Conductivity
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, lowering their Lightning Resistance.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Cursed enemies have (-36–-30)% to Lightning Resistance

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntCostCurse duration is 6 secondsCurse radius is 1.5 metresCursed enemies have -30% to Lightning Resistance
1014261.5-30
239466.21.5-30
3616516.21.6-30
41025566.21.6-31
51434616.41.6-31
61843676.41.7-31
72252746.41.7-32
82661816.61.7-32
93172896.61.8-32
103683986.61.8-33
1141951086.81.8-33
12461061196.81.9-33
13521191306.81.9-34
145813314371.9-34
156414615772-34
166615117372-35
17721641907.22-35
18781782087.22.1-35
19841912297.22.1-36
20902052517.42.1-36
212767.42.2-36
223037.42.2-37
233337.62.2-37
243657.62.3-37
254017.62.3-38
264417.82.3-38
274847.82.4-38
285327.82.4-39
2958482.4-39
3064182.5-39
3170482.5-40
327738.22.5-40
338498.22.6-40
349328.22.6-41
3510248.42.6-41
3611258.42.7-41
3712358.42.7-42
3813568.62.7-42
3914898.62.8-42
4016358.62.8-43
Attribute /8

Conductivity

KeyValue
AcronymResistance, Curse
BaseType Conductivity
Class Skill Gems
TargetTypesGround, Enemy, ,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Nonpathing
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemConductivity
ActiveSkillsCodelightning_weakness
Conductivity
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, lowering their Lightning Resistance.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Cursed enemies have (-36–-30)% to Lightning Resistance
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
Supported By /24
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Nonpathing
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Spell Echo
    Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Impending Doom
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Hex Bloom
    Supports Curses, spreading their effects when a Cursed enemy dies.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    Decaying Hex
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    Focused Curse
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    Ritualistic Curse
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Lightning Mastery
    Supports Lightning skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Spell Cascade
    Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Conductivity
    Curse inflicts lowered [Resistances|Lightning Resistance]
    base_self_shock_duration_-%
    chance_to_be_shocked_%
    lightning_damage_resistance_%_from_curse
    Attribute /4

    curse_lightning_weakness

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID6
    Codelightning damage resistance % from curse
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codechance to be shocked %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebase self shock duration -%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage