for 8 seconds Damage Chaos
1UniqueGain 20% of Damage as Extra Chaos Damage Chaos
1UniqueGain 50% of Damage as Extra Chaos Damage Chaos
Misc mods /24
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueUsed when you take Chaos damage from a Hit
1FlaskUniqueYou take 50% of your maximum Life as Chaos Damage on use Damage Chaos
1FlaskUnique25% of Maximum Life taken as Chaos Damage per second Damage Chaos
Chaotic1JewelPrefix(6—12)% increased Chaos Damage Damage Chaosintjewel 1
default 0
Chaotic1JewelPrefixSmall Passive Skills in Radius also grant (1—2)% increased Chaos Damage Damage Chaosint_radius_jewel 1
default 0
1JewelUniqueNotable Passive Skills in Radius also grant Gain (2—4)% of Damage as Extra Chaos Damage Damage Chaos
1JewelUniqueGain (6—10)% of Fire Damage as Extra Chaos Damage Damage Elemental Fire Chaos
1JewelUniqueGain (6—10)% of Cold Damage as Extra Chaos Damage Damage Elemental Cold Chaos
1JewelUniqueGain (6—10)% of Lightning Damage as Extra Chaos Damage Damage Elemental Lightning Chaos
1JewelUnique(15—20)% increased Chaos Damage Damage Chaos
1JewelUnique(7—13)% increased Chaos Damage Damage Chaos
Chaotic1JewelUnique(9—13)% increased Chaos Damage Damage Chaos
1JewelUnique5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
local jewel effect base radius [1200]
Chaos
1AtlasPrefixPlayers and Monsters take 12% increased Chaos Damage
Your Maps contain 6 additional packs of Monsters that deal Chaos Damage
3 uses remaining
Damage Chaos
1AtlasPrefixPlayers and Monsters take 14% increased Chaos Damage
Your Maps contain 8 additional packs of Monsters that deal Chaos Damage
15 uses remaining
Damage Chaos
1AbyssUniqueConquered Small Passive Skills also grant (3—5)% increased Chaos damage
1AbyssUniqueGain (7—13)% of Damage as Extra Chaos Damage Damage Chaos
Lightless1AbyssPrefix(4—8)% increased Chaos Damage
(3—6)% increased Withered Magnitude
Chaos
of Kurgal65AbyssSuffix+(23—31)% of Armour also applies to Chaos Damage kurgal
of Kurgal65AbyssSuffixEnemies Hindered by you take (4—7)% increased Chaos Damage kurgal
1AbyssPrefix(80—120)% increased Chaos Damage
Enemies you Kill have a (5—10)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Damage Chaos
1AbyssPrefix(80—120)% increased Chaos Damage
Enemies you Curse have (-8—-5)% to Chaos Resistance
Damage Chaos
1ExpeditionRelicPrefixMonsters are Immune to Chaos Damage
1ExpeditionRelicPrefixMonsters Gain 25% of Damage as Extra Chaos Damage
Item /8
Amethyst Charm
Lasts 4 Second
Consumes 30 of 40 Charges on use
Currently has 40 Charges
Requires: Level 40
Used when you take Chaos damage from a Hit
Cultist Bow
Physical Damage: 10-17
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 33, 60 Dex
local weapon implicit hidden added maximum chaos damage [37]
local weapon implicit hidden added minimum chaos damage [19]
Adherent Bow
Physical Damage: 21-34
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 59, 104 Dex
local weapon implicit hidden added maximum chaos damage [59]
local weapon implicit hidden added minimum chaos damage [31]
Fanatic Bow
Physical Damage: 42-70
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 79, 163 Dex
local weapon implicit hidden added maximum chaos damage [71]
local weapon implicit hidden added minimum chaos damage [43]
Perfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10—15)% of Physical Damage from Hits taken as Chaos Damage
Fenumus' Rune of Agony
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Adds 19 to 29 Chaos damage
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
[DNT-UNUSED] Viper Napuatzi Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Chaos Damage
Unique /16
Grants Skill: Raise Shield
(15—20)% increased Block chance
(60—100)% increased Armour
Accuracy Rating is Doubled
Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
Effect is not removed when Unreserved Mana is Filled
(200—250)% increased Duration
Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Deals 25% of current Mana as Chaos Damage to you when Effect ends
Adds (39—48) to (69—79) Physical Damage
+(20—30)% to Critical Damage Bonus
Adds (25—36) to (44—55) Chaos damage
Take 100 Chaos damage per second per Endurance Charge
+(7—13)% to Chaos Resistance
20% reduced maximum Life
Gain (30—40)% of Damage as Extra Chaos Damage
30% reduced Global Defences
(7—10)% increased Cast Speed
+(60—100) to maximum Mana
Allies in your Presence Gain (15—25)% of Damage as Extra Chaos Damage
Enemies in your Presence Gain (6—12)% of Damage as Extra Chaos Damage
Grants Skill: Level 7 Sigil of Power
(20—30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Grants Skill: Skeletal Warrior
+(20—30) to maximum Mana
+(5—10) to Intelligence
(10—30)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
(100—150)% increased Armour and Evasion
(10—40)% chance to Avoid Physical Damage from Hits
(10—40)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
+(7—13)% to Chaos Resistance
(15—30)% increased Mana Regeneration Rate
50% increased Ignite Magnitude
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
use unique blackflame ignite effect [1]
(20—30)% increased Critical Hit Chance for Attacks
(10—15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10—20)% of Physical Damage as extra Chaos Damage
local weapon implicit hidden added maximum chaos damage [71]
local weapon implicit hidden added minimum chaos damage [43]
Adds 1 to (200—300) Lightning Damage
(10—15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Chaos Damage from Hits also Contributes to Shock Chance
(100—200)% increased Energy Shield
(30—50)% increased Energy Shield Recharge Rate
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
Grants Skill: Spear Throw
Grants Skill: Level 15 Chaotic Surge
(15—20)% increased Attack Speed
Leeches (10—20)% of Physical Damage as Life
Adds (167—201) to (267—333) Chaos damage
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
Life Leech recovers based on your Chaos damage instead of Physical damage
Used when you take Chaos damage from a Hit
(15—25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Grants Skill: Level 8 Impurity
Allies in your Presence deal (13—17) to (25—37) added Attack Chaos Damage
+(7—13) to all Attributes
23% reduced Light Radius
(-13—13)% reduced Skill Effect Duration
Gain 27% of Damage as Extra Chaos Damage
Grants effect of Dreaming Gloom Shrine
Passive /1
Ascendancy Passive /2
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants +100% of Armour also applies to Chaos Damage
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
Timeless Jewel Passive /1
Divine Flesh
Vaal Keystone
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
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