Perfidy

Perfidy
Knight Armour
Body Armour
Armour: (592-814)
Evasion Rating: (532-731)
Base Movement Speed: -0.04
Requires: Level 45, 41 Str, 41 Dex
(300—450)% increased Armour and Evasion
(10—30)% chance to Avoid Physical Damage from Hits
(10—30)% chance to Avoid Fire Damage from Hits
(10—30)% chance to Avoid Cold Damage from Hits
(10—30)% chance to Avoid Lightning Damage from Hits
(10—30)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
The Trickster God turned the very Day and Night against each other.
What hope have you?
Perfidy Attr /6
NameShow Full Descriptions
LimitKosis, The Revelation」Limited Drop
The MarketThe Market
AcronymHit, Armour, Evasion, Presence, Hits
IconArt/2DItems/Armours/BodyArmours/Uniques/Perfidy
Release VersionVersion 0.1.0
BaseTypeKnight Armour
Version history /1
VersionChanges
Version_0.4.0
  • Perfidy now has "300-450% Increased Armour and Evasion" (previously 100-150%).
  • Perfidy now has 10-30% chance to Avoid Physical Damage from Hits (previously 10-40). Existing items can be made worse with a Divine Orb.
  • Perfidy now has 10-30% chance to Avoid Chaos Damage from Hits (previously 10-40). Existing items can be made worse with a Divine Orb.
  • Perfidy now has 10-30% chance to Avoid Fire Damage from Hits, 10-30% chance to Avoid Cold Damage from Hits and 10-30% chance to Avoid Lightning Damage from Hits. This change does not affect existing items.
  • (300—450)% increased Armour and Evasion
    FamilyDefencesPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local armour and evasion +% Min: 300 Max: 450 Local
  • Craft Tagsarmour evasion Defences
    (10—30)% chance to Avoid Physical Damage from Hits
    FamilyPhysicalDamageAvoidance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid physical damage % Min: 10 Max: 30 Global
  • Craft TagsPhysical
    (10—30)% chance to Avoid Chaos Damage from Hits
    FamilyChaosDamageAvoidance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid chaos damage % Min: 10 Max: 30 Global
  • Craft TagsChaos
    Enemies in your Presence are Intimidated
    FamilyNearbyEnemiesAreIntimidated
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • enemies in presence are intimidated Min: 1 Max: 1 Global
  • Craft TagsAura
    (10—30)% chance to Avoid Fire Damage from Hits
    FamilyFireDamageAvoidance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid fire damage % Min: 10 Max: 30 Global
  • Craft TagsElemental Fire
    (10—30)% chance to Avoid Cold Damage from Hits
    FamilyColdDamageAvoidance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid cold damage % Min: 10 Max: 30 Global
  • Craft TagsElemental Cold
    (10—30)% chance to Avoid Lightning Damage from Hits
    FamilyLightningDamageAvoidance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid lightning damage % Min: 10 Max: 30 Global
  • Craft TagsElemental Lightning
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