Chaos Damage
Chaos damage is one of the five Damage Types. It is reduced by Chaos Resistance.
Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
Skill Gem /10
Skill Gem Quality /1
Item | Stats |
---|---|
Dark Pact | Sacrifices (0–2.5)% of Skeleton's Life to deal that much Chaos Damage |
Support Gem /2
Item mods /22
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Impure | 2 | Prefix | (25–34)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Tainted | 12 | Prefix | (35–44)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Clouded | 24 | Prefix | (45–54)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Darkened | 36 | Prefix | (55–64)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Malignant | 47 | Prefix | (65–74)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Vile | 59 | Prefix | (75–89)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Twisted | 71 | Prefix | (90–104)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Malevolent | 81 | Prefix | (105–119)% increased Chaos Damage damage chaos | focus 1 no_chaos_spell_mods 0 wand 1 trap 1 default 0 |
Impure | 2 | Prefix | (35–49)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Tainted | 12 | Prefix | (50–64)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Clouded | 24 | Prefix | (65–79)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Darkened | 36 | Prefix | (80–94)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Malignant | 47 | Prefix | (95–109)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Vile | 59 | Prefix | (110–129)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Twisted | 71 | Prefix | (130–149)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Malevolent | 81 | Prefix | (150–169)% increased Chaos Damage damage chaos | no_chaos_spell_mods 0 staff 1 default 0 |
Impure | 11 | Prefix | (3–7)% increased Chaos Damage damage chaos | ring 1 default 0 |
Tainted | 26 | Prefix | (8–12)% increased Chaos Damage damage chaos | ring 1 default 0 |
Clouded | 38 | Prefix | (13–17)% increased Chaos Damage damage chaos | ring 1 default 0 |
Darkened | 52 | Prefix | (18–22)% increased Chaos Damage damage chaos | ring 1 default 0 |
Malignant | 66 | Prefix | (23–26)% increased Chaos Damage damage chaos | ring 1 default 0 |
Vile | 78 | Prefix | (27–30)% increased Chaos Damage damage chaos | ring 1 default 0 |
Monsters mods /17
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Armageddon | 1 | Suffix | Gain 40% of Damage as Extra Chaos Damage damage chaos | |
Essence of Ruin | 1 | Essence | Gain 30% of Damage as Extra Chaos Damage damage chaos | |
1 | Unique | 4% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Unique | 6% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Essence | 4% of Maximum Life taken per second as Chaos Damage damage chaos | ||
1 | Unique | 30% of Physical Damage Converted to Chaos Damage damage physical chaos | ||
1 | Unique | 50% of Physical Damage Converted to Chaos Damage damage physical chaos | ||
1 | Unique | 40% of Physical Damage Converted to Chaos Damage damage physical chaos | ||
Alchemist's Grip | 1 | Torment | +30% to Chaos Resistance 35% of Physical Damage Converted to Chaos Damage Poison on Hit bleed poison damage physical chaos resistance ailment | |
1 | Unique | Gain 20% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Unique | Gain 40% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Unique | Gain 50% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Essence | Your Hits inflict Decay, dealing 250 Chaos Damage per second for 8 seconds damage chaos | ||
Fenumal Presence | 20 | Bestiary | 50% increased maximum Life Gain 25% of Non-Chaos Damage as Extra Chaos Damage Poison on Hit monster dropped item rarity +% [0] poison life damage chaos ailment | |
Dominated by Sirus | 1 | Unique | 10% increased Movement Speed 20% increased Damage Gain 5% of Non-Chaos Damage as Extra Chaos Damage 10% increased Attack and Cast Speed 20% increased Character Size | |
1 | Unique | Gain 20% of Damage as Extra Chaos Damage | ||
1 | Unique | Gain 50% of Damage as Extra Chaos Damage |
Misc mods /17
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Used when you take Chaos damage from a Hit | ||
1 | Flask | Unique | You take 50% of your maximum Life as Chaos Damage on use damage chaos | ||
1 | Flask | Unique | 25% of Maximum Life taken as Chaos Damage per second damage chaos | ||
Chaotic | 1 | Jewel | Prefix | (6–12)% increased Chaos Damage damage chaos | |
Chaotic | 1 | Jewel | Prefix | (1–2)% increased Chaos Damage damage chaos | |
1 | Jewel | Unique | Gain (2–4)% of Damage as Extra Chaos Damage damage chaos | ||
1 | Jewel | Unique | Gain (6–10)% of Fire Damage as Extra Chaos Damage damage elemental fire chaos | ||
1 | Jewel | Unique | Gain (6–10)% of Cold Damage as Extra Chaos Damage damage elemental cold chaos | ||
1 | Jewel | Unique | Gain (6–10)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaos | ||
1 | Jewel | Unique | (15–20)% increased Chaos Damage damage chaos | ||
1 | Jewel | Unique | (7–13)% increased Chaos Damage damage chaos | ||
Chaotic | 1 | Jewel | Unique | (9–13)% increased Chaos Damage damage chaos | |
1 | Jewel | Unique | 5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius local jewel effect base radius [1200] chaos | ||
1 | Atlas | Prefix | Players and Monsters take 12% increased Chaos Damage Your Maps contain 6 additional packs of Monsters that deal Chaos Damage 3 uses remaining damage chaos | ||
1 | Atlas | Prefix | Players and Monsters take 14% increased Chaos Damage Your Maps contain 8 additional packs of Monsters that deal Chaos Damage 15 uses remaining damage chaos | ||
1 | ExpeditionRelic | Prefix | Monsters are Immune to Chaos Damage | ||
1 | ExpeditionRelic | Prefix | Monsters Gain 75% of Damage as Extra Chaos Damage |
Item /1
Amethyst Charm
Lasts 4 Second
Consumes 60 of 80 Charges on use
Currently has 80 Charges
+18% to Chaos Resistance
Requires: Level 40
Used when you take Chaos damage from a Hit
Unique /9
Grants Skill: Raise Shield
(30–40)% increased Block chance
(60–100)% increased Armour
Accuracy Rating is Doubled
Blocking Damage Poisons the Enemy as though dealing 200 Base Chaos Damage
Effect is not removed when Unreserved Mana is Filled
(200–250)% increased Duration
Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Recover all Mana when Used
Deals 25% of current Mana as Chaos Damage to you when Effect ends
+(7–13)% to Chaos Resistance
20% reduced maximum Life
Gain (30–40)% of Damage as Extra Chaos Damage
30% reduced Global Defences
+(7–13)% to Chaos Resistance
+(17–23)% to Chaos Resistance
100% of Elemental Damage Converted to Chaos Damage
Grants Skill: Sigil of Power
(20–30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Grants Skill: Skeletal Warrior
+(20–30) to maximum Mana
+(5–10) to Intelligence
(10–30)% increased Mana Regeneration Rate
Gain 5% of Damage as Chaos Damage per Undead Minion
(100–150)% increased Armour and Evasion
(10–40)% chance to Avoid Physical Damage from Hits
(10–40)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
+(7–13)% to Chaos Resistance
(15–30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
50% increased Magnitude of Ignite you inflict
use unique blackflame ignite effect [1]
(20–30)% increased Critical Hit Chance for Attacks
(10–15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10–20)% of Physical Damage as extra Chaos Damage
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage
Timeless Jewel Passive /1
Divine Flesh
Vaal Keystone
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.