Chaos Damage
Chaos damage is one of the five Damage Types. It is reduced by Chaos Resistance.
Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
Chaos damage is the least common damage type, and removes twice as much Energy Shield as the damage value when taken.
Skill Gem /12
Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.
Fire a burst of Chaos energy at the target.
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Support Gem /15
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
Supports Curse Skills. Supported Skills create an area which Curses Enemies within it, and spawns Witchtoads in that area. Witchtoads leap at enemies that get close, and seek out Cursed enemies with higher aggression. Dark Consequences will be Triggered when they hit enemies with their leap, violently exploding the Witchtoad.
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
Monsters mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Essence | Your Hits inflict Decay, dealing 250 Chaos Damage per second for 8 seconds Damage Chaos |
Misc mods /7
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | You take 50% of your maximum Life as Chaos Damage on use Damage Chaos | ||
| 1 | Flask | Unique | 25% of Maximum Life taken as Chaos Damage per second Damage Chaos | ||
| 1 | Jewel | Unique | 5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius local jewel effect base radius [1200] Chaos | ||
| 1 | Atlas | Prefix | Players and Monsters take 12% increased Chaos Damage Your Maps contain 6 additional packs of Monsters that deal Chaos Damage 3 uses remaining Damage Chaos | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players and Monsters take 14% increased Chaos Damage Your Maps contain 8 additional packs of Monsters that deal Chaos Damage 15 uses remaining Damage Chaos | no_monster_packs 0 default 1 | |
| of Kurgal | 65 | Abyss | Suffix | +(23—31)% of Armour also applies to Chaos Damage kurgal | dex_armour 0 int_armour 0 dex_int_armour 0 helmet 1 shield 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | Enemies Hindered by you take (4—7)% increased Chaos Damage kurgal | wand 1 default 0 kurgal_mod 1 |
Item /17
Runeforged Zealot Bow
Physical Damage: 44-67
Critical Hit Chance: 10%
Attacks per Second: 1.2
Requires: Level 55, 97 Dex
local weapon implicit hidden added maximum chaos damage [19]
local weapon implicit hidden added minimum chaos damage [7]
local weapon implicit hidden added minimum chaos damage [7]
Cultist Bow
Physical Damage: 22-36
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 33, 60 Dex
local weapon implicit hidden added maximum chaos damage [19]
local weapon implicit hidden added minimum chaos damage [7]
local weapon implicit hidden added minimum chaos damage [7]
Adherent Bow
Physical Damage: 35-59
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 59, 104 Dex
local weapon implicit hidden added maximum chaos damage [32]
local weapon implicit hidden added minimum chaos damage [14]
local weapon implicit hidden added minimum chaos damage [14]
Fanatic Bow
Physical Damage: 47-79
Critical Hit Chance: 5%
Attacks per Second: 1.2
Requires: Level 79, 163 Dex
local weapon implicit hidden added maximum chaos damage [64]
local weapon implicit hidden added minimum chaos damage [28]
local weapon implicit hidden added minimum chaos damage [28]
Runeforged Sacrificial Regalia
Armour: 273
Energy Shield: 76
Base Movement Speed: -0.03
Runic Ward: 129
Requires: Level 65, 80 Str, 80 Int
+1 to Level of all Corrupted Skill Gems
(2—4)% increased Chaos Damage for each Corrupted Item Equipped
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10—15)% of Physical Damage from Hits taken as Chaos Damage
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Panther Idol
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Quipolatl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Emergent Possibility
Limited to: 1 Ancient Augment
Requires: Level 60
Stack Size: 1 / 10
 
Ruby Prefix: (5—15)% increased Global Physical Damage
Sapphire Prefix: (7—13)% increased Chaos Damage
Emerald Prefix: (5—15)% increased Elemental Damage
Stack Size: 1 / 10
 
Oneiric Ring
Requires: Level 47
(11—23)% increased Chaos Damage
Amethyst Charm
Lasts 4 Second
Consumes 30 of 40 Charges on use
Currently has 40 Charges
+18% to Chaos Resistance
Requires: Level 40
[DNT-UNUSED] Viper Napuatzi Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Chaos Damage
Unique /17
Requires: Level 28, 42 Str
(10—15)% increased Block chance
(60—100)% increased Armour
Accuracy Rating is Doubled
Requires: Level 60
Effect is not removed when Unreserved Mana is Filled
(200—250)% increased Duration
Deals 25% of current Mana as Chaos Damage to you when Effect ends
Every 3 seconds during Effect, deal 100% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Requires: Level 55, 97 Str
+(20—30)% to Critical Damage Bonus
Requires: Level 78, 46 Int
(20—30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Requires: Level 1
+(20—30) to maximum Mana
+(5—10) to Intelligence
(10—30)% increased Mana Regeneration Rate
Requires: Level 45, 41 Str, 41 Dex
Enemies in your Presence are Intimidated
Requires: Level 20
+(7—13)% to Chaos Resistance
(15—30)% increased Mana Regeneration Rate
(60—75)% reduced Ignite Duration on Enemies
use unique blackflame ignite effect [1]
Requires: Level 65
(10—15)% reduced Attack Speed
Requires: Level 79, 163 Dex
local weapon implicit hidden added maximum chaos damage [64]
local weapon implicit hidden added minimum chaos damage [28]
local weapon implicit hidden added minimum chaos damage [28]
(10—15)% increased Attack Speed
Requires: Level 33, 48 Int
(100—200)% increased Energy Shield
(30—50)% increased Energy Shield Recharge Rate
+25% chance to be Poisoned
Requires: Level 65, 36 Str, 89 Dex
(15—20)% increased Attack Speed
Requires: Level 65, 17 Str, 38 Int
+(7—13) to all Attributes
23% reduced Light Radius
(-13—13)% reduced Skill Effect Duration
Grants effect of Dreaming Gloom Shrine
Requires: Level 65, 114 Int
(71—113)% increased Spell Damage
(7—13)% increased Cast Speed
Magnitudes of Curses you inflict are zero
Passive /3
+8% to Chaos Resistance
5% reduced maximum Life
Requires The Unseen Path
Fire Spells Convert 100% of Fire Damage to Chaos Damage
Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes
Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage
Chaos Damage from Fire Spells Contributes to Flammability and Ignite Magnitudes
Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage
Ascendancy Passive /2
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants +100% of Armour also applies to Chaos Damage
base physical damage reduction rating no display [200]
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /1
Glorious Vanity: Xibaqua
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.








































